Difference between revisions of "Spriggan"

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=Character Information=
=Character Information=


===Background===
Fern Naerain's journey began in the cold and sterile halls of Telestrial Industries. Originally employed as a low-ranking guard, she soon proved that she possessed a determination that set her apart. Through hard work and dedication, Fern climbed the corporate ladder, finding herself a spot within the elite Pixy Squad, a specialized unit that dealt with the most delicate and dangerous missions.
<s>Five of Nines - AKA Noel Hughes -</s> Brigit 'Spriggan' O'Malley is an Ex employee Telestrial Industries and Veteran the Aztec-Amazon war. During her employment with Telestrial Industries, she was on payroll as a regular corpo thug, but that changed when she was offered an assignment to be deployed under cover in the Aztec Amazon War. During her deployment she was found out and left for dead by her company. After the war she was able to make her way back to Seattle where she settled down with a nascent hatred for the corporations that she once believed in.


Brigit currently works for the O'Malley Syndicate as directly for Rowena O'Malley. While she is an enforcer for the Syndicate at large and a cleaner for the Finnigans, the families she's not directly inducted to might be suspicious of her, and the more conservative families might be hostile to her and the other members of HOUND.
Pixy Squad, comprised of individuals with diverse skills, became Fern's new family. Among her comrades were Jessica Brinly, Torau Nolem, Ulem Borrinea, and Asher Whitaker. Together, they faced corporate espionage, hostile extractions, and covert operations that tested the limits of their abilities.


She is known as "Sprigatito" by Rowena O'Malley
The turning point in Fern's life came in the early 2070s when Pixy Squad received an assignment that would change everything. Telestrial Industries had discovered unsettling secrets within the depths of Aztechnology, a powerful megacorporation. Fern, with her combat skills and determination, was chosen to infiltrate Aztechnology's inner sanctum.
 
Sent deep into the heart of the Aztec Amazonian war, Fern faced a brutal battleground. The conflict between Aztechnology and the Amazonian forces was fierce, and Fern found herself in the midst of the chaos. Unfortunately, her mission took a dark turn when she was captured by the Amazonians. Tortured and broken, she lost an arm in the process.
 
Fate intervened when Sirrurg launched a sudden assault on the Aztec forces. The chaos that ensued temporarily unlocked Fern's confinement, giving her the chance to escape. With sheer determination and an iron will, Fern fought her way out and made her way north to the UCAS region.
 
The journey back was a harrowing experience, both physically and mentally. Isolated and haunted by the trauma of her captivity, Fern struggled to cope. Her mind became a battleground of memories, constantly reliving the horrors she endured in Amazonia. The toll on her mental health manifested in unhealthy ways, leading to a diagnosis of Bipolar disorder.
 
Yet, Fern was not one to succumb easily. Through a strict regimen of medications, she managed her condition, a daily struggle to keep herself balanced. The scars, both physical and mental, shaped her into a resilient warrior with a haunted past.
 
After returning to Seattle, Fern, determined to rebuild her life, focused on healing both physically and mentally. The mundane existence of a veteran, however, proved to be insufficient to satiate her restless spirit. Yearning for the adrenaline and danger that had defined her past, Fern sought a new path, and it led her straight into the turbulent world of the Finnigan family.
 
Fern carved her own place, rising through the ranks with a tenacity that caught the attention of those in power. Among the key figures she encountered were Llewin Val, the mysterious leader with connections that ran deep, and Pramanix, a prototype test human whose indebtedness to the Fins made him an intriguing ally.
 
The journey into the Finnigan family was far from straightforward, filled with treacherous twists and unpredictable turns. Yet it wasn't long before her exploits drew the attention of Rowena O'Malley, the leader of the O'Malley Syndicate.
 
Rowena, recognizing Fern's unique skills and unwavering determination, handpicked her to become a made man and a personal consiglieri for the family. This unexpected twist thrust Fern into a position of influence and trust within the Finnigan hierarchy, a place where loyalty was earned through blood and where power was the ultimate currency.
 
As a made man, Fern found herself entwined in the intricate web of Finnigan family dynamics, facing challenges that tested her loyalty and cunning. The enigmatic Llewin Val, the indebted Pramanix, and the formidable Rowena O'Malley became not just associates but integral parts of Fern's new life. The shadows of Seattle, once a battleground of war, now echoed with the whispers of power, politics, and familial ties.
 
