Difference between revisions of "Ashen Hand"

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|Aspect=Special Forces
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|Description=Having seen them himself and worked alongside them Ashen Hand knows that all who work for Horned Bear are among the best and they don't come cheap. If a runner requests it Ashen Hand can deploy a member of Horned Bear to aid runners in their escapades. To do this the runner must pay 10k nuyen and owe Ashen Hand 2 chips. If a runner has loyalty 1 or 2, Ashen Hand will be willing to send a street sam or decker HTR member as backup. At loyalty 3 or 4, Ashen Hand will allow the runners to choose a rigger, adept, or mage. At loyalty 5 Ashen Hand will allow himself as an option. This quality must be called in near the beginning of the run aka planning phase and they must be allowed to know the details of it. The member deployed will meet up with the runners (if possible) and follow the orders given by the runner that employed them. If the member deployed dies on the mission make a loyalty test threshold 3. If the test is failed lose one point of loyalty with Ashen Hand and owe an additional chip. This aspect is only available if the runner and the place the HTR member will be deployed are in Seattle or the SSC. You cannot use this aspect if you have negative chips with Ashen Hand.
|Description=Having seen them himself and worked alongside them Ashen Hand knows that all who work for Horned Bear are among the best and they don't come cheap. If a runner requests it Ashen Hand can deploy a member of Horned Bear to aid runners in their escapades. To do this the runner must pay 10k nuyen and owe Ashen Hand 2 chips. If a runner has loyalty 1 or 2, Ashen Hand will be willing to send a street sam or decker HTR member as backup. At loyalty 3 or 4, Ashen Hand will allow the runners to choose a rigger, adept, or mage. At loyalty 5 Ashen Hand will allow himself as an option if the run is extreme difficulty or higher. This quality must be called in near the beginning of the run aka planning phase and they must be allowed to know the details of it. The member deployed will meet up with the runners (if possible) and follow the orders given by the runner that employed them. If the member deployed dies on the mission make a loyalty test threshold 3. If the test is failed lose one point of loyalty with Ashen Hand and owe an additional chip. This aspect is only available if the runner and the place the HTR member will be deployed are in Seattle or the SSC. You cannot use this aspect if you have negative chips with Ashen Hand.
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Revision as of 20:20, 9 November 2024

Ashen Hand
Ashen Hand.png
Private HTR
The front and the last line the enemy will see
"Either you got a job for me, or you can fuck off."
Owner's Discord NameTidanShock#tidanshock
Connection5
Public Contact?Yes
ArchetypeFixer (A,G,N,K)
LocationAuburn, Seattle
MetatypeElf but not (VERY hard to tell, looks almost exactly human)
GenderMale
Awakened/EmergedMundane
Age34
Preferred Payment MethodFavors/Nuyen
Hobbies/ViceBonsai Tree Maintenance/Action Enjoyer (media)
Personal LifeSingle
FactionHorned Bear
AspectsFirst Hand Knowledge
Military Grade
Cold Mind
Cold Heart
Status Report
I work with professionals
act like one.
Up your Arsenal
Urban Warfare
Special Forces
Ware and warfare



Overview

Ashen Hand's past is only known to a VERY select few. Most of those select few by accident or out of obligation. All that is publicly known is "Fredrickson Belov" is the name listed on his SIN and that he possesses spec-ops/HTR level training. Showing relevant skills and wisdom akin to those who have been in the profession for several years. A seemingly cold and irritable individual but one with a strong moral code guiding his actions. Those who follow him do so for their own reasons but whatever the case may be he must be doing something right. Especially considering the job and position he has. Being a captain of his own small PMC that deals in small groups of HTR level operatives for hire. While expensive as drek, he and his employees have yet to disappoint.

As far as the public knows, Fredrickson Belov is a man who had the finances and know how to open up his own small business/PMC alongside two others. One Veronica Neilson and the other, one Ezekiel Kennedy. The nickname/callsign Ashen Hand as it seems coming from from a job where upon him and his men found a room full of feral infected. Choosing to Molotov the room and set it ablaze they thought the group assumed they were in the clear. Several surviving ferals proved them wrong and charged the group covered in ash. Fredrickson acting quick used his shield and body to protect the others as he blocked the doorway. The remaining members doing all they could to help him as he held the line. Eventually the threat was dealt with, leaving Fredrickson's armor covered in hand prints made of ash. From there, the nickname stuck.

The small business/PMC Ashen Hand has helped in opening has been given the name of "Horned Bear" due to certain events witnessed during a run in Ohio. Despite Horned Bear being a small business, ironically the business they deal in is anything but. Recruiting several individuals current or former HTR level to be freelance agents for different buyers. Said buyers having their own reasons to recruit HTR level mercenaries for security or raids. Often for private security after a viable threat had been made, or valuable data had been stolen from the client or the corp/organization they work for. Horned Bear's prices are expensive of course but so far they have yet to receive a poor review. A more expendable HTR for very select missions as opposed to a full time task force.

