User:Kipala
Wildcard!
Runs
Name | Metaplot | Date |
---|---|---|
A Walk in the Woods | String Theocracy | 16 July 2081 |
All Our Days | String Theocracy | 27 June 2081 |
A Little Doll's Dream | String Theocracy | 2 June 2081 |
Hold Down the Block | String Theocracy | 28 May 2081 |
D-UP | 21 May 2081 | |
Great at Crime | A Matter of Multiple Engagements | 18 May 2081 |
Dark Heart News | 11 May 2081 | |
Get Em' High | 4 May 2081 | |
Gotta Get the Cash | 18 April 2081 | |
Potholderz | 13 April 2081 | |
This Harbor is Yours | 9 April 2081 |
GM Reqs:
Declining?
Please don't apply to the run if you think your character would decline. It really puts me on the spot, and we all know how well that goes.
Derailing?
There's usually a pretty concrete job, but if the party agrees to take it somewhere else entirely? Be my guess! The rewards from the run will probably change, though.
Failure?
I like a good story, at watching people battle the odds. If you fail that's how it be, but I'm not gonna put you in a situation to fail. And I try to have consequences range within the realm of possibility for that thing. Danger's gonna be there, but it's more about watching fun stuff happen for me.
Style Time!
High Speed, Low Drag
I try to keep games at a decently fast pace. You're here for a job, chummer, let's see it happen! I try to keep the game focused, but fun! I do not count character moments and roleplay as out of focus. Things like shitposting in chat and making jokes do mainly.
Rule of Cool
I keep it alive and well! I don't like to limit people too much when they want to do something unrealistic. The consequences will be about the same level as the attempt, but if you pull it off that's FREAKING AWESOME.
Gangster's Paradise
I like dealing with gang stuff a lot, expect dealing with and running for gangers and their enemies.
Get Edgy
Every once and a while I get in the mood for more edgy related things, experiments, horrifying abominations, the works!
Low Threat =/= Low Risk
I like to keep people up on their toes. You might not run into the most godlike enemies on my runs, but they're not stupid, and they're not gonna sit around to get shot. Enemies set traps, run away, and try to fool players during combat. In doing these they're going to probably take whatever the objective is with them.
Characters
GMP tracker
Runs:
Potholderz +4 from scheduled
Straight Outta Redmond +4 Scheduled [RETCONNED, NO AAR, DON'T ASK]
Dark Heart News [Milk] +4 Scheduled, +2 for bringing rookie runners.
Get Em' High +6 Scheduled
Great at Crime +4 Scheduled
Pre-Gens:
Junk Dog (Not Approved)
Completed AARs:
Hotline Seattle 1 - No Good Deed Goes Unmurdered
Completed Player AARs:
Hotline Seattle 1 - No Good Deed Goes Unmurdered
Msc:
+1 from OB on 18 Apr 2020 at 11:00 PM PST
+5 from Teksura on 19 Apr 2020 at 3:10 AM PST
+12 from User:Teksura and User:JD for bounty on Great at Crime.
+5 from User:Zombono on May 28 2020 at 3:17 AM PST
GMP: 71
-2 GMP to Teksura on 21/May/2020
-8 GMP alloted to Mars on 18/March/2020
-10 GMP alloted to new character slot 27/March/2020
-8 GMP alloted to mars on 12/Apr/2020
-100 GMP Purchasing Prime slot 11/May/2020