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NameNegative AspectDescriptionApprovedProfessionArchetypeConnectionActive PCs with this Contact
TechnoRATSTechnocritter Troubles
L33TSP37K
Ohhh, Shiny!
The TechnoRATS are technocritters, which means no full understanding of Cantonese and societal norms. Getting this contact to do things might require an Animal Handling check with Loyalty as a bonus and the threshold of 6 - Loyalty or bribing with appropriate snacks, datachips, toys - especially tech - at GM discretion. They do understand limited Cantonese from living in Kowloon, but usage of complex terms and ideas may not go over well.
The TechnoRATS cannot speak. They communicate strictly in emoji-based Matrix messages and typical rodent squeaks, cheeping and hisses. Use your creativity and innovation to get them to do what you actually want them to do. If the GM believes the message could be easily misinterpreted, they will ask for Animal Handling (3) boosted by Loyalty.
They're smart, but your lowly metahuman needs are often beneath them. They tend to view interactions less as straightforward requests and more as a group collaboration. When contacting them and leaving them unchecked, the GM secretly rolls a D6. If they roll a 1, the task or idea asked of them "evolves" in a direction that they feel is either more effective, interesting or profound - or just gains them tasty new snacks. They can be turned back on tracks with Animal Handling (3) boosted by Loyalty.
YesNezumi RatsService10
TecomahA Man of PrincipleTecomah is selective about who he works with. Notoriety has a double penalty when dealing with this contact. Subtract twice the runner's Notoriety from any check he is asked to do.YesRetired RangerLegwork31
Ted DebleBlissfully Unaware
What’s Your Score, Omae?
You’re Bringing My Score Down, Omae!
No Body Count
Ted is a law abiding corporate citizen. If Ted finds out you are a runner, immediately make a Test of Loyalty. If you fail the Test of Loyalty, Ted will think you are a terrorist, burn you and contact law enforcement. If you succeed in a Test of Loyalty, Ted will be willing to listen to you explain yourself and even help you leave the runner's life. You may be able to convince Ted to associate with the shadows but ONLY if the runner has an active P2.1 and a Fame-related quality as a “celebrity shadowrunner”. Contact a GM or Thematics if this happens as it may involve the removal of that tag.
Ted will only work with you if you can prove that you’re serious. Serious people have P2.1. People without P2.1? Anti-social malcontents. Anarchists! Contacts who interact with Ted must have an active P2.1 account. Given his position within the organization, it must be attached to a Fake SIN of Rating 4 or higher. Elsewise he’s like to immediately detect that “Brad Braderson” might not be a real profile...
Ted will deal with you under the table, and at arm's length. Any closer association, given his P2.1 status, will require linking accounts. And Ted can’t risk tanking his score by associating with some weirdo nobody from the Seattle Metroplex. Ted’s Loyalty can only be raised above 1 if the character has a Fame-related positive quality.
Ted is a certifiable creep: a Horizon fanatic, a dutiful thrall to the terrible social media engines that manipulate and shape our world. But he’s not a killer. If Ted passes on information to a character on any P2.1 user that results in them going missing or murdered in an obviously linked fashion, Ted will burn you and contact law enforcement. Tellingly, he has no problems helping Matrix paparazzi or stalkers. But outright violence? This is where he draws the line.
Yes
No
Horizon P2.1 Life CoachLegwork20
Ted RothPoor Networker-2 to Networking testsYesTalismonger (Red Magic)Generalist31
Tee & VeeMorning People
Silent Protectors
During the night, Tee & Vee are occupied with protecting their charge, which makes them hard to contact. If you're trying to contact Tee & Vee after 6PM in-game, roll 1d6, on a hit, the bodyguards answer, on a miss, you may leave a message and they will contact you in the morning.
Tee & Vee don't talk. It's unclear if they can't or just won't, but they are dedicated to being the silent protectors. If contacted, they'll send information through text and DNI, but will not verbally communicate to anyone with less than 5 loyalty
YesBodyguardsGeneralist20
The BankerHard To ReachAlways do an availability test for this contact with their connection 3 higher than normal.YesBank LiaisonNetworking60
The Cap'nWho Are Ye, Again?The Cap'n spends at least a quarter of his day black-out-drunk. When calling him, roll a d6; on a 1 or a 2 he will completely forget who you are. If this happens, the player's loyalty is treated as "1" for the duration of the task, unless a player provides him with some Sober Time.YesCap'nService11
The ConductorLocked in a BoxThe Conductor is locked in the conductor's box on The Zephyr. The only way to communicate with him is by entering The Zephyr. The Zephyr is a train spirit and can only appear on train tracks.YesConductorGeneralist22
The Delightful Ophelia CobbGaslight
Gatekeep
Girlboss
Ophelia's pretty sure she doesn't remember that time you helped her out. To redeem a chip she owes you, you have to resist an Active (Con) check from her (subtract loyalty instead of adding it to the dicepool).
There are some things that only distinguished tastes can truly appreciate. Ophelia's loyalty with you is capped by your lifestyle. Street = 1; Squatter = 2; Low = 3; Medium = 4; High = 5; Luxury = 6. (If your loyalty with her is higher than your current lifestyle, you can still keep the loyalty rating, you just don't gain any benefits from it.)
