Scorched Earth

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Scorched Earth
Part of The Farm and The Furious
Date2081-07-30
GMSedatedAlice
LocationSeattle
Status Threat Level: Medium
Factions Involved
ShadowHaven
Fuego Fieri Firebrand the Fourth
Rogue Halloweeners
Moth
Santesso
Stax
Rufus
Casualties and losses
2 Halloweeners got tossed to King HumungaMax to be dealt with.


Summary

SHOTS FIRED IN PUYALLUP PACKHOUSE
(Thursday, July 30, 2081) Seattle, UCAS: The sharp retort of firearms rang out over the Puyallup warehouse district this Thursday. Knights Errant, when finally arriving on the scene, found an empty warehouse, an abandoned van with its registration wiped clean, and a smattering of small and large caliber casings. No further information on this ongoing investigation is available at this time.
  • Hoi, chummers! I was forwarded this clipping with a couple of digital post-its attached. According to my source, rival gangs were involved (one of which rhymes with 'shallow weiners'), and the shootout was the final play in reacquiring some stolen goods. Somebody's keeping this close to the vest, though. Who are they protecting?
  • News Van Dan

Background

A shipment of medical supplies, rightfully stolen and placed under the protection of the Shadow Bank and the Skraacha, was stolen again. The runner team was contacted by their individual fixers (rather than through the ShadowHaven BBS, which is the usual method). Stax's fixer, Warboss, was particularly vague on the job's details.

The Meet

The runners roll up to The Four Roses club in Touristville (the forwarded place of the meet). On entering, they are directed to a nervous young ork. He seems entirely unused to this side of the business. The runners convince him to move to a more private room for the meet.

Once settled in, the Johnson lays out his story. He is probably a bit more free with details than a typical Johnson, but he is nervous. He introduces himself as Oakstein, a mid-level security chief in the Skraacha. He is nervous because a very valuable shipment under his charge has gone missing from the Ork Underground. He has been able to keep this information from his client and his superiors so far, and would like the runners to reacquire the shipment before anyone is the wiser. He is willing to pay extra to keep that information contained, securing his reputation. Moth, her presence calm and reassuring, negotiates a deal for 36,000 dollars UCAS (approximately 18,000 ¥). A deal is struck and Oakstein lays out what little he knows about the theft.

The Skraacha's clients, a woman named Charity Horace and her husband Mr. J, has contracted with the Ork Underground to smuggle several large crates of pharmaceuticals and medical supplies for them. The clients are known benefactors of the downtrodden in Redmond, so the medical supplies will be used for philanthropy, not profit. What's more, 20% of the supplies will go to the Ork Underground as payment. The crates with the supplies were being held in a hidey-hole in lava tubes deep in the Underground, but have gone missing. The only clue Oakstein has is that there were scorch marks at the location of the theft, which might indicate that a rival gang, The Halloweeners, are involved.

Oakstein is very concerned about his reputation, as the shipment's security was his responsibility, but more than anything he wants the shipment back so he can deliver the goods in good faith to the clients. The runners thank Oakstein for the info, reassure him once again that he is in good hands, then head out to Santesso's van to plan.

The Plan

The lava tube where the theft occurred is in a part of the Ork Underground in Puyallup, so the runners decide to jump into Santesso's van and plan on the move. As the van's dog brain navigates its way to the closest Underground entrance, the team comes up with a two-pronged attack for the run's legwork. First, Moth and Santesso will hop into the matrix and see what threads they can pull to uncover useful info. Secondly, the team will do an onsite investigation of the physical location of the theft to see what further information they can dredge up there.

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)