Dr.Trauma
| Aspected Enchanter | |
|---|---|
| Former Docwagon HRT | |
| Player | u/KarnTheGolemKing (discord MikeV) |
| Metatype | Human |
| Street Cred | 15 |
| Notoriety | 0 |
| Public Awareness | 0 |
| Titles and Awards | 0 |
| D.O.B. | February 25th 2047 |
| Folder | https://drive.google.com/open?id=1nMazcqTclZxmYVEdAJ0bGjPnuLlzyjlq |
| Priority | Metatype - E Attributes - A Magic/Resonance - C Skills - B Resources - D |
Character Information
Summary
An alchemist medic, whose preparations can do anything from cratering buildings to healing bullet wounds or even stopping those wounds from happening to begin with.
Goals
- Nice cushy life away from the medical world
- Opening a talismonger shop
Background
I've always been to nice, anyone who genuinely needs help I can't refuse and that cost me my job at Docwagon. After a run gone wrong several people needed medical attention however helping them broke extraterritoriality, not helping meant many would probably suffer and die before getting proper medical aid. Guess which one I picked, and that same kind of choice is probably gonna get me killed but right now I make due as a street doc on some rundown strip of Seattle but it's not enough bills are getting tighter and tighter, now I am doing the same job that nearly got me killed over and over again just without the health insurance.
Narrative Significant Qualities
National Sin (Tony Anderson, UCAS)
Mild Allergy/Phobia (Bees!): Kill them with fire.
Mentor Spirit (Firebringer): I may come off as cold and calculating but I genuinely have the desire to help those who need it.
Practiced Alchemist (Doubles the hours preparations last before decaying): I've been doing alchemy for a very long time, I may not be powerful but my alchemy preparations last for a ridiculous time.
Durable Preparations (Preparations last Potency x 3 hours before decaying): You learn tricks of the trade after awhile.
Common Sense: I've developed a condition that is usually fatal for runners, its called common sense and its telling me to quit my job.
Alchemical Bombmaker: After much research and effort I have decided that alchemy is much more... dangerous than I initially though, it isn't a stretch to say I can level small buildings now.
Run History
Affiliations
Contacts
| Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
|---|---|---|---|---|---|---|
| Alessa P | 4 | 2 | Fixer | Owner of The Daze | The Daze, Shadow Connections, Ear to the Ground, Punk Rocker, Bootleggers | 4 |
| Rev. Toby Newton | 3 | 1 | Networking | Catholic Priest | Charitable, Homebody (Redmond), Priest, Street Medic | -2 |
| Scrap | 2 | 1 | Gear | Fence | Electronics, Black Market Connections, Fence | Even |
| Dante Palmer | 2 | 5 | Gear | Talismonger and Knick-Knack Merchant | Awakened, Talismonger, Black Magic | Even |
| Argent | 1 | 3 | Fixer | Street-level Fixer | Silver Tongue, Elven Blood | Even |
Organizations
Mana: Rep of 1
Renraku: Rep of -10
Lease: Rep of 3
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Shadow Community Table
SINs
Rating 4 SIN: John Alliaster (UCAS Mage)
Appearance
5'7" Human average build with brown eyes and long straight black hair pulled up into a ponytail.
Clothing
Usually a white t-shirt and jeans, but never far from his leather trench coat and backpack.