The Consequences Of Her Actions
The Consequences Of Her Actions | |||||||||
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Part of Hail to the Pumpking | |||||||||
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Factions Involved | |||||||||
ShadowHaven Pump King Jack | Mutaqua | ||||||||
Babylon Noble Swerve King Beef | Babylon | ||||||||
Casualties and losses | |||||||||
None | A whole lot of feral ghouls |
Summary
Jack gets a promising-looking vessel!
Background
During the progression of the metaplot Hail to the Pumpking Jack's begun getting increasing amounts of pushback. He's decided to switch his approach in terms of coping with the Sixth World as a result.
The Meet
Jack is available as always and offers the team two potential options: scout three possible migration sites for the Starscreamers or capture a mutaqua for him. This creates some discord among the runners, since Babylon most certainly doesn't want Jack to get a hold of such a thing. Eventually, however, they appear to decide to go through with it, partially because Babylon's ally spirit, Gomorrah, persuades her to go with it. Legwork begins and thankfully some of the runners know Nameless, others know Lamashtu, Babylon also knows Carmilla, all of which will help do the legwork for the initial scouting operations in case the hunt goes bad. Babylon's also been under the Renraku Arcology where the mutaqua's been sighted, so she knows a way in already. While the rest are preparing their assault and wait for deliveries, Babylon attempts contact with Herenight to keep him up to date.
The Run
Once the legwork is done, the team uses Ghaz and his underground smuggling routes to drive underground. The route takes a while.
Aftermath
Rewards
- 40,000 Nuyen worth of Armor & Armor Modifications or Blades (not vibro-weapons) up to avail 18
- Remainder as Karma
- Optional Contact: Nameless 5/1 (5 RVP or 10 CDP)
- For Samsara: 1 Chip on Nameless
- 2 CDP
Player After Action Reports (AARs)
Rhicter
"Interesting night. Got to play face, drive a truck, shoot up a Humanis team, and help out some ghouls... All's well that ends well. Got to meet a couple a runners I've never ran with, one way to emotional, and one completely lacking. What can I say, shadowrunning takes all kinds."
Swerve
I'd heard rumors about the ghouls around Glow City, so it was nice to finally make contact. Nameless seems like a great person. I really respect what he's doing for the people under him. If I can, I'd want to help him more in the future. Helping one of us, helps all of us. Regarding the run itself, buying those trailers was painful, but Jeremy at least cut me a deal which was nice. I wasn't expecting Humanis, but it figures that they'd show up, scurrying around like the rats they are. I hope that one we left alive won't end up harming the ghouls. I don't get why Samsara suddenly started caring about him at the end.
Samsara
It was nice to see Nameless again, glad that he and his people are doing well - I just hope he's okay, he mentioned there's a lot of trouble and that they needed weapons and armor and stuff, and that he had to do some pretty unsavory stuff to make those deals. Still, he's a good guy doing his best, so I was happy to help out. Driving that old truck was neat, until we got shot at by fragging Humanis that is - the others wanted to kill them, and one even swallowed a fragging cyanide pill like this is some spy movie drek and not a bunch of racist jerks bullying ghouls, but I didn't think they deserved to die or anything. Maybe that sniper, fragging coward... still, got their commlinks so Nameless can at least try to find out what they're up to.