Fern, now at the helm of the Hounds, a group of outcasts within and outside the Finnigan family, found herself in a position of leadership. She led her unconventional pack with a blend of maternal care and strategic cunning, forging a tight-knit bond that transcended the traditional boundaries of organized crime.
 
However, the delicate balance Fern had maintained came crashing down when the Hounds targeted the wrong adversaries. The repercussions were swift and brutal, causing a ripple effect that threatened the very foundations of the syndicate. In the chaos that ensued, Fern became the target of an assassination attempt. Shot twice in the back, she defied the odds, earning herself the moniker 'The Invincible Spriggan.'
 
Facing imminent danger and with the Hounds she considered family in peril, Fern made a desperate decision. Despite her past separation from Pixy Squad, she reached out to her former comrades for help. The bonds forged in the crucible of shared missions and battles proved resilient, transcending time and divergent paths.
 
The Pixy Squad, now a group of individuals who had moved on to various endeavors, couldn't turn their back on Fern's plea. Recognizing the gravity of the situation and fueled by a sense of loyalty to their former comrade, they rallied to her aid. It was a reunion of warriors, each carrying scars from their own battles but united by a shared history.
 
Together, Pixy Squad and Fern confronted the forces that threatened the Hounds and the fragile remnants of the Finnigan syndicate. The reunion sparked a resurgence of old camaraderie and battle-hardened tactics. In the face of adversity, The Invincible Spriggan and her Pixy comrades fought a desperate battle to save Fern's comrades in the Hounds.
 
Yet, the battle came at a major cost. Fern 's life took an unforeseen turn after the Pixy Squad came to her aid. The favor they granted her, however, came with a hefty price. The enigmatic True Sulla, deadpan and demanding, stole away Fern's original name, leaving her identity in the hands of the capricious Fae.
 
As if that loss wasn't enough, the dangerous and distant Eniafialla broke Fern's spirit with an otherworldly weight that seemed to crush her very essence. The Vindictive and sadistic Lord Rehr, a Fae of power and malevolence, forced Fern into a pact, binding her to a servitude that left her tethered to the whims of the Fae.
 
Now, Fern finds herself living a precarious existence, walking a tightrope between the mundane and the supernatural. Every step she takes is weighed down by the obligations imposed by the Fae. True Sulla's stolen name serves as a constant reminder of the cost she paid for seeking aid from Pixy Squad. Eniafialla's distant influence shadows her every move, a haunting presence that challenges her spirit.
 
The pact with Lord Rehr adds another layer of complexity to Fern's already tumultuous life. Forced into service, she treads carefully, attempting to fulfill the demands of the Fae without losing herself entirely. The supernatural binds threaten to unravel the threads of her existence, testing her resilience and determination at every turn.


===Aztec Amazonia===
===Aztec Amazonia===

Revision as of 09:08, 17 January 2024

Spriggan
Nines 09.jpeg
O'Malley Syndicate Hound
Luckiest little shit
Don't call her Sprigatito!
DiscordFangblade_
Reddit[1]
BElf
Street Cred42
Notoriety0
Public Awareness1
CDP42
D.O.B.12-02-2051
Age34
FolderFangblade's Drive
PriorityMetatype - B
Attributes - B
Magic/Resonance - E
Skills - E
Resources - A


Character Information

Fern Naerain's journey began in the cold and sterile halls of Telestrial Industries. Originally employed as a low-ranking guard, she soon proved that she possessed a determination that set her apart. Through hard work and dedication, Fern climbed the corporate ladder, finding herself a spot within the elite Pixy Squad, a specialized unit that dealt with the most delicate and dangerous missions.

Pixy Squad, comprised of individuals with diverse skills, became Fern's new family. Among her comrades were Jessica Brinly, Torau Nolem, Ulem Borrinea, and Asher Whitaker. Together, they faced corporate espionage, hostile extractions, and covert operations that tested the limits of their abilities.

The turning point in Fern's life came in the early 2070s when Pixy Squad received an assignment that would change everything. Telestrial Industries had discovered unsettling secrets within the depths of Aztechnology, a powerful megacorporation. Fern, with her combat skills and determination, was chosen to infiltrate Aztechnology's inner sanctum.

