Search by property
Jump to navigation
Jump to search
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Project Aurora + (As a renegade AI with extremely powerful i … As a renegade AI with extremely powerful inbuilt backdoors into many UCAS systems and matrix capability, she is one of the Grid Overwatch Division's priority targets. She may '''only''' be called on for knowledge tests, and only then in the form of asking up to three questions per run. If you ask more than three, you are converged on by G.O.D. and if identified by dispatched forces gain the Wanted Quality (250,000 Nuyen). If you already have Wanted (G.O.D.) and are converged on because of this negative, and are in an area with no SINners, a NeoNet Avenging Angel (R5 145) will be dispatched to your reported location. Treat the thermobaric warhead as an effective rating 85 explosive charge, -1/m, AP -5 against creatures and vehicles. Against buildings, assume it will destroy one city block or large office building. It arrives 2d6 seconds after convergence in an urban area and otherwise travels from the nearest city at Mach 2. This drone is intelligent and will not act as artillery for runners, confirming that targets are in the area and loitering until the connected G.O.D. rigger authorises the strike and switches it to autonomous mode. If you would reach the limit and be converged upon, you may instead pay a number of chips equal to questions asked if that would not put you at loyalty 0 or below.t would not put you at loyalty 0 or below.)
- Aleshanee Yoomee + (As a shaman, Aleshanee fully believes in the coexistence between metahumans and spirits. She will not knowingly aid anyone who abuses the latter or does something which could harm the balance she strives to protect.)
- The Chef + (As a spirit, The Chef requires a payment i … As a spirit, The Chef requires a payment in karma in exchange for their services. They will provide alchemical preparations to fill a vault of ages with a rating equal to the karma paid plus their loyalty with a minimum payment of 2 karma. As well, PCs must provide any normal or refined reagents used in the creation process (Setting the Limit, Advanced Alchemy Compounds, or Adding Your Own Spice); if you wish for the preparations to be fixated, then you'll be required to pay the karma cost for that as well. In the event that they fail to make enough preparations to completely fill a vault on their first set of attempts, then you may purchase additional preparations at a cost 20 drams of reagents in addition to providing the reagents used for Setting the Limit, Advanced Alchemy Compounds, Adding Your Own Spice, and karma for fixation.ng Your Own Spice, and karma for fixation.)
- Wyome Whakan + (As a trusted Salish mafia member, Wyome will not move against her syndicate knowingly. Ghost help you if you manipulate her into it and she finds out. (Let's face it: sooner or later, she ''will''.))
- Hotah Mahkah + (As a trusted Whiteclay mob member, Hotah will not move against his syndicate knowingly.)
- Wapasha Mato + (As a trusted Whiteclay mob member, Wapasha will not move against his syndicate knowingly.)
- Celicy Vist + (The GM rolls in secret a 1d6, if the roll is a one, Celicy will tell the player they are busy playing with Koori. They may even get invited to play a game with Koori via the matrix.)
- True Sulla + (As an exiled Fae, much of the average trou … As an exiled Fae, much of the average troubles of a runner are uninteresting to Sulla. As such, fae don't pay much attention to them, taking a flat -3 to all dicerolls. If one wishes to capture faer full attention and negate this penalty, they must begin an interaction with faer by sharing a secret. This secret can be detailed or abstract, large or small, but it must be interesting. This secret will never count as payment for their services, merely an interesting tidbit.ir services, merely an interesting tidbit.)
- Edouard Napoléon Bonaparte + (As one of the claiment of France, Edouard … As one of the claiment of France, Edouard Napoleon Bonaparte will not give trust to any runners that work for any of his rivals. As such if a runner picked him as a contact he cannot have any tied with any other of the claiment (Marie-Claire d'Orléans or Louis XXII de Bourbon) without burning Napoleon as a contact.on) without burning Napoleon as a contact.)
- Peter Solemnus + (As part of a secret organisation, Peter often goes off the grid for prolonged periods of time. This results in him being rather challenging to get hold of.<br>Always do an availability test for this contact with their connection +3 than normal.)
