Fangblade's GM Style Sheet

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Reddit account: /u/Fangblade_

About me

Hey! My name is Fangblade and I'm glad you're interested in playing on my Shadowrun table. Here's a little about me.

My name is Sniff or Fern or Fang, and I'm a 32 year old dungeon master who's been running games since 2012. I've a passion for sci-fi, cyberpunk, and fantasy games, though I prefer a more gritty story with consequences and over-the-top climaxes. I'm coming off of an eight year campaign of DND that I ran, so I'm here to run a few games here and there, rather than a large campaign.

Things that inspire my runs are...

  • Tsutumu Nihei's work, specifically Blame! and NoiSe!
  • Lethal_Door's Ossuary setting
  • Arknights
  • Reverse 1999
  • Echoes of Visions
  • Mobile Suit Gundam: Advance of Zeta
  • The Struggle
Pronouns
She/They
Discord
Fangblade_
Reddit
Fangblade_

Style

I like the Tactical Turtleneck, where the missions have realism and hard gritty consequences, but there are plenty of room for laughs and incompetency on the players and NPCs sides.

New to Shadowrun

I've been DMing games for over a decade, but the change to shadowrun 5 has been interesting for me. The lore and rule system is unique and different from DND like I'm used to , so each game will have room for both myself and players to learn. With this in mind, constructive criticism and helpful tips on the rules is very appreciated! Please made use of the GM feedback form on my runs to help me understand where I can improve.

Pick Policy

  1. Folks who fit the rough threat of a run and make up a good dynamic team comp
  2. Folks who are lore or RP wise a good fit for the run
  3. Folks who are overall good sports and bring a positive attitude to on and off table roleplay.

Declining the Meet

I won't take players who will decline the meet up front. Disagreeing with the J is alright, but if you aren't interested in the run, then I would prefer not to waste either of our time. This way more people who are genuinely interested in sinking a few hours of their day on my table will actually be enjoying themselves.

Thwarting the J and derailment

Sometimes you meet a J that turns out to either be shady or wants real, real skeevy stuff. In the event this happens, I'm more than happy to help either work on the fly or use prepped content for the runners to acquire rewards anyway! Be forewarned, betraying the J will always have consequences.

When it comes to derailing the entire run, refer back to my section on declining the meet. Unless the run turns into a comedy of errors and things start to fail due to dice rolls or lack of common sense cards, I hope my players come with the expectation that we're here to accomplish the goals in good faith. If you're feeling like total derailment even still, please confirm with me before taking an action that may derail things.

Realism

I appreciate games that have a good story and solid realism, however as a new GM to shadowrun 5, especially Shadowhaven in general, I think There will be some hiccups here and there. For now, there will be some skimming over topics and subjects that I'm still learning! As such, if you are a player and can offer assistance, I'll gladly appreciate your input.

Negative Rewards

In situations where the runners do something that can have negative consequences, it will. This can look like negative qualities, burning edge, negative reputation, or narrative consequences based on lack of foresight. Take for example...

PULLTHETRIGGER+55
where the runners failed to make sure their target was arrested by KE, so the enemy team escaped and was let loose into Seattle.
Spotter
The runners failed to neutralize the enemy combatants and they were able to regroup and cause complications in the form of a protection target being killed.
MAKE A BAD CHOICE
The runners used a last ditch maneuver to secure a win, but this put to of the other runners in critical condition where edge was burned, and negative qualities were earned from being hospitalized / nearly dying.

Failure

There will be times when your runners fail. This is normal, and part of the game. If there is a situation where a run fails, we can talk about RVP negatives that fit the narrative of the run, as well as things that are good obstacles for your runner to overcome. Embrace failure as a learning experience, but know that I'm not inherently out to get you! Good stories include both wins and loses.

Runs

I just stole this from Eva. Thank you friend :) 68 runs as of Weep for a bird's cry!

