Search by property

Jump to navigation Jump to search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "NegativeAspectDescription" with value "Wanted in the Scandinavian Union.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 11 results starting with #1.

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Vega Edwards  + (Vega has a horrible reaction to any situation involving explosives, including knowingly being near them. He cannot work while they are near.)
  • Victor Vale  + (Victor doesn't really think twice about hiVictor doesn't really think twice about his decisions. When making an active, networking, or gear check with him, the GM rolls 1d6 in secret. On a 1, Victor does something lovably stupid. He may get the job done, but regardless of that, he does it unsubtly, in a way that will complicate things later on for the runners.omplicate things later on for the runners.)
  • Victor Cox  + (Victor is frequently off on a job and might not have time to talk. Roll 1d6, on a 1 he is unavailable for the remainder of the run, if being asked to buy goods, treat the availability roll as failed.)
  • Vigo Flamel  + (Vigo don't really like to use is relation Vigo don't really like to use is relation to help in the Shadow, as such he will often put very specific line that are not to be cross by the runner (if he ask for active help or some string to be pull.) If the runner cross the line Vigo burn him, he can be lenient if a chip is used however. can be lenient if a chip is used however.)
  • Vincenza Van Goth  + (As Van Goth makes custom pieces for her personal projects, they definitely stand out. When ware ordered from her is visible, for example cyberlimbs, everyone seeing you receives +2 to memory tests against you.)
  • Vinny the Teeth  + (Vinny's something of an auteur - he doesn'Vinny's something of an auteur - he doesn't do this because the magazine sells well, he does it for the *art*. Unfortunately, some people aren't exactly keen on a nosy dwarf asking for pictures, even if it's not a trick. Whenever you try to get in touch with this contact, roll an availability test with a +3 modifier to the threshold. Failure indicates that Vinny has once again ended up in the hospital for his attempts to get new talent.spital for his attempts to get new talent.)
  • Bungee and Boo  + (Violence is the mark of an amateur thief. Bungee and Boo are true masters of their craft, and will not knowingly participate in any jobs that involve directly harming other living beings.)
  • Von Neumann  + (Letting anyone that isn't on Von Neumann's contact list know of its existence is forbidden. If a PC tells or shows others evidence of Von Neumann's existence, it will burn the character as a contact.)
  • Nathan Wallace  + (Wallace faked his death with the help of rWallace faked his death with the help of runners and relocated to San Francisco. He knows how much it would cost everyone if he was ever found out by EVO. As such, he will not leave the area he feels safe in for anyone less than loyalty 5. If you want his services, you have to come to him or be satisfied with a phone call. to him or be satisfied with a phone call.)
  • Warden  + (Warden has a lot on his hands between modeWarden has a lot on his hands between moderation and vetting the information that comes through Watchtower—you just aren't that important to him yet. Sorry. Warden doesn't add Loyalty to Knowledge, Active, Gear, or Networking tests if his Loyalty is 3 or less.working tests if his Loyalty is 3 or less.)
  • Warren Mills  + (Warren spends a lot of time high on deepweed, so he may not always be cognizant enough to provide his services. When contacting Warren in-game, roll 1d6. On a 5 or 6, Warren answers and is able to assist. On anything else, he's too high to help you.)
  • Tatiana Devereux  + (When a PC calls Tatiana, roll a 1d6. On a 1, She is in Montréal for this week. Double the delivery times for all gear, she is not available for any active checks, and any comm call will be sent to voicemail and returned approximately one hour later.)
  • Puff  + (For each time a Runner contradicts Puff, iFor each time a Runner contradicts Puff, immediately roll 2d6(+Deep Weed Addiction modification). If the result is greater than or equal to 7, the Runner immediately loses one point of Loyalty - if the Loyalty drops to 0, the Dragon breaks contact with that Runner and will do everything in its power to wipe out that insolent fly.n its power to wipe out that insolent fly.)
  • Jayden Andrews  + (When attempting to contact Andrews, roll 1d6. On a 1 he can only talk for 5 minutes to help with Knowledge skills as he is actively caring for his children.)
  • Chad Brent  + (When calling Chad for the first time on a When calling Chad for the first time on a run, roll a 1d6. On a 1 or 2, Chad has been temporarily demoted to being a beat cop, and loses access to his two detective qualities. In addition, he will complain about his demotion, which will--and I cannot emphasize this enough--ALWAYS be his fault, and always emphasize why he's a bad person.nd always emphasize why he's a bad person.)
  • YoiJi  + (When contacted and asked to do a favor YoiJi will outright refuse or will charge double for higher than rating 3 favors.)
  • Tapunui  + (When entrusted to complete a task, the GM rolls 1d6. On a result of 1, the completion time is at least twice as long.)
  • Chubo  + (''The Boys'' positive aspect costs 30% more nuyen and the threshold is increased by 3. Reduce cost by -10% and threshold by -1 for each point of loyalty, up to a maximum of 3 Loyalty (before other aspect effects).)
  • Dr Urist Milgram  + (While he provide some service on Cybertechnology to not ruin is clinics, Dr Urist will never offer anything over the 12 avail range.)