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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Ashen Hand + (Even Ashen Hand himself admits he is a har … Even Ashen Hand himself admits he is a hardass. While he will bond with his team and learn to trust them while on missions, outside of that getting close to him is... difficult. It can be done, but trying to do so without a broken bone is a tedious task. Ashen Hand's loyalty cannot be raised above 2 outside of runs. cannot be raised above 2 outside of runs.)
- Bungee and Boo + (Violence is the mark of an amateur thief. Bungee and Boo are true masters of their craft, and will not knowingly participate in any jobs that involve directly harming other living beings.)
- Amar "Bash" Ruano + (Bash's stint in jail landed him with a cri … Bash's stint in jail landed him with a criminal SIN and all the associated difficulties. He meets with his probation officer twice a week and has his location constantly tracked. He can slip the yoke with a fake SIN but only for a few hours at a time. When calling this contact, the GM rolls 1d6. On a 1 he will not answer, as he is currently in holding over a potential violation. On a 2 he will answer, but be pre-occupied with community service and unable to make any active checks. He will also take a -2 to any active checks lasting more than a few hours due to the constraints of his SIN.w hours due to the constraints of his SIN.)
- Amihan Bayani + (Bayani is a retired-with-honors ensign from the Huk Navy. He's not blindly loyal, but would prefer not to work against his war buddies. He will not work against the Huk if his Loyalty with you is below 4.)
- Gator + (Bayou Bill taught Gator everything he knew … Bayou Bill taught Gator everything he knew. Including combat tactics. When Gator is called for job, roll 1d6 in secret. On a roll of 5 or 6, Gator will fight like Bill did. That means violence, explosions and collateral damage galore. You think you brought him on for a distraction and expect it? Oh no, he went even bigger. This violence may or may not be able to be traced back to you, depending on how evil the GM is feeling., depending on how evil the GM is feeling.)
- Jenny Smokes + (Because she is relatively unknown she has a hard time connecting to hob-nobbers and prissy corporate types. -2 for Networking checks involving high-society.)
- Holly Rogers And Crew + (Everything will have a pirate theme, whether you like it or not.)
- Shroud + (Sometimes, Alejandra's really just not fee … Sometimes, Alejandra's really just not feeling it. Every day she's around, roll 1d6. Alejandra will be:</br>1: Despondent (All dicepools are halved.) / </br>2: Lethargic (Everything takes twice as long.) / </br>3: Noncommittal (She's just kind of vague and uncertain about everything.) / </br>4-6: Fine.uncertain about everything.) / 4-6: Fine.)
- Theodore Jones + (Theodore will not betray the clan, and if … Theodore will not betray the clan, and if the runners attempt to get him to do so, he will feed them false information to lead them into dire circumstances. If they are loyalty 5 or 6, he will simply refuse outright, in this case, reduce Theodore's loyalty by 1.this case, reduce Theodore's loyalty by 1.)
- Erika Bridger + (Being muddled with mind magic so much, hav … Being muddled with mind magic so much, having her memories constantly erased and replaced, Erika has garnered amnesia that seems to be sticking around. Until it is resolved, her knowledge checks suffer a -2 penatly, as she doesn't remember much of her past. as she doesn't remember much of her past.)
- Benjamin + (Benjamin does not get paid enough for this … Benjamin does not get paid enough for this shit. He's a big strong adept but for some reason, no one fucking pays him enough. If, at the GM's fiat, he's placed in situation's that he's not getting paid enough for, he will just fucking leave. Situations might involve getting shot with multiple bursts of APDS or overwhelming magical threats. If you pay him enough (6000 is a good start), he'll fight harder and stick around.art), he'll fight harder and stick around.)
- Bernie the Spider Boi + (Bernie was severely wounded in his last fight with a bug queen and now only has control of left arm. Because of this he rarely leaves his den and is almost defenseless when he does.)
- Vlad + (Besides the dedicated commlinks he gives to runners on a job, Vlad is notoriously hard to get a hold of.)
- Alfred Bester + (Bester is often busy with his associates' affairs. When contacting Bester for the first time in a run, it may take up to 24 hours for him to initially respond. Roll Edge+Loyalty, each hit subtracts 2 hours from this time.)
- Beatrice Veronica + (She's not interested in "fraternizing" wit … She's not interested in "fraternizing" with runners, viewing most as just business. Good they buy her guns, she doesn't mind selling them even forbidden ones as long as they pay, but more? Try harder, chummer. Her Loyalty cannot be raised above 3 outside of a private run advancing her career or getting her an interesting gun. career or getting her an interesting gun.)
