Difference between revisions of "Kalanyr"

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|Connection=11
|Connection=11
|Archetype=Generalist
|Archetype=Generalist
|Location=Glow City
|Location=Seattle, Redmond, Glow City
|Metatype=Western Dragon
|Metatype=Western Dragon
|AwakenedEmergedOrMundane=Awakened
|AwakenedEmergedOrMundane=Awakened
Line 17: Line 17:


==Overview==
==Overview==
This is where you would write a blurb about the contact.
All of Kalanyr’s colors have taken on a certain iridescent quality. He has a faint glow—almost imperceptible in daylight, but apparent to natural vision in low-light situations and easily detected with artificial vision. Best guess is it’s a result of his extended stays in the Glow City area of Redmond, Seattle, and increased radiation levels in his surface tissue. On the astral, Kalanyr reflects his physical form, typical of dual-natured creatures; his magical powers are far beyond that of most beings, meaning it is hard to measure them with any meaningful accuracy. Recent scans show variations in his aura indicative of both acute radiation poisoning, no doubt related to his visits to Glow City, and extensive ritual sorcery.
 
 
Though he seems to have little trouble clearing the radiation poisoning from his system, he does not wait until full recovery before returning to Glow City. Difficult to say with dragons, but there may be a cumulative effect. Few meet with Kalanyr personally, however all report his mental speech to have an interesting accent, usually described as a cross between Bavarian German and London British. While Kalanyr is not condescending, it is clear that he thinks himself superior. He refers to metahumans as “the lesser races,” as though it were a point of fact rather than a derogatory term. He addresses spirits by their own names if they're free or by linking them to their summoners. An interviewed free spirit said the dragon has different titles for different spirit types. Despite a clear conviction of his own superiority, Kalanyr is courteous and shows a certain level of respect to everyone.


==Aspects Description==
==Aspects Description==
<!-- Do not remove the below text. It's super important for the Aspect table. -->
{{AspectTable|
{{AspectTable|
<!-- Do not remove the above code. It's super important. You can add new aspects below using the PositiveAspect and NegativeAspect template you see below. To add additional aspects, simply copy/paste one of the blocks below and update it with the name of the aspect, and a short description.  -->
<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
{{NegativeAspect|
{{NegativeAspect|
|Aspect=Example Negative Aspect
|Aspect=Not Worth His Time
|Description=This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section.
|Description=It's practically impossible to raise Kalanyr's Loyalty above 1. He just doesn't care about runners that much.
|HasThematicsApproval=No
|HasThematicsApproval=yes
|}}
|}}
<!-- Above is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.-->
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Example Positive Aspect
|Aspect=Assume Competence Ultra
|Description=This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.
|Description=He's got 13 aspects. Just assume he can do a lot of crazy drek.
|}}
|}}
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->
<!-- Do not remove the below text. It's super important for the Aspect table. All aspects should be listed above this line. -->
}}
}}
<!-- Do not remove the above text. -->


==Dicepools==
==Dicepools==
{{ContactDicepools}}
{{ContactDicepools}}
<!-- You do not need to mess with this. This template should automatically generate a table with dicepools based on the Archetype and the connection. If it comes up as a broken red link, don't panic and ask @wiki for help on the discord.-->


==Network==
==Network==
Line 58: Line 44:


===NPC who know this contact===
===NPC who know this contact===
* [[Chaplain Carmilla]]


==Narrative Significant Runs==
==Narrative Significant Runs==
{{ContactRuns}}
{{ContactRuns}}
[[Category:Contacts]]
[[Category:Contacts]]
[[Category:Public Contacts]]
[[Category:Public Contacts]]

Latest revision as of 17:20, 21 February 2023

Kalanyr
Kalanyr.png
CEO of Stonehome
You're not worth his time.
Connection11
Public Contact?Yes
ArchetypeGeneralist
LocationSeattle, Redmond, Glow City
MetatypeWestern Dragon
Awakened/EmergedAwakened
GenderMale
AgeGod only knows.
Preferred Payment MethodService
Hobbies/ViceUnknown
Personal LifeUnknown
AspectsNot Worth His Time
Assume Competence Ultra



Overview

All of Kalanyr’s colors have taken on a certain iridescent quality. He has a faint glow—almost imperceptible in daylight, but apparent to natural vision in low-light situations and easily detected with artificial vision. Best guess is it’s a result of his extended stays in the Glow City area of Redmond, Seattle, and increased radiation levels in his surface tissue. On the astral, Kalanyr reflects his physical form, typical of dual-natured creatures; his magical powers are far beyond that of most beings, meaning it is hard to measure them with any meaningful accuracy. Recent scans show variations in his aura indicative of both acute radiation poisoning, no doubt related to his visits to Glow City, and extensive ritual sorcery.


Though he seems to have little trouble clearing the radiation poisoning from his system, he does not wait until full recovery before returning to Glow City. Difficult to say with dragons, but there may be a cumulative effect. Few meet with Kalanyr personally, however all report his mental speech to have an interesting accent, usually described as a cross between Bavarian German and London British. While Kalanyr is not condescending, it is clear that he thinks himself superior. He refers to metahumans as “the lesser races,” as though it were a point of fact rather than a derogatory term. He addresses spirits by their own names if they're free or by linking them to their summoners. An interviewed free spirit said the dragon has different titles for different spirit types. Despite a clear conviction of his own superiority, Kalanyr is courteous and shows a certain level of respect to everyone.

Aspects Description

Aspect Description
Not Worth His Time It's practically impossible to raise Kalanyr's Loyalty above 1. He just doesn't care about runners that much.
Assume Competence Ultra He's got 13 aspects. Just assume he can do a lot of crazy drek.

Dicepools

Dicepools
Knowledge Checks 13 + Loyalty + Aspects
Active Checks 13 + Loyalty + Aspects
Gear Acquisition Checks 13 + Loyalty + Aspects
Networking Checks 13 + Loyalty + Aspects


Network

Player Characters with this Contact

NameLoyaltyChips
Wychking1Even


NPC who know this contact

Narrative Significant Runs

NameGMMetaplotDate of Run
The Great WaveAsmodeusThe Arrival22 March 2085
Fragging Bug InfestationSarcarian18 March 2084
Scale And ProphetAsmodeusThe Arrival27 January 2084
Hoofing It To The MountaintopsAsmodeus20 October 2083
Enemy Dragon-130 AboveAsmodeusHail to the Pumpking11 September 2083
Core of the ProblemAsmodeusThe Crow of Seattle
The Arrival
20 July 2083