Difference between revisions of "The Great Wave"

From ShadowHaven Reloaded
Jump to navigation Jump to search
(Created page with "{{AARInfobox| |Date=2085-03-15 |GM=Asmodeus |Location=Glow City, Redmond |Ally=Officer Raven |Ally2=Hextech |Ally3=Bolt |Ally4=West Coast Monolith |RunnerList={{AARCharacterList|Eidolon|Red Ribbon|Blackhawk|Artemisia|Delphi}} |RunnerCasualties=Red Ribbon's Hellhound was completely wrecked. |Threat=Semi-Prime, escalated to Prime |Metaplot=The Arrival |OppositionFaction=Monolith Cult |OppositionUnits={{AARCharacterList|Wish Granter|Strider|Herald|Preachers|Warriors|Toxic C...")
 
Line 43: Line 43:
Exploring urban territory near the reactor and underground tunnels, the team finds that feral ghouls have become afflicted by the radiatioactive contamination even in the OU tunnels under Glow City. The team manages to avoid combat with them and emerges in abandoned building alleyways. Having to take cover from the storm in alleyways, they slowly advance to scout cultist emplacements and find a sleeping quarters as well as some plans about entrenching positions, gaining insight into what the cultists have in store for them. They also find information regarding some 'Herald' and manage to find that the cult is in possession of [[Vichnozeleny]]'s diary, taken during their raid of the WCM base in Devil Lake. Artemisia gains more insight into the cult's past by psychometrizing the book and reading the entries. Having been in a cult herself, she finds herself relating to the deceased ganger.
Exploring urban territory near the reactor and underground tunnels, the team finds that feral ghouls have become afflicted by the radiatioactive contamination even in the OU tunnels under Glow City. The team manages to avoid combat with them and emerges in abandoned building alleyways. Having to take cover from the storm in alleyways, they slowly advance to scout cultist emplacements and find a sleeping quarters as well as some plans about entrenching positions, gaining insight into what the cultists have in store for them. They also find information regarding some 'Herald' and manage to find that the cult is in possession of [[Vichnozeleny]]'s diary, taken during their raid of the WCM base in Devil Lake. Artemisia gains more insight into the cult's past by psychometrizing the book and reading the entries. Having been in a cult herself, she finds herself relating to the deceased ganger.


Unable to find the Gauss Rifle and risking exposure, they  
Unable to find the Gauss Rifle that the cult also stole, and risking exposure, they retreat and rendezvous with the gang's convoy. Red Ribbon takes the wheel and drives like a bat out of hell, avoiding emplacement fire from the cultists while Eidolon and Blackhawk return fire alongside the turrets on the Dodge Rhino. The leading vehicle takes serious damage and is almost hacked by an opposing Technomancer, but the convoy manages to make it across the no-mans-land. The cultists retreat in response, preparing an attack elsewhere.
 
==The Wish Granter==
Once here, the team begins securing a perimeter. The team reads horrifyingly lethal radiation counts inside the building. Picking up a bizarre transmission and turning off most DNI to avoid being hit by the Herald's dissonant entrapments that almost killed Red Ribbon on the approach, Delphi and Artemisia start exploring the western building wrecks to try and find what the transmission is doing, having recalled something like this in the psychometry visions. Eidolon scouts inside the reactor complex, having hardened genetics against radioactive emissions. Red Ribbon tries her best to recover in her Hellhound.
 
Delphi and Arti find another one of these garbage pile towers that seem to be retransmitters to the toxic idol's influence and control over the cultists. They consider blowing it up but are concerned over having to fight six cultists by just the two of them.
 
Eidolon heads inside and manages to speak with a cultist that doesn't immediately attack him. Coming back with a recording, unable to recognized the garbled Ukrainian, Artemisia and Delphi translate it to be an offer for Eidolon to make a wish to the glowing pillar of power as 'one of their wayward brothers.' They seem to offer this after sighting Kalanyr beginning to fly into the storm, arriving in five minutes to the reactor. Eidolon is tentative, but decides to risk it and heads back into the reactor. A Great Form Nuclear spirit that Delphi compelled to head back earlier is present, guarding a bizarre swirl of light. Eidolon makes a wish for the Wish Granter to leave and release the cultists from its possession. He suffers an unintelligible vision, emerging from it with the understanding of what needs to be done for the wish to come true.
 
Eidolon immediately turns around to run away, but realizes the cultist and spirit are gone. He touches the light and begins falling through incomperehensible lights. When he hits the floor, he's in another room with a tank and technical documents written in Russian. He manages to turn on wireless access and uses his AR heads-up display to communicate with a vague humanoid shape in a containment tank in the middle. Introducing itself as the Herald, it advises Eidolon not to attack by warning him that it is already inside of him, displaying a tremor in his body despite the tremor reducer bioware. He grabs pictures of the documents and leaves, having had a bizarre encounter. When he gets up sets of stairs and exits to the reactor room floor, he looks back to no longer see the doorway he walked through.
 
