West Coast Monolith: Difference between revisions
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===Goals=== | ===Goals=== | ||
* Protect the average Joe | |||
* Hinder and exterminate organized crime hustlers | |||
* Acquire more defensible headquarters | |||
* Upgrade armor and armaments | |||
* Establish neighborhood militias capable of defending themselves from gangs | |||
===Major Locations=== | ===Major Locations=== | ||
Revision as of 18:33, 9 April 2021
| Holy Warriors of the Monolith | |
|---|---|
| Paramilitary organization founded by Vichnozeleny | |
| Connection | 1 |
| Type | Paramilitary Gang |
| Player May Join | Yes |
| Health | Maintaining |
| Area of Operation | Devil Lake, Redmond |
Faction Information
Summary
Having been transported across the globe to save her from a brainwashing toxic cult, Vichnozeleny, known to most as Evergreen, has struggled to find a place in society. Having done plenty of border patrolling for Warboss in the Ork Underground, Vic saw the same need for neighborhood patrols as what Duty had done within Ukraine's Exclusion Zone. To put her past experiences to practice and for the good of everyone is the closest she can get to making her skills useful. Ever since Me and the Bad Boys she's had forty recruits straight out of Knight Errant's HTR pipeline at her disposal. Clearing a temporary camp by Devil Lake in Redmond, she taught them basic survival and began drilling small unit tactics posthaste. With their already hard physical conditioning supporting them, Vic could teach them the harsh, cold and emotionless lessons of the Zone. These once Ares-owned future cops were slowly turned into stealthy, shadowy exterminators aiming to execute petty criminals and organized criminal activity aimed at protection money quotas and harassing the general populace.
Goals
- Protect the average Joe
- Hinder and exterminate organized crime hustlers
- Acquire more defensible headquarters
- Upgrade armor and armaments
- Establish neighborhood militias capable of defending themselves from gangs
Major Locations
Leaders
Background
Allies
Enemies
Current Status
Health Summary
Members
Contacts
| Name | Connection | Archetype | Profession |
|---|---|---|---|
| Bolt | 3 | Fixer | Gang Leader |
| Hextech | 4 | Custom(G,A,K,N) | |
| Meat | 2 | Legwork | Scout |
PCs
None
Narrative Significant Runs
| Name | GM | Metaplot | Date of Run |
|---|---|---|---|
| Justice for the Betrayed | Asmodeus | ||
| This For Once | Asmodeus | ||
| Guess We're Doing Deadshots Now | Asmodeus | ||
| The Great Wave | Asmodeus | The Arrival | |
| Guerilla Gangoons | Asmodeus | The Arrival | |
| Borg Betatesting | LHOG | ||
| Oasis of the Soul | Asmodeus | The Arrival | |
| Finally In The Middle of Some Calibrations | Asmodeus | ||
| Transdualist Paradoxes | Asmodeus | The Arrival | |
| Troubled Texan's Technomancer Taskmaster | Asmodeus | The Arrival | |
| Monolithium Powers | Asmodeus | The Arrival | |
| The Call of the Monolith | Sarcarian | The Arrival | |
| Scale And Prophet | Asmodeus | The Arrival | |
| Activating My Alucard | Asmodeus | ||
| Remaining Strangers | Asmodeus | ||
| Me And The Bad Boys | BloodLibrarian | Hail to the Pumpking |