Difference between revisions of "Kevin Slimes (Part Two)"

From ShadowHaven Reloaded
Jump to navigation Jump to search
(Created page with "{{AARInfobox| <!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --> <!-- Required: The date of the run...")
Tag: visualeditor-wikitext
 
 
(12 intermediate revisions by 3 users not shown)
Line 16: Line 16:


<!-- Required: List of the Runners involved. Please follow the example below, separating each runner's name with a vertical bar as seen below. NPC allies may also be included. -->
<!-- Required: List of the Runners involved. Please follow the example below, separating each runner's name with a vertical bar as seen below. NPC allies may also be included. -->
|RunnerList={{AARCharacterList|Pell|Scurvy|Mendacius|Turul}}
|RunnerList={{AARCharacterList|Wildman|Executioner|Wild Star|Roadkill (Inactive)}}
|RunnerCasualties=Pell's Suzuki Mirage, Scurvy's Yamaha Growler
|RunnerCasualties=


<!-- Optional: The threat level of the run. But please try and add this whenever possible. -->
<!-- Optional: The threat level of the run. But please try and add this whenever possible. -->
|Threat= Medium - high
|Threat= High


<!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. -->
<!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. -->
Line 28: Line 28:
|OppositionFaction=Cutters
|OppositionFaction=Cutters
|OppositionUnits={{AARCharacterList|Cutter thugs}}
|OppositionUnits={{AARCharacterList|Cutter thugs}}
|OppositionCasualties=A Cutter Americar
|OppositionCasualties=Many Cutters, 6 Wasps


<!-- Optional: As above, but if there was a secondary opposing group. -->
<!-- Optional: As above, but if there was a secondary opposing group. -->
Line 46: Line 46:


==Summary==
==Summary==
The runners were hired, by a strange Mr. Johnson, to "squash some bugs", but the team hit a snag during the recon phase.
The runners were hired, by a strange Mr. Johnson, to "squash some bugs", and the job went off hot but ultimately fine.


==Background==
==Background==


 
The events of [[Kevin Slimes (Part One)]] left the Cutters' helicopter house heavily guarded. The Agency hires a squadron of brawlers to bust it, and the Wasps, up.
==The Meet==
==The Meet==
Mr. Johnson invited the group to a bar and offered 14k nuyen in corp script to clear out a warehouse of "pests" and to ground a flying "bug" at the top of the roof. Upon accepting the run, the runners were given info on the place, as well directions to go underground from a point "A", a crater in Redmond, to point "B", a manhole outside the facility.
Called to an Agency-controlled diner and brought to the back, the team gets a quick summary of the job. Attack the Cutters' security helicopters, go through this underground tunnel, get ¥20,000. The team is reasonably happy with this, although they suspect the Johnson knows more than he lets on, which as an Agent he certainly does.<br />
 
==The Plan==
The plan was to scout out the warehouse, then enter through the side entrance provided by Mr. J.


==The Run==
==The Run==
After scouting out the area, the run went sideways fast. The runners were discovered, and had to leave the area, and were chased by a car full of gangers, with more on the way. They manage to slow down the attackers, but Pell, and Scurvy lost their bikes in the scuffle. Turul, with the only remaining working vehicle, managed to drive Pell, and Mendacius to safety, while Scurvy had to leg it and hide in a bush.
On the way to the tunnel entrance, Wildman conjures a spirit to attack a toxic spirit he sees terrorizing Redmond and lethally irradiating its denizens, and the spirit he summons is harmed somewhat by this encounter. Roadkill navigates the team through the Agency's tunnel, and they come out in a claustrophobically narrow alley shielded from the street view. Executioner climbs to a nearby roof and spots somewhere he can provide crossfire from. Executioner sneaks through the street to climb onto a nearby roof to provide cover, and the spirit providing overwatch for the Cutters calls him out. Fortunately he gets his Desert Strike assembled on time, and the team bursts from the alley into a vicious gunfight. The team works its way through a remote-piloted Wasp defending its nest, two bound spirits, and about 6 hardened gangers, but in the process loses both Wildman's and Wild Star's summoned spirits, and Roadkill is knocked unconscious, only revived by his Saviour Medkit. Wild Star, despite injuries, collaborates with the blinded-by-unfortunate-climbing-mishap Wildman to spirit-lift Executioner onto the helipads on the building's roof, bypassing most of the security inside. With a brace of high-explosive grenades, the Wasps are soundly wrecked, although Executioner's inexpert handling of the situation leaves him to be struck by shrapnel from his own demolition.<br />


==Aftermath==
==Aftermath==
The team licks their wounds, and prepares to correct their mistakes
The team quickly flees into the tunnel, Roadkill remembering the path. Fortunately for them, the Cutters are far too busy with damage control to pursue them into the underground effectively. The Agency scores a victory against the Cutters, and Kevin Crimes has higher resting blood pressure.<br />


==Rewards==
==Rewards==
* 2 CDP
¥20,000, 5 Karma, 2 CDP
* 8 Karma


Two lost vehicles
 
+2 Rep with the [[Agency]]