- Liudmila + (Always make an Availability Test for this Contact with their Connection +3 than normal.)
- Galina Amirov + (Galina’s Loyalty can not be raised above 3, outside of a private run.)
- Amelia "Millie" Carter + (Between 10am and 10pm, Millie is unavailable to answer your comm call. You could always head over, or wait a while and see if she calls you back on break.)
- Charlotte Valdez + (Between her demanding career and dealing w … Between her demanding career and dealing with her disaster of a brother, doing favors for shadowrunners isn't exactly at the top of Charlotte's to-do list. Every time Charlotte provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.ice is multiplied by the resulting number.)
- Alexander Tyrell Gates + (Between his work at Microdeck and his constant do-goodery, Tyrell Gates is a busy, busy man. Always make an Availability Test for Alexander Tyrell Gates with his Connection +3 than normal.)
- Captain Boomerang (Contact) + (Between his work for the City Watch, training, his girlfriend, training, spending half his time recovering from drain, and training, he tends not to always be available. Always do an availability test for this contact with their connection +3 than normal.)
- Norville Craddock + (The Vatican wants Craddock eliminated, due to his knowledge of their Aquinae vaults and their contents.)
- Roxxy Sparks + (Between partying, playing gigs, keeping up with her duties as a member of the Halloweeners, and the occasional bit of working as a joytoy, Roxxy is a busy woman. Always make an Availability Test for Roxxy with her Connection +3 than normal.)
- Treasa ke'Vedryn + (Mortals pass in the blink of an eye. Easy to use, hard to care for. To stand out, you have to shine. CDP/RVP costs to raise contact loyalty are doubled.)
- Biggie Cheesecake + (Biggie Cheesecake is the largest earner in all senses of the term. Always make an Availability Test for this Contact with their Connection +3 more than normal.)
- "CIA Bill" Cooper + (Bill's loyalty can not be raised above 3, outside of a private run.)
- Sgt. Billy Butcher + (Billy is kind of an asshole and might not … Billy is kind of an asshole and might not respond when you contact him. The GM rolls a 1d6. If the roll is a one, the contact will just ignore you and not return your call for the remainder of the run or 2x the normal delivery time of the item you were trying to aquire.ime of the item you were trying to aquire.)
- Bratwurst Billy + (Billy’s Bratwursts is open during the entire dock shift, give or take 30 on each end. Treat his Connection as if it were three higher for the purposes of Contact Availability Tests.)
- Black Paladin + (Black Paladin does bounty work all over the world - there's no guarantee he's going to be nearby. Always do an availability test for this contact with their connection +3 than normal.)
- BobbieJo McShane + (BobbieJo does not play well with others. Increase social thresholds by 1 and treat any social glitch with BobbieJo as a critical glitch.)
- Boozeman + (Boozeman cannot have his connection raised, the less connected he is, the better.)
- Boy + (Boy loves to follow those who have him as a contact, though he will not lift a finger unless you give him a chip first.)
- Alexander-James Brodrick Johnson III + (Brodie J spends all of his time at various … Brodie J spends all of his time at various clubs, pumping his body full of every substance he can, so recovery periods are rough. When contacting Brodie J before 6PM in-game, roll 1d6, on a 5 or 6, he answers. Otherwise he is completely zonked out and can't help you. completely zonked out and can't help you.)
- Bubblegum + (Bubblegum has no loyalty to the Haven. She's got customers and better customers. She never offers a SIN or service for free or reduced price. If you need it faster or better, you pay more--it doesn't matter WHAT you're doing or what your loyalty is.)
- Cabinet Man + (Cabinet Man is unable to move due to requi … Cabinet Man is unable to move due to requiring a massive life support machine to survive, and so he cannot do anything in meatspace at all. He may require you to perform some task in meatspace in order to complete a favor you ask of him, at the GM's discretion, and this should not incur a discount for this reason alone nor count as doing a favor for him. alone nor count as doing a favor for him.)
- Cairn + (Cairn is preternaturally aware of when he has been wronged. Cairn loses an extra chip anytime he lowers in chips. Assume he is very prone to negative chips.)