Having to plant a bomb east, presumably to catch Kalanyr in the blast and stopping Bolt from entering the reactor room are the two things Eidolon saw in the vision. He asks the team to work alongside him and spends favors with [[Hextech]] to loan her helicopter again. Unable to go wireless due to the Dissonant technomancer, she has to tell them to use the pilot software or pilot it themselves.


==Aftermath==
==Aftermath==

Revision as of 17:35, 31 March 2024

The Great Wave
Part of The Arrival
Date2085-03-15
GMAsmodeus
LocationGlow City, Redmond
Status Threat Level: Semi-Prime, escalated to Prime
Factions Involved
ShadowHaven
Officer Raven
Hextech
Bolt
West Coast Monolith
Monolith Cult Kalanyr
Eidolon
Red Ribbon
Blackhawk
Artemisia
Delphi
Wish Granter
Strider
Herald
Preachers
Warriors
Toxic Critters
Kalanyr
Casualties and losses
Red Ribbon's Hellhound was completely wrecked. The cult's activities in America have ceased completely. Hand of God to survive the WW Warhead
Capstone run for the Arrival Metaplot

Summary

The team engages the cult's forces at the threshold of their plans and pushes them out of Seattle. Kalanyr gets flashbanged by a hundred kilograms of TNT as well.

Background

Monolith, the toxic cult faction lured to Seattle by their former member's brief communion with the spirit before her death, have planned moving to Glow City from Mt. Rainier's temporary base for months. Scouting, attacking and weakening the WCM's abilities to counteract their movements and letting their shamans get as many of their god's herald spirits together as possible, they've gained a foothold in the melted down ruins of a power plant. Shiawase Atomics built an impregnable defense against them, but focused most of their efforts in protecting the power source and were unable to mount an offensive to defend themselves. Kalanyr's cultists prevented any calls for aid from going out due to the dragon wanting to have the spirit for himself.

The Meet & Plan

Bolt can't make it out of the siege so he has a datachip with a quick brief established on a datachip and has the coordinates sent to the runners instead. Delphi engages Urubia by astrally projecting to the Funhouse and requests that she drops the siege now so the gang can fight to prevent an impending doom. Urubia agrees but with draconian requirements for WCM to pay back if she agrees to this. Delphi executes a Smack Down edge-burning Negotiation to convince Urubia to enter the negotiating table with Bolt after all is said and done. With the siege dismantling, the WCM convoy leaves and rendezvouses with the runners near Cottage Lake. Bolt exposes his planned route and that he aims to hit the reactor once they've relocated most of their materiel to a scouted, secured base of operations within the Glow. Delphi requests that the runners split off and deal with the radiation storms across Redmond on the way, which Bolt allows them to do. He refuses to slow down or wait for them, however.

The Convoy

The convoy's path is mostly uninterfered. With a mixture of draconic mind control, expert marksman sniping and forced astral disruptions, the Nuclear Spirits causing storms in various population centers in Redmond are disposed of. On one of them, the team discovers a detachment of cultists protecting the spirit and have little option but to engage in a firefight once they themselves are pre-emptively ambushed by a Preacher detecting them with a Detect Enemies spell. Razorcats slice and bite at Blackhawk, K-10-crazed cultists fire at Red Ribbon's anthrodrone and the Preacher taints the astral sphere with crippling mana surges fo corruption completely incapacitating the two Infected. The Preacher controls the flow of the battle until he's knocked down by concentrated attacks and his own spell drain, finally making the corrupted taint dissipate. Artemisia and Blackhawk extract with Red Ribbon's expert pick-up maneuver using Hextech's helicopter, picking up the wrecks of a helicopter as well. Delphi manages to disrupt the nuclear spirit by astrally projecting to it, although the battle is close. The cultists are left in the dust, shooting after the helicopter.

Near Sophocles, the team finds evidence of Energy Drain powers being used on cultists with the help of Psychometry. They have little to go on, but Blackhawk and Eidolon contact Asahiro and meet him in a Shinto temple built into Sophocles. There, the vice-president states that he hasn't intercepted any cultists yet, but will agree to help the team purge foul spirits since that's highly appealing to the self-appointed daimyo's sensibilities. He astrally projects with Shade to Fall City while Delphi moves to intercept the last Nuclear Spirit outside Glow City. The convoy starts moving again now that the roadblock they thought was near Sophocles is discovered to not be an issue.

The Glow

Kalanyr meets with Urubia. By him are some of the dragon's allies: Chaplain Carmilla and Officer Raven. Even Jeanne Hristvilg is present, having consulted the dragon on some research regarding toxic corruption. Delphi implores Kalanyr to aid them and he agrees, informing them that the gang must not enter the melted down reactor building. He'll arrive and entrap the Wish Granter and disable its powers so he may begin healing the spirit and possibly remove the toxic taint from it entirely if he's able. Those cultists permanently engaged to it may suffer death, but the dragon finds this a small price to pay for stabilizing a highly dangerous cult. He sends Delphi away with an Influence power.