- Mad + (As the main actor in a Trid Series that is working pretty well, Mad is often unavailable. When you try to contact him roll the contact avaibility like he was a connection rating of +2)
- Jade + (As the main actor in a Trid Series that is working pretty well, Jade is often unavailable. When you try to contact her roll the contact avaibility like she had a connection rating of +2)
- Asahiro Kunitoshi + (Asahiro will not aid you with anything tha … Asahiro will not aid you with anything that he doesn't see benefiting the corporation. If he sends you to do a job, it's because he has a stake in it going in a particular direction. He approves of putting down crime, striking against other corporations or furthering Shiawase's influence, but disapproves of anything that risks his standing, deals with malign, unnatural forces or is of no direct use to Shiawase or himself.s of no direct use to Shiawase or himself.)
- Ashe Vanderline + (Ashe is out to make a profit, and will cha … Ashe is out to make a profit, and will charge a 25% commission (rounded down to the nearest whole number) on any gear acquisition checks that she makes. Through negotiation and haggling it's possible to bring it down to 15% (Ancients members get +2 to their rolls). When trying to get gear off table, roll your negotiation pool against hers (12). If you tie or get higher hits, you have succeeded and can bring the commission down. If not, you failed and must pay the full 25% extra.ou failed and must pay the full 25% extra.)
- Ashen Hand + (Even Ashen Hand himself admits he is a har … Even Ashen Hand himself admits he is a hardass. While he will bond with his team and learn to trust them while on missions, outside of that getting close to him is... difficult. It can be done, but trying to do so without a broken bone is a tedious task. Ashen Hand's loyalty cannot be raised above 2 outside of runs. cannot be raised above 2 outside of runs.)
- Bungee and Boo + (Violence is the mark of an amateur thief. Bungee and Boo are true masters of their craft, and will not knowingly participate in any jobs that involve directly harming other living beings.)
- Bandido + (Bandido is a man of action. If you want him to make Knowledge checks for you, they will be made with a -2 penalty and it will cost you DOUBLE.<br>)
- Amar "Bash" Ruano + (Bash's stint in jail landed him with a cri … Bash's stint in jail landed him with a criminal SIN and all the associated difficulties. He meets with his probation officer twice a week and has his location constantly tracked. He can slip the yoke with a fake SIN but only for a few hours at a time. When calling this contact, the GM rolls 1d6. On a 1 he will not answer, as he is currently in holding over a potential violation. On a 2 he will answer, but be pre-occupied with community service and unable to make any active checks. He will also take a -2 to any active checks lasting more than a few hours due to the constraints of his SIN.w hours due to the constraints of his SIN.)
- Amihan Bayani + (Bayani is a retired-with-honors ensign from the Huk Navy. He's not blindly loyal, but would prefer not to work against his war buddies. He will not work against the Huk if his Loyalty with you is below 4.)
- Gator + (Bayou Bill taught Gator everything he knew … Bayou Bill taught Gator everything he knew. Including combat tactics. When Gator is called for job, roll 1d6 in secret. On a roll of 5 or 6, Gator will fight like Bill did. That means violence, explosions and collateral damage galore. You think you brought him on for a distraction and expect it? Oh no, he went even bigger. This violence may or may not be able to be traced back to you, depending on how evil the GM is feeling., depending on how evil the GM is feeling.)
- Jenny Smokes + (Because she is relatively unknown she has a hard time connecting to hob-nobbers and prissy corporate types. -2 for Networking checks involving high-society.)
- Holly Rogers And Crew + (Before noon, they're sleeping off their hangovers.)
- Shroud + (Sometimes, Alejandra's really just not fee … Sometimes, Alejandra's really just not feeling it. Every day she's around, roll 1d6. Alejandra will be:</br>1: Despondent (All dicepools are halved.) / </br>2: Lethargic (Everything takes twice as long.) / </br>3: Noncommittal (She's just kind of vague and uncertain about everything.) / </br>4-6: Fine.uncertain about everything.) / 4-6: Fine.)
- Theodore Jones + (Theodore will not betray the clan, and if … Theodore will not betray the clan, and if the runners attempt to get him to do so, he will feed them false information to lead them into dire circumstances. If they are loyalty 5 or 6, he will simply refuse outright, in this case, reduce Theodore's loyalty by 1.this case, reduce Theodore's loyalty by 1.)
- Erika Bridger + (Being muddled with mind magic so much, hav … Being muddled with mind magic so much, having her memories constantly erased and replaced, Erika has garnered amnesia that seems to be sticking around. Until it is resolved, her knowledge checks suffer a -2 penatly, as she doesn't remember much of her past. as she doesn't remember much of her past.)
