Difference between revisions of "The Consequences Of Her Actions"

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==The Meet==
==The Meet==
Jack is available as always and offers the team two potential options: scout three possible migration sites for the Starscreamers or capture a mutaqua for him. This creates some discord among the runners, since Babylon most certainly doesn't want Jack to get a hold of such a thing. Eventually, however, they appear to decide to go through with it, partially because Babylon's ally spirit, Gomorrah, persuades her to go with it. Legwork begins and thankfully some of the runners know [[Nameless]], others know [[Lamashtu]], Babylon also knows [[Carmilla]], all of which will help do the legwork for the initial scouting operations in case the hunt goes bad. Babylon's also been under the Renraku Arcology where the mutaqua's been sighted, so she knows a way in already. While the rest are preparing their assault and wait for deliveries, Babylon attempts contact with Herenight to keep him up to date.
Jack is available as always and offers the team two potential options: scout three possible migration sites for the Starscreamers or capture a mutaqua for him. This creates some discord among the runners, since Babylon most certainly doesn't want Jack to get a hold of such a thing. Eventually, however, they appear to decide to go through with it, partially because Babylon's ally spirit, Gomorrah, persuades her to go with it. Legwork begins and thankfully some of the runners know [[Nameless]], others know [[Lamashtu]], Babylon also knows [[Carmilla]], all of which will help do the legwork for the initial scouting operations in case the hunt goes bad.  
 
Babylon's also been under the Renraku Arcology where the mutaqua's been sighted, so she knows a way in already. While the rest are preparing their assault and wait for deliveries, Babylon attempts contact with Herenight to keep him up to date. He does eventually get back in touch by arranging a meet in Aztechnology's pyramid mall in Seattle, having been elsewhere the last few days. He invites Babylon to a cafe where he's having a cup of coffee(?) with an Aztechnology blood mage and emphasizes that the creature must die, no compromises. Admittedly, he does it in his usual condescending manner.


==The Run==
==The Run==
Once the legwork is done, the team uses [[Ghaz]] and his underground smuggling routes to drive underground. The route takes a while.
Once the legwork is done, the team uses [[Ghaz]] and his underground smuggling routes to drive underground. The route takes a while and on the way the team talks a bit more about how to do the job. Once they reach the location, however, and enter a bunker tunnel, they hear a roar and some vent clamoring. What follows is King Beef speedballing far more drugs than any living being should be able to consume and a pandemonium of ghoul punching, spirit summoning, fireballs and lightning storms in closed doors. As the team goes through the released corridor's worth of ghouls, King Beef spots a dreadlocked assassin cleaving through the ghouls on the other side and beelining for the mutaqua. As the infected beast is hurled across his sightline, King Beef's only exhilarated by the challenge.
 
As the team finally reaches the exit where the Mutaqua escapes, King Beef forms a living obstacle to stop the assassin, which had gone invisible, from escaping. Unfortunately, the Mutaqua returns and ambushes him from behind with a dropkick, followed by a colossal Slash spell that hammers him like a truck ramming at full speed. Even then, he manages to counter by caving in the mutaqua's face, resulting in a double knockout. The fight's over sooner than expected and Babylon Sunbeams the Mutaqua almost immediately. To everyone's astonishment, the abomination survives the first Sunbeam, its flesh and calcified scales charring and burning with ethereal fire as a result. Before she gets to unleash the next one, however, the violent change in background count combined with Swerve and Noble bashing Babylon to save the job target cause the spirit she's channeled to leave, causing her to fall unconscious near-immediately. Using KB's commlink, the remaining two call Jack and within fifteen seconds the spirit materializes in the area, glad to see the fruits of labor realized.


==Aftermath==
==Aftermath==
 
While afterwards, Babylon and King Beef are recovering from some serious injuries, fortunately none of them are infected. Herenight leaves Babylon a handwritten letter, since the assassin saw everything and he read the report from Aztechnology; the mutaqua surviving wasn't her fault and he won't blame her for getting betrayed. Jack's also more grateful than ever and offers to invite her into his plans to inhabit the mutaqua, supposedly somewhere near Yellowstone in Sioux. Everyone else gets paid generously, whether it's prime Starscreamer armor, foci or karma.


