Difference between revisions of "Sinister"

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==Narrative Significant Qualities==
==Narrative Significant Qualities==


===Addictions (Mild) (Kamikaze, Psyche)===
=== Common Sense ===
 
* A big part of how he's still alive.
 
===Addictions (Mild) (Kamikaze, Psyche) ===


*He needed the edge.
*He needed the edge.

Revision as of 05:11, 9 April 2020

Sinister
Sinister2.png
B&E Street Sam
Sneaky, Shooty, Stabby
PlayerSeeminglySeamless
MetatypeHuman
Street Cred0
Notoriety0
Public Awareness0
Titles and Awards0
CDP30
D.O.B.3rd March 2059
Age30
Folder[1]
Priority
Metatype - C
Attributes - E
Magic/Resonance - E
Skills - A
Resources - A


Character Information

Summary

A well dressed and sneaky career criminal, rarely seen without his ballistic mask. Without his augmentations his build would be unimpressive, and even with them only his dominant left arm is notably strong. Skilled with multiple firearms and at opening locks.

Goals

Attain a life of luxury: Sinister started with next to nothing, and wants to end with a very sizeable something.
Also, impressing someone with a magic trick would be nice.

Background

Grew up as a pickpocketing urchin in Redmond, drifting between several small time gangs. Being unnoticed kept him alive, so he worked hard to get good at it. This allowed him to commit more and more crime, which through a series of improbable circumstances resulted in an dead courier and a Barrens kid with a very valuable suticase.

And even more unlikely: he managed to spend his newfound wealth fairly wisely.

Now running the shadows with a flash set of limbs, he's looking to put that past well behind him.

Narrative Significant Qualities

Common Sense

  • A big part of how he's still alive.

Addictions (Mild) (Kamikaze, Psyche)

  • He needed the edge.

Allergy (Uncommon, Moderate) (Fur)

  • Cats, dogs, expensive coats. Things Sinister has learned to avoid.

Social Appearance Anxiety

  • Sinister wants to bury his past, and can't stand the thought of someone thinking he looks like an unkept street kid.

Run History

NameGMMetaplotThreatDate of Run
Evidence CheckChrisst111Medium9 July 2081
Back With A VengeanceGravitySweet Sweet RevengeMedium18 June 2081
Scare PackageOBHigh11 June 2081
Trials of a Tunnel ManOBMedium6 June 2081
Real Men Use CouponsSedatedAliceHigh5 June 2081
Marvelous Beasts and Where to Find ThemDocMcGuffins31 May 2081
Through The City And Over The Flows To Salish We GoAurora24 May 2081
Something's Rotten in TacomaKryosite22 May 2081
D-UPPillare21 May 2081
A Treatise on the Logistics of Farming and Land ManagementAtlatlThe Farm and The Furious15 May 2081
The Battle of SolaceDarklordiablo
MadMan
Torq!
Project Insight14 May 2081
Libre NachoDoc5 May 2081
Troll Killer KillersOptimismBeast21 April 2081
Gotta Get the CashPillare18 April 2081
PotholderzPillare13 April 2081

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Sayer 2 1 Fixer Unawakened Magician Kids Love Him, Small-Time Infobroker, Houdini But For Buildings Even
Anything Andy 6 1 Generalist Generalist Smuggler, Black Market Rumors, Trog-Net, Bootleg Electronics, Bootleg Cyberware, Bootleg Weapons, Bootleg Armor Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Shadow Community Table

SINs

Raymond Teller (R4) - Firearms, Restricted Augmentations, Bounty Hunter

Appearance

A well dressed career criminal, rarely seen without his ballistic mask. Treads lightly. Without his augmentations his build would be unimpressive.

In spare moments, he enjoys praticing sleight-of-hand. May attempt to play a card trick on someone nearby.

Clothing

Matrix Persona

Media Mentions

ShadowGrid Profile Comments