Sent deep into the heart of the Aztec Amazonian war, Fern faced a brutal battleground. The conflict between Aztechnology and the Amazonian forces was fierce, and Fern found herself in the midst of the chaos. Unfortunately, her mission took a dark turn when she was captured by the Amazonians. Tortured and broken, she lost an arm in the process.

Fate intervened when Sirrurg launched a sudden assault on the Aztec forces. The chaos that ensued temporarily unlocked Fern's confinement, giving her the chance to escape. With sheer determination and an iron will, Fern fought her way out and made her way north to the UCAS region.

The journey back was a harrowing experience, both physically and mentally. Isolated and haunted by the trauma of her captivity, Fern struggled to cope. Her mind became a battleground of memories, constantly reliving the horrors she endured in Amazonia. The toll on her mental health manifested in unhealthy ways, leading to a diagnosis of Bipolar disorder.

Yet, Fern was not one to succumb easily. Through a strict regimen of medications, she managed her condition, a daily struggle to keep herself balanced. The scars, both physical and mental, shaped her into a resilient warrior with a haunted past.

After returning to Seattle, Fern, determined to rebuild her life, focused on healing both physically and mentally. The mundane existence of a veteran, however, proved to be insufficient to satiate her restless spirit. Yearning for the adrenaline and danger that had defined her past, Fern sought a new path, and it led her straight into the turbulent world of the Finnigan family.

Fern carved her own place, rising through the ranks with a tenacity that caught the attention of those in power. Among the key figures she encountered were Llewin Val, the mysterious leader with connections that ran deep, and Pramanix, a prototype test human whose indebtedness to the Fins made him an intriguing ally.

The journey into the Finnigan family was far from straightforward, filled with treacherous twists and unpredictable turns. Yet it wasn't long before her exploits drew the attention of Rowena O'Malley, the leader of the O'Malley Syndicate.

Rowena, recognizing Fern's unique skills and unwavering determination, handpicked her to become a made man and a personal consiglieri for the family. This unexpected twist thrust Fern into a position of influence and trust within the Finnigan hierarchy, a place where loyalty was earned through blood and where power was the ultimate currency.

As a made man, Fern found herself entwined in the intricate web of Finnigan family dynamics, facing challenges that tested her loyalty and cunning. The enigmatic Llewin Val, the indebted Pramanix, and the formidable Rowena O'Malley became not just associates but integral parts of Fern's new life. The shadows of Seattle, once a battleground of war, now echoed with the whispers of power, politics, and familial ties.

Fern, now at the helm of the Hounds, a group of outcasts within and outside the Finnigan family, found herself in a position of leadership. She led her unconventional pack with a blend of maternal care and strategic cunning, forging a tight-knit bond that transcended the traditional boundaries of organized crime.

However, the delicate balance Fern had maintained came crashing down when the Hounds targeted the wrong adversaries. The repercussions were swift and brutal, causing a ripple effect that threatened the very foundations of the syndicate. In the chaos that ensued, Fern became the target of an assassination attempt. Shot twice in the back, she defied the odds, earning herself the moniker 'The Invincible Spriggan.'

Facing imminent danger and with the Hounds she considered family in peril, Fern made a desperate decision. Despite her past separation from Pixy Squad, she reached out to her former comrades for help. The bonds forged in the crucible of shared missions and battles proved resilient, transcending time and divergent paths.

The Pixy Squad, now a group of individuals who had moved on to various endeavors, couldn't turn their back on Fern's plea. Recognizing the gravity of the situation and fueled by a sense of loyalty to their former comrade, they rallied to her aid. It was a reunion of warriors, each carrying scars from their own battles but united by a shared history.

Together, Pixy Squad and Fern confronted the forces that threatened the Hounds and the fragile remnants of the Finnigan syndicate. The reunion sparked a resurgence of old camaraderie and battle-hardened tactics. In the face of adversity, The Invincible Spriggan and her Pixy comrades fought a desperate battle to save Fern's comrades in the Hounds.

Yet, the battle came at a major cost. Fern 's life took an unforeseen turn after the Pixy Squad came to her aid. The favor they granted her, however, came with a hefty price. The enigmatic True Sulla, deadpan and demanding, stole away Fern's original name, leaving her identity in the hands of the capricious Fae.

