Difference between revisions of "Quinn Connoway"

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<!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. -->
<!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. -->
|Profession=Political Representative
|Profession=Finnigan Lieutenant


<!-- You can write a short description on the below lines if you want. -->
<!-- You can write a short description on the below lines if you want. -->
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<!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. -->
<!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. -->
|Location=New Rhodes
|Location=Seattle/Dallas
|Metatype=
|Metatype=
|AwakenedEmergedOrMundane=
|AwakenedEmergedOrMundane=
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|HobbiesOrVice=
|HobbiesOrVice=
|PersonalLife=
|PersonalLife=
|Faction=Knights Hospitaller
|Faction=Finnigan Family


<!-- Use of the age template is optional. It can be replaced with vague terms such as "middle aged" if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. -->
<!-- Use of the age template is optional. It can be replaced with vague terms such as "middle aged" if you prefer. Or you may enter a number for the month, day, and year and the wiki will calculate and update their age automatically as time passes. -->
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==Overview==
==Overview==
Quinn Connoway is a member of the Finnigan mafia from Texas -  
Quinn Connoway is a member of the Finnigan mafia from Texas - but he gets around all over North America, serving as something of a "problem solver" when locals are disappointing the wider mafia organization. Alas, he causes problems just as often.
 
Usually, he's doing one of two things when he shows up in mob business in a city: negotiating a peace while holding a club behind his back or picking a fight that nobody's expecting.


==Aspects Description==
==Aspects Description==
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<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
{{NegativeAspect|
{{NegativeAspect|
|Aspect=Far from Home
|Aspect=Made Man
|Description=Quinn's from Dallas - he works with [[David Harsmen]] down south most of the time. When he's here in Seattle, he's away from home and his resources.  
|Description=Quinn's a made man in the Finnigan mob. Whatever the situation, his loyalty lies there first. If a runner takes actions that harm the Finnigan Family, make an immediate loyalty test. Failing the test results in the contact being burned. On a success, the runner instead owes Quinn a chip.
|HasThematicsApproval=Yes
|HasThematicsApproval=Yes
|}}
|}}
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<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.-->
<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.-->
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Corporate Negotiator
|Aspect=Oooh, that's a good one!
|Description=Cole is one of the negotiators in the Seattle area in charge of keeping the peace with the corporations. Thus, he knows a lot about them. +2 to checks related to AA or AAA corporations.
|Description=Quinn's nothing if not easy to please with a good joke. If your character is able to make Quinn laugh at a joke, take a +2 to whatever he's doing at the time.
|}}
|}}
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->


{{PositiveAspect|
|Aspect=Relax, it's just a border.
|Description=Quinn spends a lot of time hopping borders all over the Americas during his family business. As such, he knows a lot of smugglers and smuggling routes. +2 to all smuggling related tests (including networking to find a local smuggler).
|}}
{{PositiveAspect|
|Aspect=Hotheaded
|Description=Quinn's a big fan of sending loud messages, and there's no louder message than a good explosion - no brighter beacon than an arsonist's bonfire. +2 to any checks related to combustion related weaponry.
|}}
{{PositiveAspect|
|Aspect=The Quintessential Big Mouth Lieutenant
|Description=Mr. Connoway knows lots of people in the mob - and in syndicate life in general. He often butts heads with other lieutenants from other syndicates - but while maintaining enough of a relationship that he can negotiate, at least. +2 to networking with other syndicate types, excluding Yakuza.
|}}


<!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. -->
<!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. -->

Latest revision as of 06:52, 30 May 2024



Quinn Connoway
File:Sorrybudnopicture.png
Finnigan Lieutenant
Contact Ownerelleelleellehog
Owner's Discord NameLHOG
Connection3
Public Contact?Yes
ArchetypeFixer
LocationSeattle/Dallas
GenderMale
FactionFinnigan Family
AspectsOooh
that's a good one!
Made Man
Relax
it's just a border.
Hotheaded
The Quintessential Big Mouth Lieutenant



Overview

Quinn Connoway is a member of the Finnigan mafia from Texas - but he gets around all over North America, serving as something of a "problem solver" when locals are disappointing the wider mafia organization. Alas, he causes problems just as often.

Usually, he's doing one of two things when he shows up in mob business in a city: negotiating a peace while holding a club behind his back or picking a fight that nobody's expecting.

Aspects Description

Aspect Description
Made Man Quinn's a made man in the Finnigan mob. Whatever the situation, his loyalty lies there first. If a runner takes actions that harm the Finnigan Family, make an immediate loyalty test. Failing the test results in the contact being burned. On a success, the runner instead owes Quinn a chip.
Oooh, that's a good one! Quinn's nothing if not easy to please with a good joke. If your character is able to make Quinn laugh at a joke, take a +2 to whatever he's doing at the time.
Relax, it's just a border. Quinn spends a lot of time hopping borders all over the Americas during his family business. As such, he knows a lot of smugglers and smuggling routes. +2 to all smuggling related tests (including networking to find a local smuggler).
Hotheaded Quinn's a big fan of sending loud messages, and there's no louder message than a good explosion - no brighter beacon than an arsonist's bonfire. +2 to any checks related to combustion related weaponry.
The Quintessential Big Mouth Lieutenant Mr. Connoway knows lots of people in the mob - and in syndicate life in general. He often butts heads with other lieutenants from other syndicates - but while maintaining enough of a relationship that he can negotiate, at least. +2 to networking with other syndicate types, excluding Yakuza.

Dicepools

Dicepools
Knowledge Checks 3 + Loyalty + Aspects - Notoriety
Active Checks 1 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 7 + Loyalty + Aspects - Notoriety
Networking Checks 11 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
Gremlin2Even


NPC who know this contact

Narrative Significant Runs

NameGMMetaplotDate of Run
27 Story PyreLHog22 May 2085
Building on BiometricsLHOG1 October 2084
Sniffing out the powderLHOGQuinn Connoway's Family Matters30 July 2084
Quinn Connoway's Surprise PartyLHOG21 July 2084
Quinn Connoway Loses the PoochLHOG18 July 2084