Difference between revisions of "Woedica Kryptman"

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{{ContactInfobox|
{{ContactInfobox|
|Image=[[File:Kryptman.png|400px]]  
|Image=[[File:Kryptman.png|400px]]  
|Profession=Aztechnology Investigator
|Profession=Rider of the Wild Hunt
|OwnersRedditName=Archdevil_Asmodeus
|OwnersRedditName=Archdevil_Asmodeus
|Connection=5
|Connection=5
|Archetype=Generalist
|Archetype=Generalist
|Location=Seattle
|Location=Seelie Court/Worldwide
|Metatype=Human
|Metatype=Human
|AwakenedEmergedOrMundane=Awakened
|AwakenedEmergedOrMundane=Awakened
|Gender=Female
|Gender=Female
|PreferredPayment=Shadowrunning
|PreferredPayment=Shadowrunning
|HobbiesOrVice=Disposable Victims
|HobbiesOrVice=Spirit Theory
|PersonalLife=3 Boyfriends, 1 Girlfriend
|PersonalLife=Single
|Faction=Aztechnology
|Faction=Wild Hunt
|Age=29
|Age=29
}}
}}
Line 18: Line 18:


==Overview==
==Overview==
Kryptman comes from a prestigious lineage. While much more was expected of her, she still performs above expectations in her current position. That doesn't seem to be enough for her parents, which demand that she exceed her limits and become a corporate figurehead in Aztechnology hierarchy. Woedica isn't above using dirty tricks to get her way, and while she carries a heavy burden of family expectations, she's learned to internalize them as her own desires. Grown infatuated with the liberty of spirit affairs, she specializes in most things astral, finding mortals far more dull. Perhaps this is a form of escapism? Either way, she's a skilled mage with a frightening amount of resources at her disposal. Whether she'll lift a finger to help you, however, is a different story.
Kryptman comes from a prestigious lineage. While much more was expected of her, she still performed above expectations in her previous position. That didn't seem to be enough for her parents, which demanded that she exceed her limits and become a corporate figurehead in Aztechnology hierarchy. Woedica carried a heavy burden of family expectations and learned to internalize them as her own desires. Grown infatuated with the liberty of spirit affairs, she specialized in most things astral, finding mortals far more dull.  


* '''Woedica is currently detained by the [[Draco Foundation]] and cannot physically visit any locations. Any requests that she gets will be snooped on and monitored by the Draco Foundation. You've been warned.'''
During the events of [[Reject Enlightenment]] Woedica volunteered to help the runner team as long as it kept her far away from Draco Foundation's interrogators and prodding researchers. This help came in the form of joining the Wild Hunt as a fresh recruit. Nowadays contacting Woedica is exceedingly difficult and more often than not results in failure, but the stories she can tell grow each and every time someone manages to summon her. Most often found near Yellowstone due to the park's permanent portal to the Seelie Court, Woedica's surrounded on all sides by fae politics and the only bulwark against the backstabbing intrigue that fae find so enthralling is Chalcis, the leader of the Hunt whom often cuts through the talk and gives the Hunt a clear target to ride after.


==Notes For A GM==
==Notes For A GM==
* Woedica doesn't take favorably on Awakened types telling her how 'blood magic bad' and so on. While objectively true, she's likely to hang up the second someone tries convincing her to stop indulging in it.
* Anything Woedica hears from runners might end up getting used in Seelie fae politics. This isn't her willingly giving up secrets, but her position as a Rider of the Hunt leaves her limited freedoms.
* She's relatively businesslike and relaxed instead of arrogant when talking to a runner, but has extremely high expectations when she pays for any kind of service. Anything less than perfect is likely to dissatisfy her.
* Behaves defensive on behalf of spirits of most types and will view hermetics, elementalists and poorly-behaving spectral wardens dimly.
* Hedonistic to a certain degree, if called during a run, one might hear sounds of a brothel on the other end of the call. She makes no attempts to disguise this.
* Can not and '''will not''' betray the Wild Hunt. It's a geas that she is unable to shatter.
* She's loyal to Aztechnology and will not betray them just because it'll get her short term gains.
* Having her on your list of contacts doesn't make the Wild Hunt summonable. Forget it, she's small time by comparison to Calchis.
* Hates Knight-Errant and will probably like your plan if it involves screwing them over. Probably because she thinks Ares is a bunch of meathead morons in one nice pile to spit at.


'''Blood Samples:'''
Has access to blood samples from the following runners:
[[Cherry Bomb]], [[Duchess]], [[Voltage]].