NameMetaplotDate
WELCOME TO HELL MOTHERFUCKER20 April 2085
The Long Kon17 April 2085
Weep for a Bird's CryBlessed are those with a voice11 April 2085
Blessed are those with a voiceBlessed are those with a voice6 April 2085
Harbor Freight31 March 2085
A Walk Among the Tombstones30 March 2085
A Lit Spark in the Darklight25 March 2085
Shelter, Disorder, you Drifter24 March 2085
Osculum Infame11 March 2085
I'm in the clock business now! OH NO! MY CLOCK! WHAT HAPPENED TO MY CLOCK!10 March 2085
The Queen in YellowAmhrain na Preachan9 March 2085
Hacking through the gate6 March 2085
The Golden Wake of DeathAmhrain na Preachan6 March 2085
420BPM THROUGH THE SKULLAmhrain na Preachan4 March 2085
1.1 1-one6away.cafAn Anhedonic Code2 March 2085
By the Grace of Her Grave28 February 2085
Ignorant to the Flame25 February 2085
1.0 9-flipper.bwf16 February 2085
Kaze No Ne11 February 2085
Run, Little Blackbird7 February 2085
JohnfidenceYorshka Val'bane's Sky-high Wild Ride6 February 2085
Chunko Pops, Fuck Yeag1 February 2085
Haunt My House31 January 2085
Fly, Little Blackbird24 January 2085
Jump, Little Blackbird21 January 2085
Watership Down19 January 2085
LUNARECLIPSE+5517 January 2085
Stars Long DeadThe Light Before We Land15 January 2085
Hic Svnt LeonesThe Light Before We Land13 January 2085
Into the Pan12 January 2085
The Moving Company1 January 2085
Alea Ecta Est30 December 2084
OMEDETOU+5529 December 2084
MAKE A BAD CHOICE28 December 2084
Ware'd The Loot Go?27 December 2084
3EM20; Those Born Evil24 December 2084
SWALLOW INTO INSANITY19 December 2084
Goodnight, Brigit17 December 2084
Come And See10 December 2084
My World Down9 December 2084
Humiliation and Subterfuge8 December 2084
A Beautiful Song25 November 2084
The Burden of BloodAmatsu Kaze25 November 2084
Thunder Rolls: Interlude 1Amatsu Kaze
An Obscure Wanderer
25 November 2084
Effin' and Blindin'22 November 2084
RevolutionsAmatsu Kaze19 November 2084
Diggin'15 November 2084
PULLTHETRIGGER+5511 November 2084
Ula Menida Tula OhAmatsu Kaze
An Obscure Wanderer
10 November 2084
Move Ahead, Lay Down Dead, or Slip on BySign of Zeta8 November 2084
Noblesse ObligeThe Light Before We Land6 November 2084
BANGYOURHEAD+552 November 2084
DuvetAnd Love You Shall Find
The Light Before We Land
24 October 2084
Killing Wave22 October 2084
Fort DumbassAnd Love You Shall Find20 October 2084
Our Fellow Sorcerer's Corpses Part 116 October 2084
So Goes Darkness Part 1And Love You Shall Find7 October 2084
The Run Where They Carve PumpkinsAnd Love You Shall Find3 October 2084
As Goes LightWhen the hunters came to town
And Love You Shall Find
30 September 2084
Blitzkrieg Bop27 September 2084
HeavenswardWhen the hunters came to town
And Love You Shall Find
25 September 2084
DawntrailAnd Love You Shall Find24 September 2084
SpotterAnd Love You Shall Find22 September 2084
The End of All You'll KnowAnd Love You Shall Find
Sign of Zeta
10 September 2084
Meeting the False God6 September 2084
As Within2 September 2084
The Burden of PossibilitySign of Zeta
Amatsu Kaze
1 September 2084
Ghostwire in the ShellSign of Zeta23 August 2084
Prelude to Pumpkin-Head21 August 2084
BIRFDAY BOY! IT'S YOUW BIRFDAY!24 July 2084
Pissed Off PrincesThe Metroplex Governor Race of '8419 July 2084

Cities I've run in

Seattle
Portland
Richmond
Galiano Island