Search by property
Jump to navigation
Jump to search
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Johan Liebert + (With a prejudice against mundane people, a … With a prejudice against mundane people, as such any time a subject comes up related to the mundane, he suffers. Helping, hindering, as long as the subject themselves is mundane, or an awakened character is asking about a mundane character, they suffer a -2 penalty to all dicepool checks.uffer a -2 penalty to all dicepool checks.)
- Svyeta + (With her past, she is always weary of gett … With her past, she is always weary of getting tangled in again with the big Y. She will be incredibly weary of doing stuff with/against Shiawase and Renraku, and will outright refuse to get involved in anything that concerns MCT or the Yakuza itself even tangentially.CT or the Yakuza itself even tangentially.)
- Shi Hakase + (Shi is always busy on either their own exp … Shi is always busy on either their own experiments, or pre-paid assignments from a wide array of less-legitimate clients. As such, free time for runners is a premium, and if help is offered, it usually has a additional cost.</br>{Roll loyalty at a threshold of 3(2 if in person) to see if Shi is currently assigned to a clients task. A increased threshold at the GMs discretion (Example, working with uninteresting clients) can be chosen alongside to see if Shi requires additional aid/resources to offer their assistance.} aid/resources to offer their assistance.})
- Ticket Agent + (Without speaking the language, you'll neve … Without speaking the language, you'll never really get to know each other.</br>This contact can understand English but will only speak to runners in Russian.</br>Unless fluent, subtract 1 from this contact's effective loyalty for each rank below 6 your character has in Russian.ank below 6 your character has in Russian.)
- Lord Aubrey Darling + (Lord Darling has been cosplaying as a gent … Lord Darling has been cosplaying as a gentle old blue-blood for so long that he has (mostly) become one. He’s old and sentimental and doesn’t take kindly to rough language or impatience. He operates on his own clock, unless you can speed him along. To conduct business with Lord Darling requires a successful Etiquette (1) test otherwise it takes twice as long as it would otherwise.takes twice as long as it would otherwise.)
- Wong Fang + (Wong Fang will not betray Wuxing, and even the implication that you might be working against the company will make her refuse to assist you and at worse, actively inform the corporation of you.)
- Von Neumann + (Letting anyone that isn't on Von Neumann's contact list know of its existence is forbidden. If a PC tells or shows others evidence of Von Neumann's existence, it will burn the character as a contact.)
- Mother of Mayhem + (Wrangling a gang of hyperactive pyromaniac … Wrangling a gang of hyperactive pyromaniacs is busy work, especially when she's pulling double duty recruiting new underlings and rebuilding after a recent raid by the Ancients. Her gang comes first, roll a 1d6 when contacting Mother of Mayhem: on a 1, she is unavailable for the next 1d6 hours.she is unavailable for the next 1d6 hours.)
- Wusan + (Wusan is bound to the waters that they serve; namely the Pacific Ocean. They can respond to those who have the capability of contacting them from any point within those waters, but cannot leave them.)
- X + (X is reclusive to a fault, preferring digi … X is reclusive to a fault, preferring digital interactions to physical ones. Only those with a Loyalty 5+ can physically visit them. The only exception is a character with Corporate Pariah or Wanted qualities relating to Aztechnology, even then, they must have Loyalty 4+. Gear is delivered via dead drop only. 4+. Gear is delivered via dead drop only.)
- X-POS-A + (If a runner tells X-POS-A tells them something that might make a good scoop, immediately make a test of loyalty. On a failure, the information will end up on her newsblog in one form or another, even if garbled through her usual... style.)
- Xaela + (Xaela distrusts humans, elves, and anything else without tusks, horns, or a single eye. Unless you are a Trog, raising her loyalty costs CDPx4.)
- Xyvis + (Xyvis is still new to commlinks. And to ha … Xyvis is still new to commlinks. And to having a metahuman form. And to carrying things. When called, make a Loyalty + Edge (2) Test. Failure means she isn't around her commlink, and might not be for hours to come (GM Discretion). Alternate methods of contacting her, such as through spirit communication or by physically searching for her, can bypass this.ically searching for her, can bypass this.)
- Ara Yeou + (Yeou isn't the type to stay in one place for very long, and she sometimes forgets to charge or is otherwise parted from her commlink. Always make an Availability Test for this Contact with their Connection +3 than normal.)
- Yorshka Val + (Yorshka is not known for her subtlety. When utilized, roll a 1d6. On a 1, the actions Yorshka takes are obvious and are easily traceable back to you.)
- Warden + (Warden has a lot on his hands between mode … Warden has a lot on his hands between moderation and vetting the information that comes through Watchtower—you just aren't that important to him yet. Sorry. Warden doesn't add Loyalty to Knowledge, Active, Gear, or Networking tests if his Loyalty is 3 or less.working tests if his Loyalty is 3 or less.)
- Bilge-Rat Jones + (You probably don't want to smuggle yourself or anything else with this guy. He's not named Bilge-Rat for nothing.)
- Sister Mary Gunrunner + (Always louder than it needs to be, always … Always louder than it needs to be, always rougher than you remember. Roll a 2d6, and refer below to see the result.</br></br></br>3 - 6: She's on smoke break, but she'll still help you out. Whatever she's doing for you, it takes double the normal time.</br></br>7 - 9: She's in a very bad mood over some nonsense, and she charges you a chip just for the call. Now what do you want?</br></br>10 & 11: Lucky you called! She needs you to do something for her on the run, decided by the GM. Complete your new secondary objective or pay a chip.</br></br>2 or 12: You've got great timing, because she happens to be free. Sister Mary Gunrunner helps you out as normal.cause she happens to be free. Sister Mary Gunrunner helps you out as normal.)
