Difference between revisions of "Pump King Jack"
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Sometime in the past, none really know when, a lone nightmare spirit got trapped on the Metaplane of Man. No-one knows how he ended up there, but over time he began adjusting to his surroundings. What at first was inhumane greed and horror began filling a more humane mold. While still prone to mutation and volatile, Pump King Jack is an anomalous middle ground of shadow and man-spirits. His innate thirst to cause and spread terror in his victims has taken a turn, spurred on by his belief that by terrifying people to their very core he's giving their lives meaning. Without sorrow, there is no joy. Without fear, there is no security. Everything must have its opposite and Jack couldn't be happier to be the boogeyman that the Sixth World should check for under their beds before going to sleep. To this end, he's begun eyeing Halloweeners for adoption as his personal pupils in the art of fear. Jack's end game is to create a never-ending all year long Halloween across the entire planet where fear is something to be celebrated and terror will only fuel the joy of everyday life. | Sometime in the past, none really know when, a lone nightmare spirit got trapped on the Metaplane of Man. No-one knows how he ended up there, but over time he began adjusting to his surroundings. What at first was inhumane greed and horror began filling a more humane mold. While still prone to mutation and volatile, Pump King Jack is an anomalous middle ground of shadow and man-spirits. His innate thirst to cause and spread terror in his victims has taken a turn, spurred on by his belief that by terrifying people to their very core he's giving their lives meaning. Without sorrow, there is no joy. Without fear, there is no security. Everything must have its opposite and Jack couldn't be happier to be the boogeyman that the Sixth World should check for under their beds before going to sleep. To this end, he's begun eyeing Halloweeners for adoption as his personal pupils in the art of fear. Jack's end game is to create a never-ending all year long Halloween across the entire planet where fear is something to be celebrated and terror will only fuel the joy of everyday life. | ||
What could go wrong, right? | |||
'''What could go wrong, right?''' | |||
==Aspects Description== | ==Aspects Description== |
Revision as of 15:19, 22 January 2021
File:PumpKingJack.png | |
Halloweener Usurper | |
---|---|
Nightmare of Man | |
Contact Owner | Archdevil_Asmodeus |
Connection | 4 |
Public Contact? | No |
Archetype | Custom(N,K,A,G) |
Location | Redmond Barrens |
Metatype | Free Spirit |
Sex | None; male voice. |
Age | N/A |
Preferred Payment Method | Services (Shadowrunning) |
Hobbies/Vice | Terrorizing the living! |
Personal Life | Single |
Faction | None... yet. |
Aspects | Herald of Halloween Extraplanar Spirit Savvy Hella Halloweeners Goodnatured Guide Formula One Ritualist |
Overview
Sometime in the past, none really know when, a lone nightmare spirit got trapped on the Metaplane of Man. No-one knows how he ended up there, but over time he began adjusting to his surroundings. What at first was inhumane greed and horror began filling a more humane mold. While still prone to mutation and volatile, Pump King Jack is an anomalous middle ground of shadow and man-spirits. His innate thirst to cause and spread terror in his victims has taken a turn, spurred on by his belief that by terrifying people to their very core he's giving their lives meaning. Without sorrow, there is no joy. Without fear, there is no security. Everything must have its opposite and Jack couldn't be happier to be the boogeyman that the Sixth World should check for under their beds before going to sleep. To this end, he's begun eyeing Halloweeners for adoption as his personal pupils in the art of fear. Jack's end game is to create a never-ending all year long Halloween across the entire planet where fear is something to be celebrated and terror will only fuel the joy of everyday life.
What could go wrong, right?
Aspects Description
Aspect | Description |
---|---|
Astral Taint | Having Jack personally help with anything will taint your character's aura for the remainder of the run and make other spirits wary of you. This usually extends to Awakened NPCs as well; madmen and shadow cultists are exempt from this. |
No Mercy | Despite his jovial nature and redefined perspective on metahumanity, Jack is still at his core a shadow spirit and feels little empathy or remorse, choosing to concentrate on his own goals. He'll refuse to do any contact services at all, regardless of reason, if you're less than even in chips with him. Even or positive chips will remedy this! |
Fearmonger | When it comes to getting people so scared they'll tell you anything, this guy has it on lock. Need ideas? Get in touch. |
Herald of Halloween | He hasn't been in the physical realm long, but Jack's taken a liking to the Halloweeners. He's done his homework and knows a fair bit about them. |
Spirit Specialist | Anything related to spirits, he can probably give you a heads-up. Hell, he might even know one if you need a hand. |
Malevolent Mentor | Jack isn't the type of spirit that can be summoned, but he's an exceptionally insightful spirit to talk to if you want to learn spirit summoning or binding. |
Disappearing Act | Need someone to vanish? Jack can take living captives and make sure they don't cause trouble ever again by drafting them into his personal Halloweener sect. Admittedly, this will make them wish they had been slotted. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 13 + Loyalty + Aspects - Notoriety |
Active Checks | 9 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 3 + Loyalty + Aspects - Notoriety |
Networking Checks | 5 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Babylon | 6 | Even |
Cleaner Cleaner | 1 | Even |
Eidolon | 1 | Even |
Fennec | 1 | Even |
Katherine Tyler | 3 | Even |
Red Rain | 1 | Even |
Shy | 3 | Even |
Swerve | 1 | Even |