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A list of all pages that have property "NegativeAspectDescription" with value "Kijuro won't move against Renraku knowingly.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Cyryl "Jazzy" Jaźwiński  + (Jazzy talks and acts quite loud. If, on a run where you used Jazzy's help, you would gain one or more points of Notoriety or Public Awareness, you instead gain that many points plus one.)
  • Sandalphon  + (She's got a lot on her plate, and as such, she demands a lot if you wish to take up some of her precious time. As such, she requires fair trade for any services rendered. Sandalphon will only accept payment in the form of Chips.)
  • Jet Set  + (Jet Set is normally not one to stay idle, Jet Set is normally not one to stay idle, especially considering the upkeep costs for his ancient C-5 Galaxy. Most of the time he's running long distance routes in the Pacific. He is easy to contact at all times via satellite uplink but active and gear checks require a minimum 24 hour lead.ear checks require a minimum 24 hour lead.)
  • Jewels  + (Jewels is a nice guy, but often misunderstands their goals. When called, roll 1d6, on a roll of a 1, Jewels will do his best to do what you ask, but will do so with violence and intimidation at best, and deadly force at worst.)
  • Jimmy TwoTones  + (Jimmy is a free spirit, bound by no one but his own desires. Being an Anarch from Zeco-corporatum he desires chaos and explosions and the downfall of the megacorps.)
  • Ret. Adjutant-General Joseph Hodge  + (Joseph Hodge has lost his family to time, Joseph Hodge has lost his family to time, his friends to his reputation, and his reputation to misfortune. It is not possible to conduct business quickly with him. He wants to talk, to hear how you are doing, how the weather is where you are at, and so on. Every call for information or networking takes twice as long, as does any request to acquire gear.long, as does any request to acquire gear.)
  • Juan "Guapo" Manuel  + (Juan likes to sleep in and is rarely up before noon. Don't expect him to pick up his commlink between 4:00 and 12:00 after a big job or a night on the town. If you insist on meeting with him in the morning, bring soykaf, and make it a double.)
  • XXJ@ck41Xx  + (Julian narrowly avoided going to jail afteJulian narrowly avoided going to jail after being caught on his last hack. Due to his parents' lawyers and a favor from the runner Orchid, he managed to get off with two years probation. He needs to have regular meetings with his PO, complete 200 hours of community service, and risks getting a criminal SIN if he commits any more crimes. He will not make active checks relating to illegal activities for anyone at lower than loyalty 5.vities for anyone at lower than loyalty 5.)
  • Juliette Bartlet  + (Juliette knows her sister's a reporter, but not that she routinely puts herself in danger and is also a runner.)
  • Cabin Boy  + (KAPTAIN KILLDOZER and the rest of his crewKAPTAIN KILLDOZER and the rest of his crew give Cabin Boy very little free time, so services may take longer. Every time Cabin Boy provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.ice is multiplied by the resulting number.)
  • KAPTAIN KILLDOZER  + (KAPTAIN KILLDOZER does not know the meaninKAPTAIN KILLDOZER does not know the meaning of the word "subtle." He's a crazed troll ganger dressed like an Age of Sail-era pirate who drives converted boats through the street. When utilized, roll a 1d6. On a 1, the actions KAPTAIN KILLDOZER takes are obvious and are easily traceable back to you.ious and are easily traceable back to you.)
  • Karahashi Atsutada  + (Karahashi will not work against the Mita-gumi Clan.)
  • Kate 'Lanza' Markson  + (Kate can't work with players with a known negative relationship with S3I. He also will not perform services that he thinks will harm this relationship, or that would cause undue attention from law enforcement around him.)
  • Kathryn "Aphrodite" Riviera  + (Kathryn has never been the most social of people, and given recent hardships that's only gotten worse. When making a Contact Availability test to determine if she is available treat her Connection as 2 higher after adding any other modifiers.)
  • Katrin Morgentau  + (Will never work against S-K and will refusWill never work against S-K and will refuse to work with any runners who have a bounty with S-K. If you contact her during a run and use the information provided to work against S-K roll a loyalty check. if it fails she immediately burns you. If it succeeds you owe her a chip to reearn favor with her.u owe her a chip to reearn favor with her.)
  • Katrina Smythe-Jones  + (Katrina is a busy professor. Between research and teaching she's hard to reach during normal work hours. Always make an availability test for Katrina with her connection +3.)
  • Miriam Kazan  + (Kazan doesn't do favors. Everything has a Kazan doesn't do favors. Everything has a cost, and if you want it you're gonna be paying up front. No matter what her loyalty is she will never loan out gear or accept being paid at a later date. You'll have your gear once the credstick's in her hands, and not a second before.k's in her hands, and not a second before.)
