Difference between revisions of "Mack and Hack"

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{{ContactInfobox|
{{ContactInfobox|
|Image=[[File:Gord.jpg|200px]]  
|Image=[[File:Mack.jpg|200px]]  


|Profession=DIY Survivalist and Obnoxious Attic Gremlin
|Profession=Halloweener Troublemakers


|Shortblurb1=Good at fixing things, bad at people
|Shortblurb1=The Best of Friends
|Shortblurb2=Like, really bad
|Shortblurb2=Also Known As Biggie Smalls
|Shortblurb3=
|Shortblurb3=


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|Connection=1
|Connection=1


|Archetype=Custom(A,G,K,N)
|Archetype=Custom(A,K,N,G)


|Location=Seattle, Puyallup - Iceberg Hotel
|Location=Seattle, Redmond
|Metatype=Hobgoblin
|Metatype=Troll and Elf
|AwakenedEmergedOrMundane=Mundane
|AwakenedEmergedOrMundane=Mundane
|Gender=Male
|Gender=Male
|PreferredPayment=Drek Jobs
|PreferredPayment=Nuyen, Cool Weapons, and Novacoke
|HobbiesOrVice=Overengineering Traps
|HobbiesOrVice=Pyromania and Novacoke
|PersonalLife=None Of Your Fraggin' Business
|PersonalLife=Heterosexual Life Partners
|Faction=Streets of Puyallup
|Faction=Halloweeners


|Age={{Age|
|Age=Both early 20's
|Month=6
|Day=17
|Year=2060
|}}


}}
}}
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==Overview==
==Overview==
Gord has never been particularly pleasantThat's not to say that he's incapable of speaking with people - unfortunately, all his creativity and any charisma he might have is funneled solely into coming up with the most heinous invectives known to manWhether it's something to do with being a hobgoblin, or he's just a mean slot (and it's probably both), he has the fantastical superpower of getting people to dislike him in record time.  This is not a good ability to have when one is concerned with stuff like "getting money", or "not being chased down by a troll that wants to punt you into the stratosphere".  In short, he no longer lives in Carbonado.
Macahuitl and Hack Skellington aren't the biggest names in the HalloweenersThey don't know Nightmare, they don't lead any raids - they're the sort of ground-pounders the Halloweeners are primarily made up of, and they're not particularly ambitious about moving up in the worldThese two are satisfied with a life of violence, indulgence, and bromance, and that's that.  Between Mack's overwhelming brawn and plasteel macahuitl, and Hack's Matrix skills, the two almost make one entirely functional badass for the gang.


Luckily, though, he found that he had another talent: Being able to survive out in the ashen wilderness of Puyallup.  He doesn't have any formal engineering experience, and he certainly hasn't received any military training in setting up traps, but nonetheless he's been able to learn these skills out of necessity.  For the past five years or so, he's been holing up in whatever remote squat he can get his grubby little hands on, fortifying the place until looking at it funny could kill you.  When jury-rigging and salvaging have failed him in providing his survival needs, he's been known to bother whatever drekhead crosses his path with demands to spot him some supplies, trading off whatever improvised flashbangs and landmines he's stored up from his hobby of fooling around with explosives.
==Traits==
[[File:Hack.jpg|200px]]


More recently, he was invited to live at the Iceberg Hotel, a mostly-intact squat bordering the scenic landscape of Hell's Kitchen by [[Barracuda|some ganger dumbass]] looking for help to fix the place upGiven that the offer was made after said ganger stepped on one of the landmines outside of Gord's lair, he figured that sitting pretty under a tough bastard like that would probably be a little bit safer than going it on his own.
Mack is a troll of Aztlaner descent that's pushing a full nine and a half feet tallHe's known for wearing an Aztec-ish headdress and similarly colored armor jacket whenever possible, as well as the huge macahuitl that serves as the origin for his street name. He might not be very bright, but he's definitely buff enough to make up for it, usually.
 
It didn't hurt that he was given permission to arm the third floor with whatever traps he saw fit while he made his inner sanctum up there.
 
==Traits==
Gord is prone to peppering his dialogue with insults on everything from his victim's appearance, to their perceived intelligence, to their metatype and beyond.  If someone actually manages to get past the excessive amount of traps he's laid on the approach to whatever "control room" he's holed up in, however, he tends to get a lot more pleasant - at least, until he thinks he's in the clear again after re-arming his defenses, in which case he'll go right back to being an unpleasant jackass.