The gang arrives to their headquarters, a bunker heading several levels underground and begin unpacking, giving people time to reload and restock. The charge into the largest radstorm is looming in the horizon and Red Ribbon's driving skills are required to make it work, but Bolt reveals his ace in the hole: by earning a favor from Arma Remington, one shadowrunner managed to convince Weapons World to provide critical supplies to the WCM. Bolt requested a housing for explosive payload delivery and received a hardened bomb casing which he and Hextech have been preparing a high yield charge into. Eidolon's demolitions calculations estimate it to be capable of vaporizing an entire bunker complex, making it unlikely for any spirits caught in the blast to survive without being disrupted. Bolt plans to storm the reactor, set the bomb near the toxic idol and extract, knowing the bomb can't be defused once it's set. Delphi plays as much to stall Bolt's plans in an attempt to find a way to save the cultists from their brainwashing, but the gang leader is stubborn. This leads the team to consider working with Kalanyr instead to try and maximize lives saved.

The Approach

Exploring urban territory near the reactor and underground tunnels, the team finds that feral ghouls have become afflicted by the radiatioactive contamination even in the OU tunnels under Glow City. The team manages to avoid combat with them and emerges in abandoned building alleyways. Having to take cover from the storm in alleyways, they slowly advance to scout cultist emplacements and find a sleeping quarters as well as some plans about entrenching positions, gaining insight into what the cultists have in store for them. They also find information regarding some 'Herald' and manage to find that the cult is in possession of Vichnozeleny's diary, taken during their raid of the WCM base in Devil Lake. Artemisia gains more insight into the cult's past by psychometrizing the book and reading the entries. Having been in a cult herself, she finds herself relating to the deceased ganger.

Unable to find the Gauss Rifle that the cult also stole, and risking exposure, they retreat and rendezvous with the gang's convoy. Red Ribbon takes the wheel and drives like a bat out of hell, avoiding emplacement fire from the cultists while Eidolon and Blackhawk return fire alongside the turrets on the Dodge Rhino. The leading vehicle takes serious damage and is almost hacked by an opposing Technomancer, but the convoy manages to make it across the no-mans-land. The cultists retreat in response, preparing an attack elsewhere.

The Wish Granter

Once here, the team begins securing a perimeter. The team reads horrifyingly lethal radiation counts inside the building. Picking up a bizarre transmission and turning off most DNI to avoid being hit by the Herald's dissonant entrapments that almost killed Red Ribbon on the approach, Delphi and Artemisia start exploring the western building wrecks to try and find what the transmission is doing, having recalled something like this in the psychometry visions. Eidolon scouts inside the reactor complex, having hardened genetics against radioactive emissions. Red Ribbon tries her best to recover in her Hellhound.

Delphi and Arti find another one of these garbage pile towers that seem to be retransmitters to the toxic idol's influence and control over the cultists. They consider blowing it up but are concerned over having to fight six cultists by just the two of them.

Eidolon heads inside and manages to speak with a cultist that doesn't immediately attack him. Coming back with a recording, unable to recognized the garbled Ukrainian, Artemisia and Delphi translate it to be an offer for Eidolon to make a wish to the glowing pillar of power as 'one of their wayward brothers.' They seem to offer this after sighting Kalanyr beginning to fly into the storm, arriving in five minutes to the reactor. Eidolon is tentative, but decides to risk it and heads back into the reactor. A Great Form Nuclear spirit that Delphi compelled to head back earlier is present, guarding a bizarre swirl of light. Eidolon makes a wish for the Wish Granter to leave and release the cultists from its possession. He suffers an unintelligible vision, emerging from it with the understanding of what needs to be done for the wish to come true.

Eidolon immediately turns around to run away, but realizes the cultist and spirit are gone. He touches the light and begins falling through incomperehensible lights. When he hits the floor, he's in another room with a tank and technical documents written in Russian. He manages to turn on wireless access and uses his AR heads-up display to communicate with a vague humanoid shape in a containment tank in the middle. Introducing itself as the Herald, it advises Eidolon not to attack by warning him that it is already inside of him, displaying a tremor in his body despite the tremor reducer bioware. He grabs pictures of the documents and leaves, having had a bizarre encounter. When he gets up sets of stairs and exits to the reactor room floor, he looks back to no longer see the doorway he walked through.

Having to plant a bomb east, presumably to catch Kalanyr in the blast and stopping Bolt from entering the reactor room are the two things Eidolon saw in the vision. He asks the team to work alongside him and spends favors with Hextech to loan her helicopter again. Unable to go wireless due to the Dissonant technomancer, she has to tell them to use the pilot software or pilot it themselves.

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)