  • Kei  + (Kei will not move against any technomancerKei will not move against any technomancers or even technocritters knowingly. Ghost help you if you manipulate him into it and he finds out. (Let's face it: sooner rather than later, he ''will''.) Better prepare for living in a Faraday cage, because he's a man on a crusade and cares more than enough to troll you forevermore.more than enough to troll you forevermore.)
  • Keisha Jackson  + (Keisha manages her ADHD very well. SometimKeisha manages her ADHD very well. Sometimes, though, she doesn't take her meds and her emotions can run away a bit away on her. If Keisha fails an Active check on behalf of a player, or a player rejects her advice/disagrees with her assessment (Legwork checks) or doesn't follow up with a shared contact (Networking check) there's a chance her feelings are hurt in a way that just won't fade. A player must make an Etiquette (3) check after any of the above scenarios or she'll become wracked with feelings of inadequacy and uselessness. On a failed Etiquette check, she will take a -4 dice pool penalty on all checks for the seven days it will take to see her therapist.en days it will take to see her therapist.)
  • Keora Pucca  + (Keora hates seeing people get hurt over a Keora hates seeing people get hurt over a big misunderstanding and has became a pacifist despite her fellow changeling friends with a strong hatred against the humans and metatypes. Whether you stand her beliefs or not, her intentions to defuse the situation between peace and violent acts (whether you choose to kill them or not) she would prefer ask you to let them live.she would prefer ask you to let them live.)
  • Ezekyle Burton  + (Kicked out of med school for turning into Kicked out of med school for turning into a ghoul, Ezekyle knows sterile protocol and avoids direct contact unless necessary. He won't show up in person anywhere that isn't his clinic, and even then doesn't interact with people directly unless he has to. If you want his services, you go to him and do it at his time. Rushing safety measures only leads to disaster.ng safety measures only leads to disaster.)
  • Masuyama Kijuro  + (Kijuro only speaks Japanese.)
  • Killa Quispe  + (The Knights are nothing if not dedicated tThe Knights are nothing if not dedicated to their cause. While charitable and happy to make friends, their resources are limited, and strictly allotted to those who contribute in turn. This contact's Loyalty cannot be raised manually. The maximum loyalty upon purchase or reward of this contact is 2. Loyalty can only be raised 1 at a time, and each raising requires the character to first complete a run on their behalf.r to first complete a run on their behalf.)
  • Kiri Nikora  + (Kiri owes the Draco Foundation a lot. If yKiri owes the Draco Foundation a lot. If you contact her during a run and use the information or gear provided to work against them, roll a Loyalty check. If it fails, she immediately burns you. If it succeeds, you owe her a chip to re-earn favor with her. owe her a chip to re-earn favor with her.)
  • Knife  + (Knife will never meet with a runner in-perKnife will never meet with a runner in-person, unless they have a loyalty of 5 or more with him, or unless he is absolutely required to by Black Lodge mandate. Additionally, measures to reduce traceability inhibit communications. When contacting Knife for the first time in a run, it may take up to 12 hours for him to initially respond. Roll Edge+Loyalty, each hit subtracts 2 hours from this time.each hit subtracts 2 hours from this time.)
  • Koggi  + (Koggi is thin-skinned and always looking fKoggi is thin-skinned and always looking for an excuse to quarrel. If he detects even the hint of a slight against him or his "tribe", he refuses to deal with you until you apologize and make some form of amends. A slight against Koggi or his kin requires a favour or a monetary gift to make amends. favour or a monetary gift to make amends.)
  • Krimelin  + (Krimelin refuses to go outdoors personally during sunny weather and will only go outside during daytime whatsoever if your loyalty is 4 or above.)
  • Takashi Kurosawa  + (Kurosawa-san is a man of the family, and kKurosawa-san is a man of the family, and keeps his priorities as such. Requests made to Takashi for tasks or jobs that do not directly benefit the Kanaga-gumi have a 25% chance to be outright refused or ignored. Those requests that are accepted accumulate twice as many chips to be paid off.mulate twice as many chips to be paid off.)
  • Kyoko "Wholesale" Nakajima  + (Kyoko has a difficult time caring about thKyoko has a difficult time caring about the mundane, the low-key, or the squeaky-clean professional. She's after the excitement and adrenaline of ''infamy'', and unless you've got it, she's not interested. Characters without Notoriety points cannot take this contact, and if your Notoriety ever reaches 0 while you have her as a contact, immediately drop her Loyalty to 0. Additionally, if a roll calls for Kyoko to handle a request for particularly dull information, gear, etc., the GM may apply penalties to the roll as they see fit.ply penalties to the roll as they see fit.)