As if that loss wasn't enough, the dangerous and distant Eniafialla broke Fern's spirit with an otherworldly weight that seemed to crush her very essence. The Vindictive and sadistic Lord Rehr, a Fae of power and malevolence, forced Fern into a pact, binding her to a servitude that left her tethered to the whims of the Fae.

Now, Fern finds herself living a precarious existence, walking a tightrope between the mundane and the supernatural. Every step she takes is weighed down by the obligations imposed by the Fae. True Sulla's stolen name serves as a constant reminder of the cost she paid for seeking aid from Pixy Squad. Eniafialla's distant influence shadows her every move, a haunting presence that challenges her spirit.

The pact with Lord Rehr adds another layer of complexity to Fern's already tumultuous life. Forced into service, she treads carefully, attempting to fulfill the demands of the Fae without losing herself entirely. The supernatural binds threaten to unravel the threads of her existence, testing her resilience and determination at every turn.

Aztec Amazonia

In her early career, Five of Nines worked with Telestrial industries as a guard, but worked her way up to being part of their numerous task forces. In the early 2070s, Nines was sent out to infiltrate Aztechnology, who then deployed Nines to fight in the Aztec Amazonian war. During this war, Nines was captured by the Amazonian forces and tortured, losing her arm in the process.

When Sirrurg assaulted the Aztec forces, the compound that Nines was controlled by became temporarily unlocked, and she managed to escape and make her way up to the UCAS region. The trip was made by herself, and it took most of herself to get back. Her mind coped in unhealthy ways and left her stuck reliving the days that had gone by, constantly being retraumatized by the PTSD she had acquired while in Amazonia. Developing unhealthy personalities, Nines was diagnosed with Bi-Polar disorder, though a strict regimen of medications helps her manage.

Now, Nines is a mostly healthy and recovering body! They found health and home from shadowrunning, earning good amounts of money utilizing her learned military skills.

Current affairs

March 2083
Makes her way to the Haven, earning her first job a completed status.
Also goes on hiatus to recover her mental health.
January 2084
Makes her way back to working with the Haven, doing small jobs to earn her keep.
June 2084
NCompletes larger jobs, but loses her cyberarm after getting shot.
Meets and befriends Bleach
July 2084
Recovers her cyberarms and starts to upgrade with her hearned capital.
Joins the Irish Mafia to watch over Bleach
Helps out the NCP party multiple times
Rents her first 5 star hotel
August 2084
Advances through the ranks of the Irish Mafia from cleaner to made man
Meets and starts Dating Heron, which causes a rift between her and Bleach
Undergoes her first Ascension, acquiring a full set of quality cyberarms, horns, and tails.
Decides to go Camping with Bleach. They have a very hard talk about being just friends. Nines and Bleach repair their relationship.
Nines gets a Fenrir Wolf during a smuggling run with the Finnigans. She is named Dainsleif.
September 2084
Nines is ambushed and almost murdered by Yakuza members while working on the Docks with the Finnigans. Bleach and Heron save Nines.
Nines is inducted to the O'Malley Syndicate and Crime family as an Enforcer, and has been renamed Brigit "Spriggan" O'Malley

Goals

Five of Nines's current goals
The utter and complete annihilations of Aztechnology and Telestrian Industries
Rise in ranks of the Finnigan Mafia
Settle down and live the good life
Be a good friend to Bleach

Narrative Significant Qualities

Positive

The son never wanted
Common Sense, Low-Light Vision, Lucky.

Spriggan was born an elf to the Naerain family. While her younger brother and sister were raised to be part of the Tir na nOg parliamentary, she was not. As such, she was forced into military service to pay for her siblings' tuition.

Military Service - Aztechnology
Hawk Eye, Natural Athlete, Sense of Direction, Animal Empathy, Toughness, Trajectory Mastery, Will To Live.

Spriggan thrived, excelled, and dominated in the miltary field. Having a knack for the physical art of war, she inevitably lost it all during the battle of Bogota.

