Kyra Samaras

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Kyra Samaras
KyraSamaras.jpg
Contact OwnerArchtmag
Connection5
Public Contact?Yes
ArchetypeGeneralist
MetatypeElf
Awakened/EmergedAwakened
GenderFemale
Age36
Preferred Payment MethodInformation, Services, Exciting Ideas and Experiences
Hobbies/ViceSpending time with friends, Irresponsible use of scientific resources, Exercising
Personal LifeSingle
FactionSpinGlobal
AspectsEsoteric Acquisitions
Interdisciplinary Collaboration
Collaborative Iteration
Actually Smart
Magic Mind
Whirring Gizmos
This is Research!
Spirit Friends!



Overview

Kyra had her place in life decided for her in many ways. Her parents part of the Spinrad corporate machine, their daughter was set down much the same path. Kyra though, had a mind and spirit that set her apart from many of the other corporate children. Intelligent, curious, and eventually, magical, her corporation turned those talents to their own ends. Placed her in a research division, she was put to work, a decision that rapidly proved itself. While not always , not every experiment works out, she had many successes

Notes for GM

  • Kyra is cheery, excitable, and very passionate about what she does. She has a great love of doing scientific work, and she finds a special enjoyment in working with runners. While it doesn't always directly help her, she oftentimes gets fascinating new ideas from the collaborations and is always ready to help.

Aspects Description

Aspect Description
Collaborative Iteration While quite excited to work with runners, she tends to view interactions less as straightforward requests and more as a group collaboration. If not carefully checked, the task or idea asked of her might "evolve" in a direction that she feels is either more effective, interesting, or profound. Sometimes she even remembers to call back to update the team.
Above Aspect pending approval. Please notify Thematics.
Esoteric Acquisitions Things are more interesting when they're unique right? +2 to Gear Acquisition Tests for exotic weapons, exotic animals, and for items of availability 16 or greater. In a run, this additionally applies to anything the GM views as appropriately "esoteric".
Triple A Connections It's legal here.... probably? Kyra can pester people around her for cool stuff. +2 to Gear Acquisition tests for forbidden gear.
Magic Mind Kyra is a hermetic magician and can perform magical services. Additionally, she is well studied in magical phenomena and gets a +2 to Knowledge or Active Tests regarding magical topics.
Interdisciplinary Collaboration Science isn't a one woman operation. It's a group effort with everyone pitching in their part. +2 to Networking Tests involving Scientists, Academics, Engineers, or those involved with them.
Actually Smart While often carried off by errant thoughts, she is quite intelligent at the core. +2 to Knowledge Tests regarding academic topics or disciplines.
Whirring Gizmos Magic may have returned, but technology is an uncharted future. Kyra is fascinated by its potential. +2 to checks regarding electronic or mechanical devices.
This is Research! Kyra has vaguely defined projects and oversight, which is good for runners! +2 to checks that make use of Spinrad R&D resources.

Dicepools

Dicepools
Knowledge Checks 7 + Loyalty + Aspects
Active Checks 7 + Loyalty + Aspects
Gear Acquisition Checks 7 + Loyalty + Aspects
Networking Checks 7 + Loyalty + Aspects


Network

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NPC who know this contact

Narrative Significant Runs

NameGMMetaplotDate of Run
Silver RushArchtmagThe Burning Star of Redmond2 October 2082
A Night Under the StarsArchtmagBy Royal Decree19 August 2082
A Trip to the Petting ZooArchtmag12 August 2082
CorpSec EliteArchtmag11 July 2082