  • LAURA  + (LAURA, as both a poorly-socialized AI and LAURA, as both a poorly-socialized AI and a barely sane one, has understandable difficulty communicating with 'normal people', even those who are fairly well-experienced with the matrix. As a result, she cannot get in contact with individuals who are not AIs, for the sake of Networking or otherwise., for the sake of Networking or otherwise.)
  • LB  + (LB is not known for his subtlety. When utilized, roll a 1d6. On a 1, the actions LB takes are obvious and are easily traceable back to you.)
  • Lamashtu  + (Upgrading Lamashtu's Loyalty costs twice as much.)
  • Cpt. Lem Springthunder  + (Loyalty can only be raised 1 at a time, and each raising requires the character to first complete a run on her behalf.)
  • Leonard MacLainn  + (Leonard values his job above all else. Attempting to have him do anything that might put him or his employer at risk (regardless of loyalty or chips) will require a negotiation or intimidation roll with a threshold of 5-loyalty.)
  • Von Neumann  + (Letting anyone that isn't on Von Neumann's contact list know of its existence is forbidden. If a PC tells or shows others evidence of Von Neumann's existence, it will burn the character as a contact.)
  • Lewis Fry  + (While quite excited to work with runners (While quite excited to work with runners (it makes him feel like a vigilante who can actually make a little difference for the better instead of a beat cop with the label of "that <REDACTED> trog lover"), he tends to view interactions less as straightforward requests and more as a group collaboration. If not carefully checked, the task or idea asked of him might "evolve" in a direction that he feels is either more effective, interesting or profound. Sometimes he even remembers to call back to update the team without needing to be called back.date the team without needing to be called back.)
  • Liam Borrinea  + (Liam is always, always busy. Weather its inspections of the facility or government meetings or staff meetings, Liam never has a moment to rest. Always do an availability test for this contact with their connection +3 than normal.)
  • Liam Montgomery  + (Liam will not litigate or make connections for a player unless it is to his benefit or the benefit of his wife. Unless the action otherwise assists Sarah Snow or himself, Premium (50% higher) payment rates or favors are required for Liam's assistance.)
  • Liandra  + (Liandra will NOT shut up if you fuck up on your manga facts. (this is not a real flaw and no Positives were taken for it))
  • Sylphiette  + (Life can be hard when you're living on theLife can be hard when you're living on the street. When Sylphiette reaches out to a contact, roll a D6. If the number rolled is equal to or lower than your loyalty, Sylphiette will feel confident enough in your relationship to ask for a favor. This could be anywhere from money to transportation to help in her personal life. Otherwise, she'll ask for a favor and reply, as always "Nevermind, just forget it."ly, as always "Nevermind, just forget it.")
  • Mike Tunney  + (Like many coaches, Mike wants to see resulLike many coaches, Mike wants to see results and easily gets worked up when his people perform poorly. If the team fails a run or doesn't fulfill all objectives, he refuses to assist them until they successfully complete a run without any goals skipped out on.te a run without any goals skipped out on.)
  • Shi Hakase  + (Shi is always busy on either their own expShi is always busy on either their own experiments, or pre-paid assignments from a wide array of less-legitimate clients. As such, free time for runners is a premium, and if help is offered, it usually has a additional cost.</br>{Roll loyalty at a threshold of 3(2 if in person) to see if Shi is currently assigned to a clients task. A increased threshold at the GMs discretion (Example, working with uninteresting clients) can be chosen alongside to see if Shi requires additional aid/resources to offer their assistance.} aid/resources to offer their assistance.})
  • Linda Denman  + (Linda is an old-school lady, first and forLinda is an old-school lady, first and foremost, and will not tolerate breaches of common courtesy or hospitality in her presence, real or imaginary. After all, what example would it set for her students. When attempting to contact her, make an Etiquette test. On no hits OR a glitch, she'll refuse to work with you until appropriate amends have been made, subject to GM discretion. have been made, subject to GM discretion.)
  • Lisa Cutty  + (Lisa grew up in the business and understanLisa grew up in the business and understands you need personal standards to survive it. The ones she holds herself and her allies to are high. Notoriety has a double penalty when dealing with this contact. Subtract twice the runner's Notoriety from any check she's asked to do.otoriety from any check she's asked to do.)
  • Malia Strongoak  + (Lives in the woods, and tends to be difficult to get ahold of as a result. Always do an availability test for this contact with their connection +3 than normal.)
  • Beastmaster  + (Living a fairly nomadic lifestyle on the edge of Salish makes contacting Beastmaster troublesome at times.)
  • Eliza Irving  + (Liz is in a ''lot'' of debt, and works twoLiz is in a ''lot'' of debt, and works two full time jobs in order to pay it off. Connection tests for this contact ignore loyalty, and any time they're called the GM rolls 1d6. If the dice lands on 3 or above, Eliza is at work and unable to perform active checks for people below loyalty 5. active checks for people below loyalty 5.)