==Aspects Description==
==Aspects Description==
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{{AspectTable|
{{AspectTable|
{{NegativeAspect|
{{NegativeAspect|
|Aspect=Blood Mage
|Aspect=Rider of the Hunt
|Description=Expect any magical gear coming from her to carry the taint of blood magic. This may end up appearing if assensed and the assensor scores 3 or more hits. Masking can cover this if successful.
|Description=
|HasThematicsApproval=Yes
|HasThematicsApproval=Getting a hold of Woedica is extremely difficult due to her endless conquests as the Hunt's rider. Treat her Connection rating as 7 higher when making an Availability check.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
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{{PositiveAspect|
{{PositiveAspect|
|Aspect=Spellslinger Sensei
|Aspect=Spellslinger Sensei
|Description=Woedica can teach you how to cast spells properly and with true fury. Works for both normal and ritual spellcasting skills.
|Description=Woedica can teach you how to cast spells properly and with true fury. Works for both normal and ritual spellcasting skills. Also helps in acquiring formulae for spells!
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Psychometrist
|Aspect=Psychometrist
|Description=Woedica can show up once in a while to do a cursory psychometry investigation on a scene, but expect it to cost you. +2 on such a check, but it's a Rating 3 Service and costs Nuyen accordingly.
|Description=Woedica can show up once in a while to do a cursory psychometry investigation on a scene, but expect it to cost you. +2 on such a check, but it's a Rating 3 Service and costs Karma! Round down for decimals, minimum 1.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Thicker Than Water
|Aspect=Astral Rider
|Description=Aztechnology SINners get special treatment. Bonus on gear acquisition if you have a full or limited Aztechnology SIN. Fakes don't count.
|Description=+2 on all checks related to the metaplanes.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Corporate Insider
|Aspect=Seelie Savvy
|Description=When it comes to business within Aztechnology's hierarchy, Woedica may know a rumor or ten. Ask!
|Description=+2 on Knowledge and Networking checks with the Seelie Fae. She's not the most respected individual, but at least she knows names and factions to get you started!
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Bioware Clinic VIP
|Aspect=Court Guide
|Description=You want wetware? She's your gal.
|Description=Woedica might, if she has free time to spare, be willing to help another mortal navigate the Seelie Court if their runs take them there.
|}}
|}}
}}
}}

Revision as of 13:35, 22 November 2023

Woedica Kryptman
Kryptman.png
Rider of the Wild Hunt
Contact OwnerArchdevil_Asmodeus
Connection5
ArchetypeGeneralist
LocationSeelie Court/Worldwide
MetatypeHuman
Awakened/EmergedAwakened
GenderFemale
Age29
Preferred Payment MethodShadowrunning
Hobbies/ViceSpirit Theory
Personal LifeSingle
FactionWild Hunt
AspectsMagical Inventory
Astral Expertise
Spellslinger Sensei
Psychometrist
Rider of the Hunt
Astral Rider
Seelie Savvy
Blood Magic



Overview

Kryptman comes from a prestigious lineage. While much more was expected of her, she still performed above expectations in her previous position. That didn't seem to be enough for her parents, which demanded that she exceed her limits and become a corporate figurehead in Aztechnology hierarchy. Woedica carried a heavy burden of family expectations and learned to internalize them as her own desires. Grown infatuated with the liberty of spirit affairs, she specialized in most things astral, finding mortals far more dull.

During the events of Reject Enlightenment Woedica volunteered to help the runner team as long as it kept her far away from Draco Foundation's interrogators and prodding researchers. This help came in the form of joining the Wild Hunt as a fresh recruit. Nowadays contacting Woedica is exceedingly difficult and more often than not results in failure, but the stories she can tell grow each and every time someone manages to summon her. Most often found near Yellowstone due to the park's permanent portal to the Seelie Court, Woedica's surrounded on all sides by fae politics and the only bulwark against the backstabbing intrigue that fae find so enthralling is Chalcis, the leader of the Hunt whom often cuts through the talk and gives the Hunt a clear target to ride after.

Notes For A GM

  • Anything Woedica hears from runners might end up getting used in Seelie fae politics. This isn't her willingly giving up secrets, but her position as a Rider of the Hunt leaves her limited freedoms.
  • Behaves defensive on behalf of spirits of most types and will view hermetics, elementalists and poorly-behaving spectral wardens dimly.
  • Can not and will not betray the Wild Hunt. It's a geas that she is unable to shatter.
  • Having her on your list of contacts doesn't make the Wild Hunt summonable. Forget it, she's small time by comparison to Calchis.


Aspects Description

Aspect Description
Rider of the Hunt
Magical Inventory When it comes to foci, Hands of Glory or reagents, Woedica can acquire many things.
Astral Expertise Spirits? Metaplanes? Arcane tomes about spirit formulas? You name it, she knows at least something.
Spellslinger Sensei Woedica can teach you how to cast spells properly and with true fury. Works for both normal and ritual spellcasting skills. Also helps in acquiring formulae for spells!
Psychometrist Woedica can show up once in a while to do a cursory psychometry investigation on a scene, but expect it to cost you. +2 on such a check, but it's a Rating 3 Service and costs Karma! Round down for decimals, minimum 1.
Astral Rider +2 on all checks related to the metaplanes.
Seelie Savvy +2 on Knowledge and Networking checks with the Seelie Fae. She's not the most respected individual, but at least she knows names and factions to get you started!
Court Guide Woedica might, if she has free time to spare, be willing to help another mortal navigate the Seelie Court if their runs take them there.

Dicepools

Dicepools
Knowledge Checks 7 + Loyalty + Aspects
Active Checks 7 + Loyalty + Aspects
Gear Acquisition Checks 7 + Loyalty + Aspects
Networking Checks 7 + Loyalty + Aspects


Network

Player Characters with this Contact

NameLoyaltyChips
La Rapide1Even
Shy5Even
Swerve1-1
Wychking3-1


Narrative Significant Runs

NameGMMetaplotDate of Run
Reject EnlightenmentAsmodeusThe Crow of Seattle2 September 2084
Obscuro, ReduxSarcarian16 February 2084
The Choices We Never GetAsmodeusThe Crow of Seattle15 January 2084
Tale of Blood and OakAsmodeus26 December 2083
A Cheesy Situation to be Thankful ForFuraidopoteto24 November 2083
It's Jarlin' TimeAsmodeusThe Crow of Seattle
Temple in the Shadows
30 September 2083
Ain't Afraid Of No GhostAsmodeus14 May 2082
Hell or High WaterAsmodeus4 May 2082