==Game Quotes==
==Game Quotes==


{{Gamequote|Amusing quote from game.}}
{{Gamequote|"I'm not using my one Edge on a fucking bird" -Wild Star}}
{{Gamequote|"This dog is fighting a bird and a rat, and basically we're fucking stupid." - ob}}


==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==
===Exeuctioner===
That was a little scary. Glad everyone was fine. Feels good to be useful, being set up on the roof. I need to buy more plexiglass for spirits. Maybe plexiglass gun shield? Need someone to make that for me... Or giant plexiglass wall for blocking astral vision? Hm. Maybe plexiglass shield for blocking shrapnel next time I blow up some vehicles. Need to go ask the runners who can make these for me...
<br />


===Turul===
===Wild Star===
This was intense. Not that good with a bike, so I lady lucked held the wheel at times. I'm just glad my teammates are unhurt, even if two lost their bikes.
Well, we had a close call there, I'll be honest, between getting shot and the amount of drain I had to soak, I was looking pretty hagard out there. Glad I was able to summon a force 6 spirit in order to assist with that second dog spirit. Now just to create a reason for why I have lower ammo for my job.
 
===Pell===
Well, that was ''fragged''. And I really liked that bike too. Those gangers ''will'' pay for this.
 
===Scurvy===
Arr, so there I was- stranded deep in gang turf after sacrificin me bike to save that bear lady. Had to cut down twelve of em Cutters before I got out without nary a scratch, accordion on my back. Overall an entertaining day out in my reckoning. Ideally we still do the damn job and get paid later.
[[Category:Runs]]
[[Category:Runs]]

Latest revision as of 04:09, 16 October 2021

Kevin Slimes (Part Two)
Part of The Life and Times of One Kevin Crimes
Date2081-07-05
GMOB
LocationRedmond
Status Threat Level: High
Factions Involved
ShadowHaven Cutters
Wildman
Executioner
Wild Star
Roadkill (Inactive)
Cutter thugs
Casualties and losses
Many Cutters, 6 Wasps


Summary

The runners were hired, by a strange Mr. Johnson, to "squash some bugs", and the job went off hot but ultimately fine.

Background

The events of Kevin Slimes (Part One) left the Cutters' helicopter house heavily guarded. The Agency hires a squadron of brawlers to bust it, and the Wasps, up.

The Meet

Called to an Agency-controlled diner and brought to the back, the team gets a quick summary of the job. Attack the Cutters' security helicopters, go through this underground tunnel, get ¥20,000. The team is reasonably happy with this, although they suspect the Johnson knows more than he lets on, which as an Agent he certainly does.

The Run

On the way to the tunnel entrance, Wildman conjures a spirit to attack a toxic spirit he sees terrorizing Redmond and lethally irradiating its denizens, and the spirit he summons is harmed somewhat by this encounter. Roadkill navigates the team through the Agency's tunnel, and they come out in a claustrophobically narrow alley shielded from the street view. Executioner climbs to a nearby roof and spots somewhere he can provide crossfire from. Executioner sneaks through the street to climb onto a nearby roof to provide cover, and the spirit providing overwatch for the Cutters calls him out. Fortunately he gets his Desert Strike assembled on time, and the team bursts from the alley into a vicious gunfight. The team works its way through a remote-piloted Wasp defending its nest, two bound spirits, and about 6 hardened gangers, but in the process loses both Wildman's and Wild Star's summoned spirits, and Roadkill is knocked unconscious, only revived by his Saviour Medkit. Wild Star, despite injuries, collaborates with the blinded-by-unfortunate-climbing-mishap Wildman to spirit-lift Executioner onto the helipads on the building's roof, bypassing most of the security inside. With a brace of high-explosive grenades, the Wasps are soundly wrecked, although Executioner's inexpert handling of the situation leaves him to be struck by shrapnel from his own demolition.

Aftermath

The team quickly flees into the tunnel, Roadkill remembering the path. Fortunately for them, the Cutters are far too busy with damage control to pursue them into the underground effectively. The Agency scores a victory against the Cutters, and Kevin Crimes has higher resting blood pressure.

Rewards

¥20,000, 5 Karma, 2 CDP


+2 Rep with the Agency

Game Quotes

Player After Action Reports (AARs)

Exeuctioner

That was a little scary. Glad everyone was fine. Feels good to be useful, being set up on the roof. I need to buy more plexiglass for spirits. Maybe plexiglass gun shield? Need someone to make that for me... Or giant plexiglass wall for blocking astral vision? Hm. Maybe plexiglass shield for blocking shrapnel next time I blow up some vehicles. Need to go ask the runners who can make these for me...

Wild Star

Well, we had a close call there, I'll be honest, between getting shot and the amount of drain I had to soak, I was looking pretty hagard out there. Glad I was able to summon a force 6 spirit in order to assist with that second dog spirit. Now just to create a reason for why I have lower ammo for my job.