Difference between revisions of "Kalanyr"
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|Connection=11 | |Connection=11 | ||
|Archetype=Generalist | |Archetype=Generalist | ||
|Location=Glow City | |Location=Seattle, Redmond, Glow City | ||
|Metatype=Western Dragon | |Metatype=Western Dragon | ||
|AwakenedEmergedOrMundane=Awakened | |AwakenedEmergedOrMundane=Awakened | ||
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==Overview== | ==Overview== | ||
All of Kalanyr’s colors have taken on a certain iridescent quality. He has a faint glow—almost imperceptible in daylight, but apparent to natural vision in low-light situations and easily detected with artificial vision. Best guess is it’s a result of his extended stays in the Glow City area of Redmond, Seattle, and increased radiation levels in his surface tissue. On the astral, Kalanyr reflects his physical form, typical of dual-natured creatures; his magical powers are far beyond | All of Kalanyr’s colors have taken on a certain iridescent quality. He has a faint glow—almost imperceptible in daylight, but apparent to natural vision in low-light situations and easily detected with artificial vision. Best guess is it’s a result of his extended stays in the Glow City area of Redmond, Seattle, and increased radiation levels in his surface tissue. On the astral, Kalanyr reflects his physical form, typical of dual-natured creatures; his magical powers are far beyond that of most beings, meaning it is hard to measure them with any meaningful accuracy. Recent scans show variations in his aura indicative of both acute radiation poisoning, no doubt related to his visits to Glow City, and extensive ritual sorcery. | ||
Though he seems to have little trouble clearing the radiation poisoning from his system, he does not wait until full recovery before returning to Glow City. Difficult to say with dragons, but there may be a cumulative effect. Few meet with Kalanyr personally, however all report his mental speech to have an interesting accent, usually described as a cross between Bavarian German and London British. While Kalanyr is not condescending, it is clear that he thinks himself superior. He refers to metahumans as “the lesser races,” as though it were a point of fact rather than a derogatory term. He addresses spirits | Though he seems to have little trouble clearing the radiation poisoning from his system, he does not wait until full recovery before returning to Glow City. Difficult to say with dragons, but there may be a cumulative effect. Few meet with Kalanyr personally, however all report his mental speech to have an interesting accent, usually described as a cross between Bavarian German and London British. While Kalanyr is not condescending, it is clear that he thinks himself superior. He refers to metahumans as “the lesser races,” as though it were a point of fact rather than a derogatory term. He addresses spirits by their own names if they're free or by linking them to their summoners. An interviewed free spirit said the dragon has different titles for different spirit types. Despite a clear conviction of his own superiority, Kalanyr is courteous and shows a certain level of respect to everyone. | ||
==Aspects Description== | ==Aspects Description== | ||
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{{NegativeAspect| | {{NegativeAspect| | ||
|Aspect=Not Worth His Time | |Aspect=Not Worth His Time | ||
|Description= | |Description=Kalanyr's Loyalty cannot be raised above 2. Loyalty always starts at 1 and requires an Extreme+ Threat run to be raised to 2. | ||
|HasThematicsApproval= | |HasThematicsApproval=Yes | ||
|}} | |}} | ||
{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect=Assume | |Aspect=Draconic Mage | ||
|Description= | |Description=All things magic are naturally very familiar to Kalanyr. | ||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Sorcerer | |||
|Description=Assume he knows effectively any standard spell. He's good at casting them as well, thanks to being a full-fledged dragon. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Ritualist | |||
|Description=Casting rituals comes naturally, Kalanyr has a lodge of a Force that is functionally irrelevant. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Enchanter | |||
|Description=Alchemical preparations and such. Very capable as an alchemist and enchanter overall. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Artificer | |||
|Description=Making foci, telesma, formulae? You name it, he understands them, as well as examining existing foci. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Glow City | |||
|Description=This is his turf and he understands it well. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Purifier | |||
|Description=Kalanyr is well equipped to purge toxic taint and other forms of pollution from an area. Radiation's effects on people is something he's very well versed on. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Toxic Encyclopedia | |||
|Description=While not toxic himself, Kalanyr is well aware of all the on-goings of all things toxic, though he advises you not to get tempted by the knowledge. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Corruption Scholar | |||
|Description=Deep understanding of how things are corrupted and how such mechanisms work; one can ask Kalanyr for consultation on finding the source of any given corruption. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Zones of Taint | |||
|Description=Kalanyr knows all irradiated and heavily corrupted areas on the planet, not just Glow City. Dounreay's Reactor Zone, SOX, you name it, he can tell you about it. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Dark Connections | |||