As far as appearance, Gord is a hobgoblin with light green skin, black hair styled into a greasy fauxhawk, pinkish cybereyes, and a number of tattoosIn the flesh, he almost never wears actual armor, tending more towards a wifebeater and whatever comfortable, light clothes he can find to beat the heatOn the Matrix (the medium he most often uses for communication), he appears as a burly, particularly vicious looking troll - though, he managed to piss off a decker one time, and still hasn't managed to remove the "Kick Me" sign written on the back of his persona's jacket.
Hack is a worryingly thin, remarkably short, and interminably greasy elfHe's never without three things:  His deck, a Hermes Chariot he lovingly refers to as 'Daredevil', full skull facepaint, and at least five doses of NovacokeHe speaks in a squeaky, high tone whenever someone intimidates him, which most people do, ''especially'' if his best bud isn't around to scare them off.


==Aspects Description==
==Aspects Description==
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{{NegativeAspect|
{{NegativeAspect|
|Aspect=Abrasive Doesn't Begin To Cover It
|Aspect=Those Two Idiots
|Description=Gord is a mean slitch at the best of times, even to those he considers his friendsIf he ''doesn't'' consider you his friend, you can expect him to be that much more obnoxious.  He's even more sensitive to any slights than a normal hobgoblinUnless the character in question has at least Loyalty 5, whenever this contact is called upon, the runner tapping him for help needs to be as conciliatory and pleasant as possible, no matter how acerbic his insults become.  If they return the venom in any respect, Gord will be more than happy to come up with a suitable way of getting even - whether it's "accidentally" leaving one of his traps armed when someone comes to visit, or forcing them to go handle someone else on his shitlist to get off of it themselves.  The GM is encouraged to make the revenge obnoxious, unpleasant, or demeaning, but never quite dangerous enough to get the runner killed.
|Description=Mack and Hack aren't the brightest of the bunch, and working together rarely means they'll be any smarterIn fact, they tend to urge each other towards more and more dangerous, stupid behavior - which, while fun to watch, isn't always productiveIf the pair is ever called upon to work together at the same time, make a test of loyalty.  If you fail, the pair have gotten distracted from whatever task you put them up to.  The exacts are up to GM interpretation, but the consequences should always be at least inconvenient for the runners that tapped them.  Bonus points if the duo is later encountered doing dumb shit and egging each other on.
|HasThematicsApproval=Yes
|HasThematicsApproval=Yes
|}}
|}}


{{PositiveAspect|
{{PositiveAspect|
|Aspect=Cruel And Unusual
|Aspect=With The Power Of Friendship
|Description=Gord might be annoying as hell, but the fact that he has a "To Get Revenge On" list a mile long can be surprisingly useful when you're trying to get him to do something - Especially since said list contains such varied personalities as the UCAS Government, the entire town of Carbonado, and the Catholic ChurchAt the GM's discretion, if a player can successfully get Gord to believe that whatever he's helping with will end with someone on The List ending up disadvantaged or dead, the associated roll will receive a +2 bonus.
|Description=Mack and Hack, while liable to get distracted when near one another, invariably do their best work when they've got their better half their to help them outWhenever both of them are asked to help with something rather than just one or the other, they get a +2 on all active checks.
|}}
|}}


{{PositiveAspect|
{{PositiveAspect|
|Aspect=One Errant Twitch
|Aspect=... And This Gun I Found
|Description=Gord is a gifted trap-maker and amateur demolitionist after honing the art for years in the Puyallup BarrensRolls made to set up, acquire, or defuse traps and explosives gain a +2 bonus.
|Description=Nobody knows where Mack gets ahold of his weapons, but in a show of either dumb luck or being crazy prepared, Mack always seems to have just the beatstick for the jobHe doesn't share, but he gets a +2 to active skill checks whenever there's some high stakes drek going on, as he pulls out an unexpected trump card.
|}}
|}}


{{PositiveAspect|
{{PositiveAspect|
|Aspect=The Closest Thing To A Civil Engineer That Lives In Hell's Kitchen
|Aspect=King Of The Pumpkin Patch
|Description=Face it: He ain't perfect, but you're not exactly flush for optionsWhile he's a far cry from an actual handyman, Gord's DIY knowledge is about the best you can hope for when no sane electrician or contractor will come within five miles of youRolls involving jury-rigging, fortifying a position, or repairing a structure gain a +2 bonus.
|Description=Hack Skellington is especially annoyed at Pump King Jack for stealing his aesthetics - The Nightmare Before Christmas is HIS thing, dammit! It's gotten to the point where he jumps at the opportunity to make a show of his dedication to the concept and the vibes of Halloween, purely to prove that he's the real OG instead of JackAt the GM's discretion, Hack gets a +2 to active skill checks whenever it's for a scenario or end goal that he deems suitably "Halloween-y"For example, being asked to deface a host by covering it in Jack'o'lanterns.
|}}
|}}