- Camila "Novicio" Sanchez + (Camilla is new to this work and has far to … Camilla is new to this work and has far too little experience for it. Therefore, it happens that she does things wrong. When contacting her, the GM secretly rolls a d6. If they roll a 1 Camilla will make a mistake (like wanting too much for it, or giving wrong informations).uch for it, or giving wrong informations).)
- Candlejack + (Candlejack's talented when it comes to his … Candlejack's talented when it comes to his ability to dig up dirt. Unfortunately, whiny rich people stop for no man; when it comes to more in-depth searches, he often gets pulled away from his deep dive to go do his actual job. When tapped to provide information, the GM rolls a d6 in secret. If it comes up as a 1, Candlejack is interrupted by his work as a security rigger, and ends up leaving out important details or providing inaccurate information as a result.viding inaccurate information as a result.)
- David Squire + (Captain Squire will refuse to assist crimes against law-abiding target. Even if that target is an MCT building that is allegedly performing unethical extralegal experiments - the heat on Squire isn't worth the trouble.)
- Carter Stevens + (Carter is not used to social mobility and has no skill for it. Requires thematics approval to improve the connection above 3, and a dedicated run to improve above 6.)
- Cascade + (Cascade is very proud of her skills, but t … Cascade is very proud of her skills, but the only way to test them is to put them at risk. When using her services, make a group Edge check with a threshold of 4, on a failure Cascade has pushed her luck too far and some consequences come up, be that a check of her vehicle or something else, up to GM discretion.le or something else, up to GM discretion.)
- That's the Spirit! + (Casey considers herself a method actor. If … Casey considers herself a method actor. If not carefully checked, the task or idea asked of her might "evolve" in a direction that she feels is either more effective, interesting or profound. Sometimes she even remembers to call back to update the team without needing to be called back.he team without needing to be called back.)
- Cassandra Withers + (Cassandra is a Mantis Nymph Spirit (Maskin … Cassandra is a Mantis Nymph Spirit (Masking with 18 dice as a Magic 3 Adept). She'll help you only if it furthers her own interests somehow (you're way too small to be much concern for her). Just calling her can cause a run complication with the FBI at GM Fiat. run complication with the FBI at GM Fiat.)
- Cassandra Black + (Cassandra is currently being "protected" i … Cassandra is currently being "protected" in an Ancients safehouse while she can provide useful information. Cassandra cannot perform active checks or obtain gear. If Cassandra's connection is raised by an Ancients member or through interactions with an NPC, this quality may be removed while adjusting no other aspects. removed while adjusting no other aspects.)
- Celicy Vist + (The GM rolls in secret a 1d6, if the roll is a one, Celicy will tell the player they are busy playing with Koori. They may even get invited to play a game with Koori via the matrix.)
- Chantal Houellebecq + (She genuinely believes in what EVO tells h … She genuinely believes in what EVO tells her. She and her family owe the mega a lot. If you contact her during a run and use the information provided to work against them, roll a Loyalty check. If it fails, she immediately burns you. If it succeeds, you owe her a chip to re-earn favor with her. owe her a chip to re-earn favor with her.)
- Charli Relford + (Charli is a reporter first and foremost, w … Charli is a reporter first and foremost, which means that if something you say could give her a story, she's going to make a story out of it. She will constantly press for information, and may not help you out if you refuse to give it. When a runner gives Charli information that may reveal the team's involvement, roll 1d6 per point of loyalty, with 2 hits, she will keep you out of the story, with no hits, you will receive +1 Public Awareness, and on a glitch or crit glitch, you will gain +1 Notoriety.r crit glitch, you will gain +1 Notoriety.)
- Charlotte Lindburgh + (Charlotte is a busy entrepreneur. Between 8 AM and 8 PM, make an Availability Test for Charlotte with Connection +3.)
- Charon + (Charon and Crescent-Slash aren't just memb … Charon and Crescent-Slash aren't just members of the Lodge. They're true believers that within the ranks of this shadowy organization they can change the future of the world towards prosperity. They will under no circumstances work to undermine the Lodge's influence -- the only exception is occasionally turning a blind eye for greedy self-serving members' attempts for personal gain, not the Lodge's gain.s for personal gain, not the Lodge's gain.)
- Iyaki + (People with a loyalty 2 or higher must use Iyaki at least once every other run, or they will loose 1 loyalty.)
- Chitin + (Chitin is incredibly difficult to get a hold of. Always roll Availability when contacting her during a run and treat her Connection as 4 higher than usual.)