Difference between revisions of "Unfortunate Sons"

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==The Run==
==The Run==
Being almost caught at the border checkpoint due to a SIN scanner, the team helps Babylon get by and they stop at Bellingham in SSC, asking around and staying at a hotel for a night to get some rest. The locals seem spooked from the mere mention of a helicopter and the team gets kicked out of their hotel in the morning from trying to ask about it. Babylon uses a spell to convince one of the security guards to spill the beans: a local organic farmer was completely butchered, along with his livestock and crops. The place apparently looks horrific. After giving them the coordinates, the guard warns them not to go near it or the mana storm raging nearby.


Naturally, they go exactly where they were told not to go.
Upon arriving at the farm, they find butchered, eviscerated cows hanging from tree branches and corpses of the farm owners impaled on spears. Every field of crops and building is burnt down to ashes and only by assensing the aura left behind by the shedim can they find a trail. The amount of ordnance, grenades and machine gun rounds alike that they pumped into the farmstead reeks of their hatred towards the living.
Heading towards the mana storm and just barely skirting its perimeter, Canter drives with steel nerves and speeds the team closer and closer to their target, led to the quarry by one of Babylon's spirits like a bloodhound. Upon getting eye contact with the chopper, the spirit is allowed to leave and the team engages in a near-suicidal encounter with the undead GI Joes. Canter avoids ball lightnings and road-gouging slashes from the corpse-piloting sergeant while the rest of the team unloads into him from hundreds of meters away. Done with playing nice, the sergeant instead erects a physical barrier meters away from the car, making it almost crash completely. It is only with Canter's godly driving skills as a rigger that they avoid pancaking into a magical wall, avoiding a massive agonistic spell quickly after. By now, Skimmer starts steadying up his rifle despite the numerous distractions and rips the master shedim apart with depleted uranium, lighting the corpse on fire and causing the entire helicopter to explode in a fireball, complete with Pell's Ball Lightning and Babylon's Fireball finishing the job.
The three remaining GIs freefall from the sky breaking their ribs and standing up in the open field without cover. Although they shoot up Canter's car into a wreck, their corporeal bodies are demolished and the shedim themselves aren't allowed reprieve by Pell and Babylon, both of which make sure their astral presence gets equally demolished. Babylon in particular just barely avoids getting her karma eaten by the jellyfish-like eldritch entities. With seconds to spare, Canter rushes to get the car back online and drives at maximum velocity before they get engulfed by the mana storm. It's a close call, but her car holds out until they can make it back to Bellingham.


==Aftermath==
==Aftermath==

Revision as of 18:01, 12 February 2021

Unfortunate Sons
Part of Hail to the Pumpking
Date2082-02-12
GMAsmodeus
LocationSalish-Sidhe Council
Status Threat Level: High
Factions Involved
ShadowHaven
Pump King Jack
Shedim
Crone
Babylon
Skimmer
Pell
Possessed Corpses
Casualties and losses
None An entire Huey helicopter of shedim bodies.


Summary

Jack protects Sophocles, Redmond from murderous shedim via runners.

Background

Ever since Pump King Jack got back to the surface, he's redoubled his efforts to recruit as many Halloweeners as possible to his overthrowing campaign. He's made Sophocles his little kingdom, for better or worse.

The Meet

Jack's in the heart of Sophocles' background count, in brickwork of terror and serial killer tropes. He offers to pay in his own juice to the team as long as they get rid of whoever's been terrorizing Sophocles' residents -- and by terrorizing, he means murdering. He only wants to scare them, not kill them. Babylon asks him really nicely and he pays the team up front, flooding them with enough stolen karma to knock Pell and Skimmer unconscious. As soon as the team recovers, they drive the hell out of Sophocles.

The Plan

The plan is to track down the helicopter, find some information and gank those sons of bitches. Really, with how limited the information is, that's as much of a plan as they can make. Although, considering they know how evil the shedims' aura looks like thanks to Jack having a material link, they can at least track them.

The Run

Being almost caught at the border checkpoint due to a SIN scanner, the team helps Babylon get by and they stop at Bellingham in SSC, asking around and staying at a hotel for a night to get some rest. The locals seem spooked from the mere mention of a helicopter and the team gets kicked out of their hotel in the morning from trying to ask about it. Babylon uses a spell to convince one of the security guards to spill the beans: a local organic farmer was completely butchered, along with his livestock and crops. The place apparently looks horrific. After giving them the coordinates, the guard warns them not to go near it or the mana storm raging nearby.

Naturally, they go exactly where they were told not to go.

Upon arriving at the farm, they find butchered, eviscerated cows hanging from tree branches and corpses of the farm owners impaled on spears. Every field of crops and building is burnt down to ashes and only by assensing the aura left behind by the shedim can they find a trail. The amount of ordnance, grenades and machine gun rounds alike that they pumped into the farmstead reeks of their hatred towards the living.

Heading towards the mana storm and just barely skirting its perimeter, Canter drives with steel nerves and speeds the team closer and closer to their target, led to the quarry by one of Babylon's spirits like a bloodhound. Upon getting eye contact with the chopper, the spirit is allowed to leave and the team engages in a near-suicidal encounter with the undead GI Joes. Canter avoids ball lightnings and road-gouging slashes from the corpse-piloting sergeant while the rest of the team unloads into him from hundreds of meters away. Done with playing nice, the sergeant instead erects a physical barrier meters away from the car, making it almost crash completely. It is only with Canter's godly driving skills as a rigger that they avoid pancaking into a magical wall, avoiding a massive agonistic spell quickly after. By now, Skimmer starts steadying up his rifle despite the numerous distractions and rips the master shedim apart with depleted uranium, lighting the corpse on fire and causing the entire helicopter to explode in a fireball, complete with Pell's Ball Lightning and Babylon's Fireball finishing the job.

The three remaining GIs freefall from the sky breaking their ribs and standing up in the open field without cover. Although they shoot up Canter's car into a wreck, their corporeal bodies are demolished and the shedim themselves aren't allowed reprieve by Pell and Babylon, both of which make sure their astral presence gets equally demolished. Babylon in particular just barely avoids getting her karma eaten by the jellyfish-like eldritch entities. With seconds to spare, Canter rushes to get the car back online and drives at maximum velocity before they get engulfed by the mana storm. It's a close call, but her car holds out until they can make it back to Bellingham.

Aftermath

Rewards

  • 2 CDP
  • Optional Contact: Halloweener Usurper Pump King Jack 4/1 Shadow Spirit (Must be bought with CDP or Karma)

Player After Action Reports (AARs)