- Benjamin + (Benjamin does not get paid enough for this … Benjamin does not get paid enough for this shit. He's a big strong adept but for some reason, no one fucking pays him enough. If, at the GM's fiat, he's placed in situation's that he's not getting paid enough for, he will just fucking leave. Situations might involve getting shot with multiple bursts of APDS or overwhelming magical threats. If you pay him enough (6000 is a good start), he'll fight harder and stick around.art), he'll fight harder and stick around.)
- Bernie the Spider Boi + (Bernie was severely wounded in his last fight with a bug queen and now only has control of left arm. Because of this he rarely leaves his den and is almost defenseless when he does.)
- Vlad + (Besides the dedicated commlinks he gives to runners on a job, Vlad is notoriously hard to get a hold of.)
- Alfred Bester + (Bester is often busy with his associates' affairs. When contacting Bester for the first time in a run, it may take up to 24 hours for him to initially respond. Roll Edge+Loyalty, each hit subtracts 2 hours from this time.)
- Beatrice Veronica + (She's not interested in "fraternizing" wit … She's not interested in "fraternizing" with runners, viewing most as just business. Good they buy her guns, she doesn't mind selling them even forbidden ones as long as they pay, but more? Try harder, chummer. Her Loyalty cannot be raised above 3 outside of a private run advancing her career or getting her an interesting gun. career or getting her an interesting gun.)
- Liudmila + (Always make an Availability Test for this Contact with their Connection +3 than normal.)
- Galina Amirov + (Galina’s Loyalty can not be raised above 3, outside of a private run.)
- Amelia "Millie" Carter + (Between 10am and 10pm, Millie is unavailable to answer your comm call. You could always head over, or wait a while and see if she calls you back on break.)
- Charlotte Valdez + (Between her demanding career and dealing w … Between her demanding career and dealing with her disaster of a brother, doing favors for shadowrunners isn't exactly at the top of Charlotte's to-do list. Every time Charlotte provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.ice is multiplied by the resulting number.)
- Alexander Tyrell Gates + (Between his work at Microdeck and his constant do-goodery, Tyrell Gates is a busy, busy man. Always make an Availability Test for Alexander Tyrell Gates with his Connection +3 than normal.)
- Captain Boomerang (Contact) + (Between his work for the City Watch, training, his girlfriend, training, spending half his time recovering from drain, and training, he tends not to always be available. Always do an availability test for this contact with their connection +3 than normal.)
- Norville Craddock + (The Vatican wants Craddock eliminated, due to his knowledge of their Aquinae vaults and their contents.)
- Roxxy Sparks + (Between partying, playing gigs, keeping up with her duties as a member of the Halloweeners, and the occasional bit of working as a joytoy, Roxxy is a busy woman. Always make an Availability Test for Roxxy with her Connection +3 than normal.)
- Treasa ke'Vedryn + (Mortals pass in the blink of an eye. Easy to use, hard to care for. To stand out, you have to shine. CDP/RVP costs to raise contact loyalty are doubled.)
- Biggie Cheesecake + (Biggie Cheesecake is the largest earner in all senses of the term. Always make an Availability Test for this Contact with their Connection +3 more than normal.)
- "CIA Bill" Cooper + (Bill's loyalty can not be raised above 3, outside of a private run.)
- Sgt. Billy Butcher + (Billy is kind of an asshole and might not … Billy is kind of an asshole and might not respond when you contact him. The GM rolls a 1d6. If the roll is a one, the contact will just ignore you and not return your call for the remainder of the run or 2x the normal delivery time of the item you were trying to aquire.ime of the item you were trying to aquire.)
- Bratwurst Billy + (Billy’s Bratwursts is open during the entire dock shift, give or take 30 on each end. Treat his Connection as if it were three higher for the purposes of Contact Availability Tests.)
- Black Paladin + (Black Paladin does bounty work all over the world - there's no guarantee he's going to be nearby. Always do an availability test for this contact with their connection +3 than normal.)
- BobbieJo McShane + (BobbieJo does not play well with others. Increase social thresholds by 1 and treat any social glitch with BobbieJo as a critical glitch.)
- Boozeman + (Boozeman cannot have his connection raised, the less connected he is, the better.)
- Boy + (Boy loves to follow those who have him as a contact, though he will not lift a finger unless you give him a chip first.)