==Rewards==
==Rewards==
 
* '''For King Beef:''' Starscreamers Assault Armor (Heavy Security Armor w/ Fire Resist R6, Gel Packs, Chem Seal, RPC R4), 9,000 Nuyen & 4 Karma
* '''For Babylon:''' 24,000 Nuyen, R6 Banishing Focus (Fingerless studded black leather gloves with flaming pumpkins on the back of each hand), 1 Loyalty on Pump King Jack
* '''For Swerve:''' R4 Power Focus; Metal choker with a platinum pumpkin seal right over the windpipe and Halloweener colours running along its length, +1 Loyalty for Lamashtu
* '''For Noble:''' Rapier upgraded into R4 Weapon Focus, 11 Karma
* 2 CDP
* 1 Starscreamers Reputation


==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==

Revision as of 18:45, 30 April 2021

The Consequences Of Her Actions
Part of Hail to the Pumpking
Date2082-04-29
GMAsmodeus
LocationSeattle
Status Threat Level: High
Factions Involved
ShadowHaven
Pump King Jack
Mutaqua
Babylon
Noble
Swerve
King Beef
Babylon
Casualties and losses
None A whole lot of feral ghouls


Summary

Jack gets a promising-looking vessel!

Background

During the progression of the metaplot Hail to the Pumpking Jack's begun getting increasing amounts of pushback. He's decided to switch his approach in terms of coping with the Sixth World as a result.

The Meet

Jack is available as always and offers the team two potential options: scout three possible migration sites for the Starscreamers or capture a mutaqua for him. This creates some discord among the runners, since Babylon most certainly doesn't want Jack to get a hold of such a thing. Eventually, however, they appear to decide to go through with it, partially because Babylon's ally spirit, Gomorrah, persuades her to go with it. Legwork begins and thankfully some of the runners know Nameless, others know Lamashtu, Babylon also knows Carmilla, all of which will help do the legwork for the initial scouting operations in case the hunt goes bad.

Babylon's also been under the Renraku Arcology where the mutaqua's been sighted, so she knows a way in already. While the rest are preparing their assault and wait for deliveries, Babylon attempts contact with Herenight to keep him up to date. He does eventually get back in touch by arranging a meet in Aztechnology's pyramid mall in Seattle, having been elsewhere the last few days. He invites Babylon to a cafe where he's having a cup of coffee(?) with an Aztechnology blood mage and emphasizes that the creature must die, no compromises. Admittedly, he does it in his usual condescending manner.

The Run

Once the legwork is done, the team uses Ghaz and his underground smuggling routes to drive underground. The route takes a while and on the way the team talks a bit more about how to do the job. Once they reach the location, however, and enter a bunker tunnel, they hear a roar and some vent clamoring. What follows is King Beef speedballing far more drugs than any living being should be able to consume and a pandemonium of ghoul punching, spirit summoning, fireballs and lightning storms in closed doors. As the team goes through the released corridor's worth of ghouls, King Beef spots a dreadlocked assassin cleaving through the ghouls on the other side and beelining for the mutaqua. As the infected beast is hurled across his sightline, King Beef's only exhilarated by the challenge.

As the team finally reaches the exit where the Mutaqua escapes, King Beef forms a living obstacle to stop the assassin, which had gone invisible, from escaping. Unfortunately, the Mutaqua returns and ambushes him from behind with a dropkick, followed by a colossal Slash spell that hammers him like a truck ramming at full speed. Even then, he manages to counter by caving in the mutaqua's face, resulting in a double knockout. The fight's over sooner than expected and Babylon Sunbeams the Mutaqua almost immediately. To everyone's astonishment, the abomination survives the first Sunbeam, its flesh and calcified scales charring and burning with ethereal fire as a result. Before she gets to unleash the next one, however, the violent change in background count combined with Swerve and Noble bashing Babylon to save the job target cause the spirit she's channeled to leave, causing her to fall unconscious near-immediately. Using KB's commlink, the remaining two call Jack and within fifteen seconds the spirit materializes in the area, glad to see the fruits of labor realized.

Aftermath

While afterwards, Babylon and King Beef are recovering from some serious injuries, fortunately none of them are infected. Herenight leaves Babylon a handwritten letter, since the assassin saw everything and he read the report from Aztechnology; the mutaqua surviving wasn't her fault and he won't blame her for getting betrayed. Jack's also more grateful than ever and offers to invite her into his plans to inhabit the mutaqua, supposedly somewhere near Yellowstone in Sioux. Everyone else gets paid generously, whether it's prime Starscreamer armor, foci or karma.

Rewards

  • For King Beef: Starscreamers Assault Armor (Heavy Security Armor w/ Fire Resist R6, Gel Packs, Chem Seal, RPC R4), 9,000 Nuyen & 4 Karma
  • For Babylon: 24,000 Nuyen, R6 Banishing Focus (Fingerless studded black leather gloves with flaming pumpkins on the back of each hand), 1 Loyalty on Pump King Jack
  • For Swerve: R4 Power Focus; Metal choker with a platinum pumpkin seal right over the windpipe and Halloweener colours running along its length, +1 Loyalty for Lamashtu
  • For Noble: Rapier upgraded into R4 Weapon Focus, 11 Karma
  • 2 CDP
  • 1 Starscreamers Reputation

Player After Action Reports (AARs)