Latest revision as of 17:23, 23 May 2021

Mack and Hack
Mack.jpg
Halloweener Troublemakers
The Best of Friends
Also Known As Biggie Smalls
Contact OwnerMSmithVoices
Connection1
Public Contact?Yes
ArchetypeCustom(A,K,N,G)
LocationSeattle, Redmond
MetatypeTroll and Elf
Awakened/EmergedMundane
GenderMale
AgeBoth early 20's
Preferred Payment MethodNuyen, Cool Weapons, and Novacoke
Hobbies/VicePyromania and Novacoke
Personal LifeHeterosexual Life Partners
FactionHalloweeners
AspectsThose Two Idiots
With The Power Of Friendship
... And This Gun I Found
King Of The Pumpkin Patch



Overview

Macahuitl and Hack Skellington aren't the biggest names in the Halloweeners. They don't know Nightmare, they don't lead any raids - they're the sort of ground-pounders the Halloweeners are primarily made up of, and they're not particularly ambitious about moving up in the world. These two are satisfied with a life of violence, indulgence, and bromance, and that's that. Between Mack's overwhelming brawn and plasteel macahuitl, and Hack's Matrix skills, the two almost make one entirely functional badass for the gang.

Traits

Hack.jpg

Mack is a troll of Aztlaner descent that's pushing a full nine and a half feet tall. He's known for wearing an Aztec-ish headdress and similarly colored armor jacket whenever possible, as well as the huge macahuitl that serves as the origin for his street name. He might not be very bright, but he's definitely buff enough to make up for it, usually.

Hack is a worryingly thin, remarkably short, and interminably greasy elf. He's never without three things: His deck, a Hermes Chariot he lovingly refers to as 'Daredevil', full skull facepaint, and at least five doses of Novacoke. He speaks in a squeaky, high tone whenever someone intimidates him, which most people do, especially if his best bud isn't around to scare them off.

Aspects Description

Aspect Description
Those Two Idiots Mack and Hack aren't the brightest of the bunch, and working together rarely means they'll be any smarter. In fact, they tend to urge each other towards more and more dangerous, stupid behavior - which, while fun to watch, isn't always productive. If the pair is ever called upon to work together at the same time, make a test of loyalty. If you fail, the pair have gotten distracted from whatever task you put them up to. The exacts are up to GM interpretation, but the consequences should always be at least inconvenient for the runners that tapped them. Bonus points if the duo is later encountered doing dumb shit and egging each other on.
With The Power Of Friendship Mack and Hack, while liable to get distracted when near one another, invariably do their best work when they've got their better half their to help them out. Whenever both of them are asked to help with something rather than just one or the other, they get a +2 on all active checks.
... And This Gun I Found Nobody knows where Mack gets ahold of his weapons, but in a show of either dumb luck or being crazy prepared, Mack always seems to have just the beatstick for the job. He doesn't share, but he gets a +2 to active skill checks whenever there's some high stakes drek going on, as he pulls out an unexpected trump card.
King Of The Pumpkin Patch Hack Skellington is especially annoyed at Pump King Jack for stealing his aesthetics - The Nightmare Before Christmas is HIS thing, dammit! It's gotten to the point where he jumps at the opportunity to make a show of his dedication to the concept and the vibes of Halloween, purely to prove that he's the real OG instead of Jack. At the GM's discretion, Hack gets a +2 to active skill checks whenever it's for a scenario or end goal that he deems suitably "Halloween-y". For example, being asked to deface a host by covering it in Jack'o'lanterns.

Dicepools

Dicepools
Knowledge Checks 5 + Loyalty + Aspects - Notoriety
Active Checks 9 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks -1 + Loyalty + Aspects - Notoriety
Networking Checks 1 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
Hotdog6Even


NPC who know this contact

Narrative Significant Runs

NameGMMetaplotDate of Run
WELCOME TO HELL MOTHERFUCKERFangblade_20 April 2085
Recruiting For The Skeleton WarAsmodeusHail to the Pumpking3 October 2082
Mack and Hack: Ride or DieExplosions20 May 2082