Ashen Hand at times is known to be working with the Shadows. This is under the table of course but the very few that do know tend not to bring this to his face or gossip about it. Those that do bring it up to extort him... well, for one reason or another they decide its a bad idea. Ashen Hand often searches the shadows and hires those within it for assistance in particularly dangerous missions. Taking up positions that would be filled by members of Horned Bear. So to hire those of the same caliber and ensure that another of his own is out the way of harm is a plus. But Ashen Hand also seeks to utilize talent that has the potential to do great things. To go beyond runs that involve just stealing from or killing notable members of gangs and syndicates. To find those that can perform great feats only the best are truly capable of.

Though rumours are abound about the Horned Bear business. Who is backing and supporting it? How are they attaining so much high quality ware and equipment? Yes some donations and contracts give funding of course but not to the extent it would be profitable and supplied to the level it is. The answer, in his own words is "their first name is Nanya, their last name is business, and their middle name is fucking. Now are you here for a job or do you want to get out?" He tends to be... irritable, as many have seen. But when paid for a job, or when taking care of his team, Ashen Hand is second to none when it comes to getting things done.

Notes for GMs

When it comes to the aspect "Special Forces" do note the member that is sent will be on par with HTR operatives. Aka highly competent as a result, almost if not on par with most runners. Possibly (yet rarely) exceeding them. If you feel as though this would throw a massive wrench in the run do discuss this with the player and find a solution that seems best. Not all HTR are built the same after all and sometimes the office is too busy to deploy members. Them's the break chummer, maybe he'll thrown in a discount for next time. (He won't.)

Aspects Description

Aspect Description
Cold Mind, Cold Heart Even Ashen Hand himself admits he is a hardass. While he will bond with his team and learn to trust them while on missions, outside of that getting close to him is... difficult. It can be done, but trying to do so without a broken bone is a tedious task. Ashen Hand's loyalty cannot be raised above 2 outside of runs.
I work with professionals, act like one. Ashen Hand prefers loyalty and effectiveness above all else with those he works with. Any way in which a mission can go south is something he prefers to avoid. Double the penalty given by notoriety for any rolls made by Ashen Hand.
First Hand Knowledge Having trained besides and having fought some of the most skilled personnel in current deployment amongst nations and corporations, Ashen Hand knows spec-ops like the back of his... hand. +2 to any checks that involve HTR level opfor.
Military Grade Ashen Hand and the Horned Bear company is equipped with among the best gear available for military personnel, equipment very seldom seen on the open or even black market. +2 to Gear checks made to acquire R or F gear.
Special Forces Having seen them himself and worked alongside them Ashen Hand knows that all who work for Horned Bear are among the best and they don't come cheap. If a runner requests it Ashen Hand can deploy a member of Horned Bear to aid runners in their escapades. To do this the runner must pay 10k nuyen and owe Ashen Hand 2 chips. If a runner has loyalty 1 or 2, Ashen Hand will be willing to send a street sam or decker HTR member as backup. At loyalty 3 or 4, Ashen Hand will allow the runners to choose a rigger, adept, or mage. At loyalty 5 Ashen Hand will allow himself as an option if the run is extreme difficulty or higher. This quality must be called in near the beginning of the run aka planning phase and they must be allowed to know the details of it. The member deployed will meet up with the runners (if possible) and follow the orders given by the runner that employed them. If the member deployed dies on the mission make a loyalty test threshold 3. If the test is failed lose one point of loyalty with Ashen Hand and owe an additional chip. This aspect is only available if the runner and the place the HTR member will be deployed are in Seattle or the SSC. You cannot use this aspect if you have negative chips with Ashen Hand.
Status Report Being an HTR operative for most of his adult life, Ashen Hand knows first hand the impact proper recon can have on an assignment and how devastating it can be when done poorly. A couple times too many in his own words, and in thus he takes the time to do so properly. +2 to active checks made to survey an area or individual to gain information.
Up your Arsenal Ashen Hand in the profession he is in has a know around of countless firearms. Mainly how to find them and how to use them in a rarely if ever seen precision. +2 to any checks made that involve firearms or the use of them.
Urban Warfare While trained for any terrain and scenario, most active deployments of HTR (especially corporate) are in urban areas. Most combat in the 6th world is held in them if we are honest. And in such Ashen Hand has learned how to expertly navigate the concrete jungle as it were to gain the upper hand on his enemies. +2 to active checks if the request made would pertain to or be in an urban environment.
Ware and warfare The profession of a runner or a soldier is a grueling and deadly one. And while some may deny them for personal or societal reasons, ware has provided many in those professions with the upper hand to either win or simply survive a deadly encounter. Ashen Hand knows this all too well and is more than willing to give others that he trusts that same edge. +2 to checks made to acquire bio or cyberware.

Dicepools

Dicepools
Knowledge Checks 3 + Loyalty + Aspects - Notoriety
Active Checks 13 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 9 + Loyalty + Aspects - Notoriety
Networking Checks 5 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
Einheri1Even
Getaway2Even
Mirage2Even
Miut1-1
Red Ribbon2Even
Wayfarer2Even


NPC who know this contact

Raytheon

Narrative Significant Runs

NameGMMetaplotDate of Run
ShenanrigansTidanShock13 July 2085