Difference between revisions of "User:Kryosite"

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Tag: visualeditor-wikitext
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=GM Style Sheet=
=GM Style Sheet=


I'll be honest, I am still relatively new to GMing Shadowrun, although I've run things in other settings before. I can't say I have a developed style within the setting just yet, but here are some things to expect stylistically:
I'm still figuring out my GMing style for this game, but here are some things to expect stylistically:
 
*I will do my best to be flexible in responding to unconventional angles of attack on the problems I give you, and I will endeavor to reward clever, out-of-the-box, or exceptionally fun plans
*I will do my best to be flexible in responding to unconventional angles of attack on the problems I give you, and I will endeavor to reward clever, out-of-the-box, or exceptionally fun plans
*Ask questions. NPCs might know more than they volunteer, and good legwork goes a long way in preparing you for a job.
*Ask questions. NPCs might know more than they volunteer, and good legwork goes a long way in preparing you for a job.
*Negotiation - I do allow players to get bonus pay over and beyond the normal run RVP for good negotiations, as well as getting their rewards an alternate form (like gear if the Johnson has reason to be able to get it, or CDP if the Johnson could do a favor for one of your contacts)
*Negotiation - I do allow players to get bonus pay over and beyond the normal run RVP for good negotiations, as well as getting more help on the run or getting their rewards in an alternate form (like gear if the Johnson has reason to be able to get it, or CDP if the Johnson could do a favor for one of your contacts)
*The Rule of Cool is in play, but it doesn't entirely protect you from your own bad decisions. Clever and cool will probably get you a better success than clever and boring, but stupid and cool plans will be a crapshoot: they could succeed amazingly, or they could fail spectacularly.
*The Rule of Cool is in play, but it doesn't protect you from your own bad decisions. Reality might bend itself slightly to make interesting
*Consequences: I will do my best to make sure that the actions you take will alter what possibilities are available to you as the run goes on.
*Consequences: I will do my best to make sure that the actions you take will alter what possibilities are available to you as the run goes on.



Revision as of 21:41, 29 May 2020