Shlice
Sword-Slinging Physical Adept | |
---|---|
Down-and-Dirty Street Muscle | |
Metatype | Human |
Street Cred | 0 |
Notoriety | 1 |
Public Awareness | 0 |
Titles and Awards | 0 |
D.O.B. | January 8, 2068 |
Drive Link | https://drive.google.com/open?id=1yAZzV7otEnR4CgXNyJ6jjpgLmuPWWnhn |
Approved? | No |
Priority | Metatype - E Attributes - A Magic/Resonance - B Skills - C Resources - D |
Character Information
Summary
Kid from the Sprawl who loves to flex his Awakened prowess, bold and flippant in conversation, but a serious fighter.
Goals
Get to the top of his craft (hurting people), the game (running the shadows) and the world (by making a lot of money and getting respect).
Personality
Very self-assured, to the point of cockiness when it comes to his skill with blades, Shlice is nonetheless hyper-aware of his precarious position as a runner, and is generally prefers to stay well within his comfort zone. When not actively working a run Shlice (Miles to his friends) is often intoxicated, spending his limited free time either on Zen or riding his racing bike, though not competitively. As a student of Thunderbird, Shlice cannot stand insults, and as a result is particularly easy to goad into violence.
Appearance
Miles has spent his entire adult life honing his body for both aesthetics and combat functionality, and his Awakened physiology helps compensate for a fairly low-quality diet. As a result, he's an impressive physical specimen of muscular grace. He tries to keep himself groomed, rarely letting stubble develop and keeping his hair cropped close.
Clothing
Shlice loves desert-chic, and dresses like the world has already ended, not only because it's practical in the polluted sprawl he inhabits, but also to build his "brand" as a runner.
Matrix Persona
Shlice's persona is an idealized version of himself, the right arm of which ends in a cartoonish giant sword rather than a hand.
In Play
Legwork: Sprawl Life and Urban Tracking
Miles' knowledge skills are fairly unimpressive, his highest being Awakened Hangouts at 8 dice, but his pool of 7 in Street Rumours is enhanced by his skill in Intimidation (allowing him to threaten people for information if he can track them down) and Tracking (Allowing him to track them down).
As a result, Miles' best bet if what the run requires is information is to find someone else who has it and get it from them by force, especially given his specialization in Physical Information. Alternatively, he can lean on his contacts.
Sharp Objects
Shlice has a lot of blades, allowing him to adjust his capabilities to the needs of a run. If he doesn't have to be quiet, he can bring a battery-powered Vibro Sword to bear, and he has an assortment of knives that he can slip past M.A.D. scanners. In the middle is his Ares Monosword, which while not easy to conceal is silent. Even if he can't get right up to whoever needs to be sliced, he carries throwing knives as well. When the job calls not for one big sharp edge but lots of very small ones, he has his Frag and HE grenades, to deal with groups of dangerous opponents.
Other Tools
When the team wants to keep their hands clean, Shlice carries Narcoject-DMSO Syringes that he can throw to knock people out, as well as a host of Flash-Paks and Flash-Bangs, allowing him to take a less direct route to disabling resistance and subdue extraction targets. Even before combat breaks out, his BoomerEyes let him get an aerial view of an area.
In Combat
His Attribute Boost power allows him to enhance his combat capacities with a Simple Action, which he has plenty of thanks to his Improved Reflexes and 10+4d6 Initiative. This improves his already hefty Blades and Throwing Weapons pools, and along with Agile Defender makes his full defense more effective. He's especially dangerous when he's coming off a charge (+2 to his Blades roll), and likes to go toe-to-toe with the most threatening combatant he can see, always after the next gold star on his resume.
Background
Born in the squalid Loveland neighbourhood of the Puyallup barrens, Miles Allbright was lucky not to have received an injury that he'd need cyberware to fix before he Awakened as an adept at the age of 15. Having by this time lost both parents to addiction and disease, he left the squat he called home to look for someone who could teach him and help him make it out. Facing setback after setback, he turned to drugs to calm his mind, and the mentor spirit Thunderbird visited him in a Zen-fueled hallucination.
Quickly learning to control his gift, Miles became Shlice and started using his adept powers to carve, sometimes literally, a place for himself. Eventually he scraped together the gear and contacts to start being a serious shadowrunner instead of temporary hired muscle for paranoid syndicate leaders, and he's been lucky enough to keep himself in one piece and getting jobs ever since, although the memories of his deprived past continue to push him to acquire ever more money and personal prowess.
Narratively Significant Qualities
Mentor Spirit (Thunderbird): Shlice's mentor spirit makes him a potential liabiltiy in social situation, forcing him to roll Charisma+Willpower to resist trading insults.
Guts: Miles has seen a lot, he's not easy to spook or shake off. He prefers to be the one doing the scaring.
Drug Tolerant: Miles' frequent recreational and spiritual use of Zen (and in the past, harder drugs) has allowed his body to acclimate over time to the vagaries of addiction.
Distinctive Style: Shlice's fashion sense reflects his personal history, and when it draws negative attention, he sometimes can't help being negative back.
Dependent (Demanding, on Zen): Miles is in pretty deep on the Zen, and it can make his personal reliability a little shaky..
SINner, Criminal (Knight Errant): Miles has been in and out of jail a few times, although he's never yet been put down. Nonetheless, Knight Errant has it's eye on him, at least when they know where he is.
Records on File (Ares): Ares Macrotechnology has heard of Miles, and has all his data stored away. If they get their hands on him, he can expect to be pressured into working for them, or perhaps worse...
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
The One Where Dawn Rips Off Food Fight | Dawnfire | Milk Run | 17 September 2085 | |
Jackson Danger's Radical Adventure | Dawnfire | High | 22 March 2085 | |
Yacht do you want? | TidanShock | High | 22 December 2083 | |
Someone reboot the router | Draknic | low | 24 October 2083 | |
Black Hawk Down | Zerre de Seattle | Two Steps Ahead | High | 3 June 2082 |
The Battle of Solace | Darklordiablo MadMan Torq! | Project Insight | 14 May 2081 | |
You're Gonna Go Far, Kid | Video Teksura | 1 May 2081 | ||
A Shadowrun Based on The Hustle by A Night in the Box | DrBurst | 18 April 2081 | ||
The Assassination of Joe Bogus by the Coward Kevin Crimes | OptimismBeast | The Life and Times of One Kevin Crimes | 3 April 2081 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Maria Gennaro | 2 | 4 | Fixer | Professional Bounty Hunter | The Pauper Gentry, Respect The Hustle, Trickle Down Economics | Even |
Joe "Chops" Burton | 1 | 3 | Custom(K, G, N, A) | Modern-Day Blacksmith | Unreliable, Street Rumours, Street "Foundry", Street Swords | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Shadow Community Table
SINs
David Stane: Sword Wielding Adept Bodyguard (Rating 4)