O'Malley Executioner
Daredevil, Made Man, Shoot First Don't Ask, First Impression, Sharpshooter + WOTS (longarms), Strive for Perfection,

In 2084 Spriggan joined, and soon became Made with the O'Malley Syndicate, being hand picked by Rowena O'Malley herself as a consigliere and executioner

Invincible Spriggan
Agile Defender, Cyber-Singularity Seeker, No Pain, No Gain, Prototype Materials, Redliner, Tough as Nails (Phys 3), Tough as Nails (Stun 1).

Good dogs go to heaven, goodest dogs never die

Negative

Bi-Polar
Noel always had a screw loose or two. People chalked that up to the war, but upon returning he was diagnoed with being Bi-polar and was given the care and medication he needed to have some sense of normality.
Addiction (Mild) Betameth
Addiction (Mild) Kamikaze
Soldiers frequently pushed combat drugs durring the Aztech-Amazonia war, and Brigit unfortunately became addicted to them over her lifetime.
Records on file - Aztechnology
Being caught by Aztechnology as a spy during the war, Brigit hit Aztech's shitlist hard.
Signature
Brigit always leaves a 9 of hearts playing card with a smiley face on it at the scene of her crimes

Run History

NameGMMetaplotDate of Run
Routing the Ransomers!Elayne17 May 2085
El Diablo Cazador De HombresAsmodeusMeatgrinder2 March 2085
Highway to HellhoundDawnfire14 February 2085
Dining and DashingArchtmag11 February 2085
Special Delivery... for the Military!TidanShockArma Ex Machina
Rad Wars 2024
5 December 2084
This Is Halloween H20AsmodeusHail to the Pumpking31 October 2084
Building on BiometricsLHOG1 October 2084
Some Real Fancy RocksLHOG28 September 2084
What is a man? A miserable pile of secretslov.euphoria9 September 2084
Cake is so Vanillalov.euphoria8 September 2084
A Tail of Tons of ExplosionsLHOG24 August 2084
Big dog in barrensLHOG14 August 2084
Saved by the bellAuroraThe Metroplex Governor Race of '846 August 2084
What lies behind our masksTidanShock6 August 2084
The Suite Life of Five of NinesTidanShockThe Metroplex Governor Race of '844 August 2084
Rally For Technorights!AuroraThe Metroplex Governor Race of '842 August 2084
Sniffing out the powderLHOGQuinn Connoway's Family Matters30 July 2084
Quinn Connoway's Surprise PartyLHOG21 July 2084
Sand under the bridgeTidanShockThe Metroplex Governor Race of '8420 July 2084
Rounding up the RacistsAurora14 July 2084
Don't Mess with Raccoons, EitherEva30 March 2083

Affiliations

Initiations

Total Initations Availlable:


14


Ascension Spent:

  • 1st Ascension:

40K Gear to ware 6 Karma to qualities

  • 2nd Ascension:

30K Gear to ware +20 faction Rep +5 karma for skills

  • 3rd Ascension:

12 karma to qualities 15 Karma to Skills

  • 4th Ascension:

24 karma to qualities 20,000 Nuyen to non Ware

  • 5th Ascension:

100K Towards non ware

  • 6th Ascension:

20K to non ware 20 karma to skills

Contacts

Finnigan Family

Five of Nines started to work with the Finnigan Family in order to both further her own goals and keep an eye on her friend, Bleach. Since she's been on runs both on and off the Haven. After proving herself, Nines had been tasked with leading a small group of five others from the O'Malley Syndicate, known as Hound Team. She has since been made as an O'Malley, and part of the O'Malley Syndicate.

Pramanix (Finnigan)
Pramanix works with the Finnigans, and Nines has taken a keen liking to them. As a fixer, their connection is new, but as part of the Finnigans they've been working with each other since June 2084.
Quinn Connoway (Finnigan)
Quinn is a J from within the Finnigans. He gives out jobs to Finnigans within the family, or looks for outsiders to get the job done. Nines has worked hand over fist with Quinn, piling up the the bodies along the way. There is a great deal of respect on both sides.
Jazz (Finnigan)
Jazz is one of the highest connected folks within the Finnigans. As such, if you need gear, Jazz is the one to go to. Nines has worked with Jazz for a short amount of time, but the comradery is nascent.
Sarah O'Connor (Finnigan)
Sarah is another fixer for the Finnigans, but focusses more on 'ware. She helps Nines' with upkeep and maintenance on her limbs. They have a closer relationship than any of the other Finnigans. When Nines needs a hand with managing her squad she needs a hand figuring her ruffians out.

