Rogozhin
Discord | @jit |
---|---|
[1] | |
Metatype | Human |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
CDP | 10 |
D.O.B. | January 17, 2063 |
Age | 23 |
Folder | [2] |
Priority | Metatype - E Attributes - B Magic - A Skills - E Resources - B |
Initiation Counter | -1 |
Initiations to Date | TBA |
Theme Song | TBD |
Character Information
Summary
CONTENT WARNING: ANIMAL ABUSE, DEATH, AND ENSLAVEMENT
I CANNOT STRESS THIS ENOUGH HE'S A REALLY NOT GREAT GUY
LIKE HE HAS REASONS BUT THEY'RE NOT GOOD ONES Y'KNOW?
ANYWAY THANKS FOR STOPPING IN PLEASE LOOK AT SOME OF MY NICER CHARACTERS INSTEAD LIKE BUNNY HOP OR SAINT (SORT OF)
WIP
Goals
WIP
Background
Before Vakhrov Fyodorovich's father was face down and charred black in a shallow and unmarked grave, he was a good person, or so Rogozhin is told. In those days, nobody in that remote Saskatchewan town yet knew the name Pyotr Volkovi, the man who would one day bring hell and prosperity to their frosted wastes. It was then only a waiting grave where slighted Vory went to rot in shameful reassignment, a town of fleeting ghosts with fleeting profit.
Ivan Fyodorovich, a man of principle, prided himself on such things. The White Vory, unlike their bootlicker cousins of the Red, adhere to principle. Pride and people. To that end, such methods that cater exclusively to the rich and powerful of the ruling caste are distasteful - at least to those who remember the time of Boris Kropunin and the purge of their ranks. For a new and rising White however, the old ways are inadequate. Gambling dens and smuggling rings only go so far, the Peoples' vices though they are.
So it was that he was reassigned, isolated, and forgotten in Saskatchewan along the border of Athabaska. He was nonetheless content. A meager cabin that freezes in the Winter, his son, Vakhrov, growing equally cold, and his pride were all he needed to keep warm.
So it was that this was the world that gave rise to Pyotr Volkovi's ambitious and treacherous bid toward power. With a knife in his sovetnik's back, Ivan suddenly found himself on the losing side of a swift and brutal power struggle. His son, a growing young boy entering the sunrise of his adolescence, watched with cold and desperate calculation, and Ivan, the self-assured light of his life, promised to show him how a man with principle objects.
The smuggling ring, he told Pyotr, catered exclusively to the bourgeoisie. The circus a trite and ostentatious bid toward only those with influence and allegiance to the power of the state. His methods brusque and without humanity, disgusting, abominable. These are the methods of the Red. Though they operate with ruthless efficiency, they do so without bending their knees to make kissing ass that much easier.
He is killed in his sleep.
A wind like ice cuts through young Vakhrov Fyodorovich's hair. Whatever tears he might have shed freeze and are whisked away as swiftly as they might be formed. The two enforcers share a cigarette outside the front door as his father's warm blood trickles down bed posts - they share only mildly concerned glances at his child staring lightlessly at his corpse.
Vakhrov can only wonder how he might ever have been related to such an idiot.
The two enforcers trade words in Russian - one tells the other to fetch a shovel, who insists the ground is too frozen for such a thing tonight. The body won't spoil in weather like this. They can come back in the light and warmth, the morning after. The other, an ork who glances sympathetically to the young boy he still assumes must be in shock, tells him that it's cruel to leave his kid like that. Killing him too, he punctuates with a vindictive flick against his forehead, is not the mercy they will deal tonight. Drive back and get a post hole digger. The kid's fending for himself now, at the very least don't let his dad watch.
Vakhrov coldly watches them leave, turns to their closet, and drags a shovel outside. By the time the two return, his father is alight in orange flame and black smoke, swallowed in a shallow ditch of a grave. An empty gasoline can lies tossed to the side.
"[I burned him,]" he tells the two as they return, eyes bound to the flame. "[Like you do at the carnival. With the creatures who misbehave.]"
He turns to them, and the only light inside is reflected by his father's remains.
"[Tell Pyotr Volkovi that I will be a sharper knife than my father, and one who will cut and stab when it is told, if he will keep me fed and warm tonight. If I will not be discarded like my idiot father.]"
[Father opposes the Vory? Tries to split away from them? Killed. Rogozhin left in the cold. Vory take over the little studio apartment maybe? He's followed people from the circus before, watched them whip animals and take them to the back and put bullets in their head when they became too lame to work. Watched them be thrown into massive piles and burned to ash, "so they won't come back."]
