Difference between revisions of "Angra Mainyu"

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{{SearchTable|
{{SearchTable|
|LowResult=
|LowResult=Angra Mainyu (or Ahriman) is the Avestan-language name of Zoroastrianism's hypostasis of the "destructive/evil spirit" and the main adversary in Zoroastrianism either of the Spenta Mainyu, the "holy/creative spirits/mentality", or directly of Ahura Mazda, the highest deity of Zoroastrianism.
|MidResult=
|MidResult=The concept of Ahriman has been used in Christian theology to name one of two extreme forces which pull humanity away from the centering influence of Christ. Ahriman, the lower spirit, has been associated with materialism, science, heredity, objectivity, and soul-hardening. It is thought that contemporary Christianity was subject to Ahrimanic influence, since it tended towards materialistic interpretations. Steiner predicted that Ahriman, as a supersensible Being, would incarnate into an earthly form, some little time after our present earthly existence, in fact in the third post-Christian millennium.
|HighResult=
|HighResult=Unlisted hosts show that a mercenary called Angra Mainyu occasionally pops up for wetwork jobs that target mages and summoners. They seem proficient at eliminating Awakened targets.
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Revision as of 16:46, 15 September 2022

Angra Mainyu
Angra2.png
Null Wizard
I'm more dead than you realize.
PlayerAsmodeus
MetatypeHuman
Street Cred0
Notoriety0
Public Awareness0
Titles and Awards0
CDP24
D.O.B.11.13.2054
Age39
Folder[1]
Priority
Metatype - E
Attributes - A
Magic/Resonance - C
Skills - A
Resources - E

Background

Those who can afford it often employ the services of a seer to tell the future of their future children. Such was the case for Janine Farsight and Carl Voger, two doctors of thaumaturgy employed by the Atlantean Foundation. The seer was a renowned one in his profession and spoke with certainty that their firstborn would be a daughter, the greatest magician of her generation. The two were overjoyed to hear this considering their lives' work had been to study all things magic.

When Yvonne was born, she was exceptionally resistant to magical influence already. The few therapy animals in the hospital were immediately perturbed regardless of where in the building they were when she was born. This, while disturbing as a portent, didn't dissuade Janine and Carl from being overjoyed at their daughter's birth. Yvonne was given a SIN by the Atlantean Foundation due to her parents' hard work; her education progressed as one might expect since she was confirmed to be Awakened, but as soon as she went from grade school to high school for Awakened children, things began to go awry.

Yvonne wasn't capable of so much as casting a single spell, summon a single spirit. She sat useless in classes while everyone else practiced their somatic patterns and harmonized their flow of mana. She watched from the sidelines as adepts played sports with one another or performed on stage with superhuman grace. She sat quiet and observed. Many mocked her for this inability, calling her an outsider and that she didn't deserve to be among the talented. Even some of her teachers said so straight to her face: "You are no mage."

When time came for finals, she always succeeded in the theoretical aspects. She knew how spellcasting worked, she was well read in thaumaturgic literature and she could see the Astral Plane with her third eye. Most had by now dismissed the seer's prophecy, calling her nothing more than a mere Spark, at best an Aware. Some of her classmates mockingly offered to give her a job as a toll booth worker when they would inevitably be hired by AAA corporations.

In college, however, practical applications began to show. Yvonne was enrolled into magical combat classes and there she defeated every single one of her peers in single combat, backhanding away their bolts of mana and attempts at mind control. Yvonne walked through all of their defenses and beat them to submission with her bare hands. It was the one and only practical course she ever graduated from as the top of her class, warranting the interest of Mitsuhama's talent scouts. Recognizing a null wizard when they saw one, they offered Yvonne a well-paying position at MCT where her talents would be appreciated for what they truly were. The offer was not the kind its recipient gets to refuse, but she did so anyway. Five days later, her parents were detained by the Atlantean Foundation's corpsec squads for treason and corporate espionage. The message was clear: her life would only get worse the longer she'd refuse MCT's offer.

Yvonne did the hard call and broke off from both her corporate life and her family to distance them from the interest she'd garnered. The charges were dropped due to insufficient evidence and even to this day Yvonne's parents are looking for their lost daughter. She wants to go back but to do so would be to expose her parents to MCT's manipulation once again. Instead, she has to put her talents to use the hard way: as a freelancer. Choosing the name of the Zororastrian concept for all the evils of the world - as that was what her teachers had at times called a magical reject like her - Angra Mainyu entered the world of shadowrunning as an anti-magic specialist.

So much for prophecies.

Significant Things for Narrative

  • Null Wizard - Yvonne cannot use magic, she can only reject it.
  • Limited Corporate SIN - Yvonne Farsight is a missing person that both MCT and Atlantean Foundation are interested in finding.
  • Critter Spook - Animals feel something is wrong about the walking anathema.
  • Arcane Arrester - Fulfillment of a prophecy or just the result of Halley's Comet passing in -61, Angra Mainyu forces the astral back with her very presence.

Run History

NameGMMetaplotThreatDate of Run
Point InsertionSarcarianMedium3 April 2085
Contrôle d'AccèsSarcarianRad Wars 2084Deadly22 November 2084
A slightly rainy day in KansasLotusSwarming SeasonHigh20 October 2084
Building on BiometricsLHOGHigh1 October 2084
This Is Why We FightAuroraThe Metroplex Governor Race of '84Deadly4 August 2084
Tangerine DreamsDraknic27 February 2084
Obscuro, ReduxSarcarianExtreme16 February 2084
A Voice Behind MeSarcarianPrime21 January 2084
The Casting Call of DutyEvaMedium21 January 2084
Rise of Jaguar NewsDraknicDeadly5 December 2083
Knives out, Its Dinner TimeFuraidopotetoMedium28 October 2083
The Last TabooZerreMedium7 October 2083

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Dollmaster 6 1 Fixer(G, N, K, A) Shadowy Manipulator Upgrades, Subtle Touches, Cut and Paste, Arm and a Leg, Leveraging, Long Game, Overwhelming Force Even
Bubblegum 1 1 Gear Fake SINner Corporate Forger, SINner, Nothing Lasts Forever, Knows How She Got Here Even


  • Positive Reputation
Faction Reputation
None 0
  • Negative Reputation
Faction Reputation
None 0

Matrix Search Table

Threshold Result
1 Angra Mainyu (or Ahriman) is the Avestan-language name of Zoroastrianism's hypostasis of the "destructive/evil spirit" and the main adversary in Zoroastrianism either of the Spenta Mainyu, the "holy/creative spirits/mentality", or directly of Ahura Mazda, the highest deity of Zoroastrianism.
3 The concept of Ahriman has been used in Christian theology to name one of two extreme forces which pull humanity away from the centering influence of Christ. Ahriman, the lower spirit, has been associated with materialism, science, heredity, objectivity, and soul-hardening. It is thought that contemporary Christianity was subject to Ahrimanic influence, since it tended towards materialistic interpretations. Steiner predicted that Ahriman, as a supersensible Being, would incarnate into an earthly form, some little time after our present earthly existence, in fact in the third post-Christian millennium.
6 Unlisted hosts show that a mercenary called Angra Mainyu occasionally pops up for wetwork jobs that target mages and summoners. They seem proficient at eliminating Awakened targets.

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Description
1 Awakened.
2 Full Magician.
3 Ambient mana visibly recoils away from her.
4 Zero ware. 6 Essence. 4 Magic.
5 Not a technomancer.

SINs