- Lieutenant-Colonel Chantale Dutreil + (You want a service from Chantal ? Good that will always cost a chip, you can take as many chip as you want until her loyalty reach 0 at this point, she'll ask a favor right off the bat in exchange of her service.)
- Zenny + (Zenny's his own favorite patient, and can … Zenny's his own favorite patient, and can usually be found performing questionably safe operations on himself. When making an availibilty test with this contact, roll 1d6. On a 5 or a 6, Zenny will be in the middle of surgery and unable to perform any active checks. He'll also probably be high on redmesc, as he thinks it helps him operate better. as he thinks it helps him operate better.)
- Zero Chill + (Zero has a gambling problem, far beyond ju … Zero has a gambling problem, far beyond just owing a few customers some money he's deep in debt to the Yakuza and potentially more unsavoury characters. He can barely afford the juice on these debts and often demands payment from runners, or he will offer up need-to-know information about Runners, and the runs they are on, to his loan sharks in order to buy himself some time. sharks in order to buy himself some time.)
- Amadou Zheng + (Zheng doesn't quite get the idea that shad … Zheng doesn't quite get the idea that shadowrunners are freelancers. When you take a job from him you are his employee, and can expect to be treated as well as your average unpaid intern. Anything that you can do he can do better, and he'll always be ready to give helpful "advice" that he expects to be followed exactly. If- god forbid- you bruise his ego, you must make it up to him with a long, sycophantic apology. If you refuse, lose one loyalty. If loyalty drops to zero in this way, you will be burned and have your information sold to the highest bidder.ur information sold to the highest bidder.)
- Mr Handy + (always make an Availability Test for this Contact with their Connection +3 than normal.)
- D'Artagnan + (always make an Availability Test for this Contact with their Connection +3 than normal.)
- Hank + (always make an Availability Test for this Contact with their Connection +3 than normal.)
- G01bez and 0-MUS + (g01bez is very protective of 0-MUS, and as … g01bez is very protective of 0-MUS, and as such will not place her in unnecessary danger. If asked to perform a task in an unusually dangerous situation as determined by the GM by a runner with loyalty 3 or lower, it is refused with their apologies. As a baseline, assume the threshold is something that would put the pair in direct contention with an organization of Connection 2 or higher, although other situations may also apply. although other situations may also apply.)
- Kurukuru + (services may take longer. Every time the Contact provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.)
- Jackie P + (the GM rolls a 1D6 in secret. If the roll … the GM rolls a 1D6 in secret. If the roll is a one, the contact will say, with complete confidence, that they will do the request or that they have the right information. They will then flake out or their information will be wrong. They will say they got the gear, then accidentally sell it to another person.en accidentally sell it to another person.)
- Aniela + (the GM rolls a 1D6 in secret. If the roll a one, The contact cannot be reached, She's busy being a tourist.)
- "Shokunin" Danill + (this is someone who doesn’t think that the … this is someone who doesn’t think that their contacts are runners and doesn’t understand the whole runner thing. If they find out you are a runner, immediately make a Test of Loyalty. If you fail the Test of Loyalty, they will think you are a terrorist, burn you and contact law enforcement. If you succeed in a Test of Loyalty, they will be willing to listen to you explain yourself and even help you leave the runner life.f and even help you leave the runner life.)
- Émeraude + (Émeraude is selective about who she works with. Notoriety has a double penalty when dealing with this contact. Subtract twice the runner's Notoriety from any check she is asked to do.)
- ʔáylx + (ʔáylx took an oath when he became a doctor … ʔáylx took an oath when he became a doctor. When he followed it, he was shunned by those who profited from the lives he was told not to save. In spite of this, and his subsequent time in the Shadows, he still adheres to a code of his own; while it is impossible to "do no harm" in the Sixth World, ʔáylx believes that everyone, regardless of who they are, has the right to medical attention regardless of who they are. This has led to him saving the lives of his worst enemies only for them to try to kill him the second they were able, but he still remains strong in his conviction; "As long as life has a way to continue, it is worth saving." When presented with a sick or injured person, ʔáylx will always attempt to aid them in whatever ways are necessary, regardless of the personal cost. If he deems himself unqualified to assist them, he will attempt to notify someone who is, and ensure that the patient remains in a savable state until said someone arrives. He will do anything he can to prevent harm from coming to anyone in his presence, and will only resort to violence if it is to protect a patient; even then, all this does is create another patient. For instance, if he was attempting to save a stab wound victim and the stabber attempted to get past him and finish the job, he might knock said stabber out, but he would still evaluate them for a concussion and give them the according treatment afterwards. If he violently causes the death of a person or believes he has, he will not leave his home for 1d4+1 days; he will also decline all calls from PCs with Loyalty 3 or lower. If his attempted treatments inadvertently cause the death of a patient, this increases to 1d6+1 days. Additionally, he will not give, sell, or administer drugs that are not absolutely necessary for his patients, nor will he use any kind of drug recreationally (with the exception of caffeine; he loves his tea). exception of caffeine; he loves his tea).)