Bodyguard (WOTS 10)
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Cost: 10 karma
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Requires: Total of Charisma and Intuition 7, Pistols 3, Perception 3.
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Characters with this quality receive a +2 die pool bonus to Perception checks and choose one of the following: either ready weapon or take aim may become a free action.
- Free actions never reset recoil.
- Only simple/complex actions that are not shooting your gun.
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Merc (WOTS 10)
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Cost: 10 karma
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Requires: At least 4 ranks among the following skill groups: [Athletics, Close Combat, Firearms, Outdoors] OR 14 total ranks among any skills from the following skill groups and skills: [Athletics, Close Combat, Firearms, Outdoors, Pilot Groundcraft, Pilot Aircraft, Pilot Aerospace, Pilot Walker].
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Choose one contact and one of the following types of merchandise [weapons, vehicles, armor]. Characters with this quality receive a 10% discount when buying the appropriate merchandise from that contact, and receive a +3 die pool modifier when negotiating to sell/fence those goods. In addition, characters with this quality only suffer a -1 penalty on ranged combat for attacker running and increase by 1 any bonus they received on ranged defense tests for cover (partial cover provides a +3, good cover provides a +5).
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Panzer (WOTS 10)
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Cost: 10 karma
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Requires: Must have a modified Body score (for damage soaking purposes) of 5 or higher. The character must have any two of the following implants: dermal plating, orthoskin, bone density Augmentation, Bone Lacing (Plastic), Bone Lacing (Aluminum), bone lacing (titanium), Cybertorso with armor, or one cyberlimb with armor.
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Characters with this quality receive a +2 die pool modifier to resist fear and intimidation, including magically induced fear from spells or critter powers, or they may substitute their augmented Body attribute for Charisma when calculating their Intimidation dice pool. In addition, they may ignore two boxes of damage when calculating wound modifiers (which cannot be combined with the Pain Resistance adept power, pain editor bioware or damage compensator bioware), or receive a +1 die pool modifier to Body when making damage resistance tests.
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