|Description=Getting in touch with toxic groups in Seattle is inadvisable, but Kalanyr knows about them all to some degree, his Isotopes and the Rusted Stilettos most of all. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Some Shares Remain | |||
|Description=Kalanyr isn't a majority owner, but he still has some stock in Federated-Boeing. Worth asking if you need to deal with the corporation. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=CEO Alone | |||
|Description=As the owner of Stonehome, you can ask Kalanyr about anything related to Stonehome. In addition, buying a permanent High/Luxury lifestyle from Kalanyr will get you your own Stonehome residence. | |||
|}} | |}} | ||
}} | }} |
Latest revision as of 12:23, 11 October 2024
Owner's Discord Name | |
---|---|
Connection | 11 |
Public Contact? | Yes |
Archetype | Generalist |
Location | Seattle, Redmond, Glow City |
Metatype | Western Dragon |
Gender | Male |
Awakened/Emerged | Awakened |
Age | God only knows. |
Preferred Payment Method | Service |
Hobbies/Vice | Unknown |
Personal Life | Unknown |
Aspects | Not Worth His Time Draconic Mage Sorcerer Ritualist Enchanter Artificer Glow City Purifier Toxic Encyclopedia Corruption Scholar Zones of Taint Dark Connections Some Shares Remain CEO Alone |
Overview
All of Kalanyr’s colors have taken on a certain iridescent quality. He has a faint glow—almost imperceptible in daylight, but apparent to natural vision in low-light situations and easily detected with artificial vision. Best guess is it’s a result of his extended stays in the Glow City area of Redmond, Seattle, and increased radiation levels in his surface tissue. On the astral, Kalanyr reflects his physical form, typical of dual-natured creatures; his magical powers are far beyond that of most beings, meaning it is hard to measure them with any meaningful accuracy. Recent scans show variations in his aura indicative of both acute radiation poisoning, no doubt related to his visits to Glow City, and extensive ritual sorcery.
Though he seems to have little trouble clearing the radiation poisoning from his system, he does not wait until full recovery before returning to Glow City. Difficult to say with dragons, but there may be a cumulative effect. Few meet with Kalanyr personally, however all report his mental speech to have an interesting accent, usually described as a cross between Bavarian German and London British. While Kalanyr is not condescending, it is clear that he thinks himself superior. He refers to metahumans as “the lesser races,” as though it were a point of fact rather than a derogatory term. He addresses spirits by their own names if they're free or by linking them to their summoners. An interviewed free spirit said the dragon has different titles for different spirit types. Despite a clear conviction of his own superiority, Kalanyr is courteous and shows a certain level of respect to everyone.
Aspects Description
Aspect | Description |
---|---|
Not Worth His Time | Kalanyr's Loyalty cannot be raised above 2. Loyalty always starts at 1 and requires an Extreme+ Threat run to be raised to 2. |
Draconic Mage | All things magic are naturally very familiar to Kalanyr. |
Sorcerer | Assume he knows effectively any standard spell. He's good at casting them as well, thanks to being a full-fledged dragon. |
Ritualist | Casting rituals comes naturally, Kalanyr has a lodge of a Force that is functionally irrelevant. |
Enchanter | Alchemical preparations and such. Very capable as an alchemist and enchanter overall. |
Artificer | Making foci, telesma, formulae? You name it, he understands them, as well as examining existing foci. |
Glow City | This is his turf and he understands it well. |
Purifier | Kalanyr is well equipped to purge toxic taint and other forms of pollution from an area. Radiation's effects on people is something he's very well versed on. |
Toxic Encyclopedia | While not toxic himself, Kalanyr is well aware of all the on-goings of all things toxic, though he advises you not to get tempted by the knowledge. |
Corruption Scholar | Deep understanding of how things are corrupted and how such mechanisms work; one can ask Kalanyr for consultation on finding the source of any given corruption. |
Zones of Taint | Kalanyr knows all irradiated and heavily corrupted areas on the planet, not just Glow City. Dounreay's Reactor Zone, SOX, you name it, he can tell you about it. |
Dark Connections | Getting in touch with toxic groups in Seattle is inadvisable, but Kalanyr knows about them all to some degree, his Isotopes and the Rusted Stilettos most of all. |
Some Shares Remain | Kalanyr isn't a majority owner, but he still has some stock in Federated-Boeing. Worth asking if you need to deal with the corporation. |
CEO Alone | As the owner of Stonehome, you can ask Kalanyr about anything related to Stonehome. In addition, buying a permanent High/Luxury lifestyle from Kalanyr will get you your own Stonehome residence. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 13 + Loyalty + Aspects |
Active Checks | 13 + Loyalty + Aspects |
Gear Acquisition Checks | 13 + Loyalty + Aspects |
Networking Checks | 13 + Loyalty + Aspects |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Delphi | 1 | Even |
NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
The Great Wave | Asmodeus | The Arrival | 22 March 2085 |
Fragging Bug Infestation | Sarcarian | 18 March 2084 | |
Scale And Prophet | Asmodeus | The Arrival | 27 January 2084 |
Hoofing It To The Mountaintops | Asmodeus | 20 October 2083 | |
Enemy Dragon-130 Above | Asmodeus | Hail to the Pumpking | 11 September 2083 |
Core of the Problem | Asmodeus | The Crow of Seattle The Arrival | 20 July 2083 |