[They leave, come back with a body bag ready to take his father, but he's already dragged his father's corpse into the wilds outside their cabin, dug a small trench with his shovel, and used the last of their heater's fuel to burn him to char. He tells the Vory that he will be the knife that cuts like his father would not, if they will keep him fed and warm tonight.]
[He becomes a grave digger for them at the circus, doing the same each day. Horrific business, but he is a tool, and this is what he must do to stay in their shed as the White Vory utterly claim this town. Over years, they dabble in biorigging to fake unbelievable performances, though they need someone willing to not only command them, but to jump in for it to be as realistic as possible for their discerning clientele. Again, Rogozhin volunteers. All that is on his mind is to become useful so as not to be discarded. He is a tool using tools, wearing these still-breathing beasts as fur to shield him from the cold. As a teenager, he accepts an RCC implant and learns to ride the smuggled CASTs and STIRRUPs they can get their hands on. When he is not performing, he is again digging graves. He is forcing animals whose bodies he experiences as his own into cages, bleeding and hungry, and burying eyes he had himself seen through when they fall. You take care of tools when they are useful and discard them when they break, after all.]
[He spends a lot of time there at the graves. He imagines himself in their corpses, still seeing behind their eyes. And with time, he eventually sees horrible and rotting spirits laying claim to that cloyingly spoiled meat, those in large piles he cannot incinerate in time. He is barely afraid, and commiserates with the phantoms. He tells them he too has seen the world from behind those eyes, and in this, they are bonded on pleasant terms.]
[Nonetheless, this too, he believes, can be a tool. He does not question the why, but merely the how. He studies such things in the rays of fleeting light before he is interred in his lukewarm cubby.]
[Zhizn Volkovi is a princess, doesn't much like her - she is a tool in the way a Stradivarius violin is an instrument, coddled and caged and ideally unscuffed. When she escapes, he sees an opportunity to move beyond his station. With time, he will graduate from being a tool entirely, if he can use the ones he has well enough.]
Narrative Significant Qualities
Positive
- Everything is a Tool - (Spectral Warden / Restricted Gear [CAST]) - When you are born into the lesser caste of a brutal syndicate, you very swiftly learn the value of your life, and especially the lives of those around you. All creatures, Man, Beast, and Spirit alike, are tools to be honed and used in the climb toward freedom. The only way to not be used is to use in turn.
Negative
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
Crashing Footfalls | sleevey | High | 7 November 2085 | |
Weapon of the New Millenium | Lemon | High | 14 October 2085 | |
Broken Vow | Asmodeus | Hail to the Pumpking | Medium | 12 October 2085 |
Purity At Any Cost | Asmodeus | Hail to the Pumpking | Medium | 5 October 2085 |
Midnight Disappearance | LHOG | The Midnight Hands | High | 24 September 2085 |
Affiliations
Contacts
Note the difficulty on Vlad to actually get, may have to request runsContact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
PLACEHOLDERS AND POTENTIAL CONTACTS | Contact Not Found. Please create contact using Template:Contact. | 1 | You may also see User:Free Sprite for bot instructions. | Even | ||
Akilina Mikhailov | 4 | 1 | Fixer | Chrome Enthusiast Fixer | Eccentric Equipment Enthusiast, Cyber-Fashionista, Kovert Ops, The Drug Trade, Tattoo Artist | Even |
Vlad | 4 | 1 | Fixer | Former Sovetnik | Hard To Reach, Sweet Tooth, Old Fashioned, Underworld Contacts, Friends Across The Pond, Hardened Criminal | Even |
Relationships with NPCs
- PLACEHOLDER: WIP
Organizations and Reputation
Allies
Faction | Reputation | Related Run(s) |
---|---|---|
White Vory | 0 | TBD |
Enemies
Faction | Reputation | Related Run(s) |
---|---|---|
Red Vory | 0 | TBD |
Street Cred
- N/A
Notoriety
- N/A
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
---|---|
1 | WIP |
3 | WIP |
6 | WIP |
Shadow Community Table
Threshold | Result |
---|---|
1 | WIP |
3 | WIP |
5 | WIP |
Assensing Table
Saint's essence is somewhat thin and does not extend far beyond her body, though reads as searing hot near her skin. The light around her twists and warps with the heat of her aura, and the audible crack of flames roars within her.
Threshold | Result |
---|---|
1 | WIP |
2 | WIP |
3 | WIP |
4 | WIP |
5 | WIP |
SINs
FAKE NAME (Fake Rating 4, UCAS)
- Fake License (Rating 4)
Appearance
Clothing
Matrix Persona
WIP
Tokens
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
---|---|---|
TBD | WIP | WIP |
Media Mentions
Note
I am completely fine with long term consequences for my characters, as long as it doesn't feel unannounced or forced. Long term changes to a character make more opportunities for interesting roleplay, and so don't be afraid to give them out if they are deserved.