Regular Contacts

Brett Moran
Brett is Nines' connection to Telestrian Industries, a company she used to work for.
Levine Asdrubael Velen
Levine works with the Ancients, and Nines keeps tabs on them when she can. Their relationship is rocky, but they work together when its mutually beneficial.
Dullahan
Dullahan and Nines are not on good terms, but they were the first runner to work with Nines in Seattle. There is a mutual respect, but as of recent it's become begrudging respect.
Contact Connection Loyalty Archetype Profession Aspects Chips
Pramanix 3 2 Fixer Fixer Yakuza, Organized Crime, Shadowrunning, Vancouver, Importing and Exporting, Personmal Vendetta: Yakuza, Prototype Transhuman Even
Quinn Connoway Contact Not Found. Please create contact using Template:Contact. 1 You may also see User:Free Sprite for bot instructions. Even
Jazz 6 3 Gear Finnigan Quartermaster Grade A Bang Bang, Ace of Spades, Sharp Dressed Man, Get Tactical Soldatos, Match Grade, The Candy Man, Big Bada Boom Even
Sarah O'Connor 6 3 Gear Augmentation Technician Artificial Artistry, The Riddle of Steel, The Vitruvian Man, Nothing but the Best, Pinnacle of the Old School, Appreciation of the Rare and Unique, Imitation is the Most Sincere Form of Flattery Even
Ranni 'The Witch' Nearl 3 3 Legwork Info Broker Matrix Wizard, Decker, Overwatch Interfearence, Info Broker Even
Akane Sawatari 3 3 Service Silent Executioner Infiltrations, Sneaking Adept, Assassinations, Awakened Hangouts Even
Karen 'Sketch' O'Malley 3 3 Generalist Operations Consultant BTL Hangouts, Explosives Expert, Forbidden Gear, Found Family Even
Casey Kinnerk 3 3 Networking Channeling Specialist Summoning - Search, Spirit of Air, Detection Magic, Firearms Even
James 'Boxman' Box 3 3 Service Close Combat Face Warehouses, Shipping, Face, Close Combat Specialist Even
Brett Moran 3 1 Networking Telestrian Lobbyist Corporate Connection, Tir Native, Telestrian Climber, High Society, Low Society Even
Levine Asdrubael Velen 5 1 Custom(N,A,K,G) Ex-Ancients Colonel Oh God I Love Drugs, Night Owl, Not So One-Sided, That One Job, Tir na Connected, Fight The Law Even
Dullahan 4 3 Fixer(G,N,A,K) Espionage Agent Government Funded, Awakened Operatives, Listening Post, The Local Talent, Self Sustaining Operations: Even
True Sulla 2 3 Service Truenamer Exile, Truenamer, Astral Topography, Prankster, Undreamer, Eyes Open, True Pixy Squad, Foul by Fire Even


Organizations

Contact Position Connection Faction Rep Archetype Health Location
Finnigan Family Cleaner 3 37 Organized Crime Syndicate Maintaining Seattle
O'Malley Family O'Malley Syndicate Enforcer 3 22 Organized Crime Syndicate Maintaining Seattle

Allies

+7 New Century Party Rep
+3 Shiawase Reputation
+3 Starscreamers Reputation
+3 Wild Index

Enemies

- 5 rep for Kenran-kai

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5


SINs

Diarmuid Ua Tir na nOg - Fake Rating 4 SIN - Telestrian Industries
Fake Rating 4 - Concealed Carry Permit
Fake Rating 4 - Firearms License
Fake Rating 4 - Driver's License
Fake Rating 4 - Restricted Cyberware License

Appearance

Clothing

Matrix Persona

Media Mentions

ShadowGrid Profile Comments

Nine's Hotel Reviews

  • SSC Grandview Casino Hotel - 10/10

Expensive, but amazingly cozy. Great sound dampening, there was an explosion and the staff sec can be bought off.

  • Silvermax - 7/10

A nice place with great sound dampened rooms! perfect for PnP and getting your groove back. Hit it, boys!

  • Motel 6 - 5/10

Great for a hotel in Seattle, but not great for the SSC. Bugs and such, but a solid stay for 50 nooj. A great retreat.

Gallery