Difference between revisions of "Scarlet Footsteps"

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They investigate the missing agent's home, hoping to potentially find some clues. And in fact, they find a very obvious clue that someone had broken in. The clue was a bomb. An exploding bomb. There was a bit of pain shared around the team, but they lived! It did thoroughly destroy the agent's home though. Some nearby witnesses mentioned seeing the agent run away with a bugout bag, but their memories seemed altered.
They investigate the missing agent's home, hoping to potentially find some clues. And in fact, they find a very obvious clue that someone had broken in. The clue was a bomb. An exploding bomb. There was a bit of pain shared around the team, but they lived! It did thoroughly destroy the agent's home though. Some nearby witnesses mentioned seeing the agent run away with a bugout bag, but their memories seemed altered.
Following the few clues they could find led them to a shack in the middle of nowhere. Inside, heavily interrogated, the agent was bound to a chair. For whatever reason, he couldn't describe the people who had captured him, but the team did learn where the Ancients were likely headed, the estate of the Tir Duke, Caridan Bern. Bern, periodically opened his estate as a 'community auction' of sorts. Wealthy buyers flock to a party and conduct business with the upper crust of the black market. Likely, the Ancients were planning on selling the find there.


==The Escape==
==The Escape==

Revision as of 22:39, 5 August 2022

Scarlet Footsteps
Part of By Royal Decree
Date2083-4-05
GMArchtmag
LocationTir Tairngire
Status Threat Level: Semiprime
Factions Involved
ShadowHaven
The Seelie Court
Treasa ke'Vedryn
Tir Tairngire Black Lodge Ancients
Babylon
Charon
Rabbit
Bollwerk
Ghosts
Peacekeepers

Enemy Runners,

Knife, Charon
Members


Summary

Ancient scrolls were found and stolen, taken to be sold to the highest bidder. Runners infiltrated an auction, stole the scrolls, and made increasingly poor decisions.

Background

A cache of ancient scrolls were uncovered in the Salish Shidhe Council, near the Tir border. Discovered by accident, a complex array of tunnels were revealed, strange iconography painting the walls. None of this was expected, the find clearly not compatible with any local cultures or time periods. As news of the discovery spread, the curiosity of outside factions grew.

As Treasa began to organize an operation, local Ancients managed to strike first. While security by the Salish was growing increasingly strong, the bikers managed to raid and steal an preserved scroll from the excavation, then escaped southward, towards the Tir. Treasa had already sent an operative to surveil the site, and the agent continued after the Ancients. However, they never checked back in. Wanting the scroll and its secrets for herself, Treasa called together a team of runners to follow the trail and uncover what happened.

The Meet

The team is called to meet together at Treasa's request. Like most of her meets, she provides food to the runners. Charon decides to be excessively old-meme-cringe-etc. The other runners adapt as best they can.

Briefing the team on the job, she lets them know that a spooky relic had been uncovered, and then stolen. Given that the Ancients were the ones to take it, this was not a comfortable mission for Babylon. Unfortunately for her though, Treasa was calling a debt she had earned in the past.

Treasa wanted the team to find the scroll, wherever it was, and return it, intact. A very simple mission.

Most of the team was alright with normal rewards, but Charon, the queen of poor decisions, decided to demand karma. Treasa graciously accepted the request. Babylon, knowing Treasa was a fae, was nearly exploding in "wtf Charon". She held it in though while Treasa was dealmaking. She didn't want draw a negative response from the J.

Prelude and Party

Heading into the SSC, the team deliberates how to start. The digsite was now swarming with security, and the Ancients were likely long gone, so they decide to focus on finding the missing agent. Charon realizes that asking for karma from a possibly hostile spirit could have repercussions, so she tries to make contact with Mr. Herenight to get help in beating them. Somehow though, she associates with the only vampire with more concentrated Elderly-Vibes than her. Herenight doesn't use phones, so communication is slow. While Charon tried to get the team to wait several days so she could secretly make contact, the rest tell her no.

They investigate the missing agent's home, hoping to potentially find some clues. And in fact, they find a very obvious clue that someone had broken in. The clue was a bomb. An exploding bomb. There was a bit of pain shared around the team, but they lived! It did thoroughly destroy the agent's home though. Some nearby witnesses mentioned seeing the agent run away with a bugout bag, but their memories seemed altered.

Following the few clues they could find led them to a shack in the middle of nowhere. Inside, heavily interrogated, the agent was bound to a chair. For whatever reason, he couldn't describe the people who had captured him, but the team did learn where the Ancients were likely headed, the estate of the Tir Duke, Caridan Bern. Bern, periodically opened his estate as a 'community auction' of sorts. Wealthy buyers flock to a party and conduct business with the upper crust of the black market. Likely, the Ancients were planning on selling the find there.

The Escape

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)