Ophelia is always hustling, even when it's a detriment to literally everyone around her. Any gear she lends you comes at a 10% surcharge (and she will try to talk you into buying it). All her service costs are increased by 25%.
YesSocialite, Jewel ThiefCustom (A,G,N,K)70
The DukesPackage DealThese two come in a pair increasing the cost of all favors by 2 degreesYesDrug/Moonshine RunnersService35
The Girl in Many ColorsColor Coded
Matrix-Bound
The Girl in Many Colors will never willingly appear in meatspace unless explicitly forced to by the events of the run. She will not make any active rolls unrelated to the matrix for a PC under any circumstances.
The Girl in Many Colors, true to her name, is a color. The color in question is selected from among the hacker 'hat' colors: Grey, Black, White, Purple, Red and Blue. This can be decided by the GM or by a roll of the dice, with Grey, Black and White being favored over the other colors. When making an action outside of the bounds of a hat's color, she will take a -2 to the action or outright refuse if it is particularly 'out of color'. Her color may be changed by a PC for the cost of one chip.
YesTechnomancerService31
The Golden HindWantedThe Golden Hind has a bounty on her head by Wuxing, Canton Confederation, Renraku, The Huk, Evo, Azania, Aztlan and Aztechnology; 200,000 Nuyen for her head.Yes
International Naval Raider
Generalist61
The Green-Eyed WitchImmortal Self Interest
Curious Clairvoyant
Circumspect Sorcerer
Fundamentally, The Green-Eyed Witch is in the game for their own interests, not to stick out her neck too far for some fragile mortal runners. As such, she will not perform game actions at significant risk to herself or her standing for any runners with fewer than 5 loyalty. Additionally, she will always ask for karma, favors or tangibly useable information and is not above talking runners into spirit pacts to cement those things.
As a muse in demand, much of the average troubles of a runner are uninteresting to The Green-Eyed Witch. As such, she doesn't pay much attention to them, taking a flat -3 to all dicerolls. If one wishes to capture her full attention and negate this penalty, they must begin an interaction with her by sharing a secret. This secret can be detailed or abstract, large or small, but it must be interesting. This secret will never count as payment for their services, merely an interesting tidbit. A conversation starter.
The world is filled to the brim with powerful factions. A number of them are worrying enough to make the emerald sorcerer wary of runners that work with them on the regular. As a result, runners with ten more positive reputation with those factions, or who know two or more affiliated contacts, pay twice the CDP cost for loyalty and spend 2 chips instead of 1 for any favor. These factions are as follows: The Black Lodge, The Vermillion Auction, The Draco Foundation, Ordo Maximus, and The Seelie (And Unseelie) Court.
YesArt Re-appropriatorLegwork63
The ManAnger IssuesMuch like any other coach The Man gets easily worked up when his people perform poorly. If the team Fails a run or to fulfill all objectives Mandatory or Bonus The Man refuses to assist them until they successfully complete a run and all of its objectives.YesProfessional Boxing Manager and Talent ScoutFixer50
The StewardNot a Squeaky WheelWill not answer any questions about his magician training, or the Wheel of Life, as all followers are sworn to secrecyYesParasecurity ExpertService20
The TrinityWantedTakashi is Wanted from Renraku for desertion, Missy is wanted from Knight Errant for the same and went missing before "processing", and Sharptooth essentially screwed over NeoHaven.YesShadowrunnersLegwork41
Throwing-BonesShort on Cred
Hard Time Saying No
So Many Pups Underfoot
You Don’t Like Kids?
Throwing-Bones’ shop is a jumbled and confusing place because, despite his shyness, Throwing-Bones never says no to someone in need. His shop and the apartments above see the coming and going of intransigent gutterkids and on any given day he’s likely housing a dozen or more. That’s a lot of mouths to feed and street doc bills to foot. Sometimes, with quiet embarrassment, he has to ask for a bit more than usual for his services. (Roll a 1d6. On a 1, he will ask for 1d6 x 50 nuyen more for his services than normal.)
Throwing-Bones has a hard time saying no. People are always asking for favors, putting in more requests than he can possibly handle in a timely fashion. He’ll apologize profusely and sometimes even quiver with shame and embarrassment but it’s just going to take longer than normal to get that order filled. He’s sorry, truly. Please don’t yell. (Each time Tossing-Bones provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.)
Throwing-Bones has children to care for, even if they aren’t his. He makes sure to carve out enough time each day to tend to their needs and gives them all his attention on weekends. You see, there are always more shoes to cobble, clothes to mend, and big meals to be made. More bedtime stories to be told and sheets to tuck in. He hopes you understand. (Throwing-Bones is hard to reach outside of his shop’s PST operating hours (9-5, Monday through Friday). Add +5 to the threshold of his contact availability test if trying to contact him at other times (very early in the morning, late in the evening, on the weekends))
Throwing-Bones is an oddball, and he knows it. But he can’t help but love the children, can’t help but fret about their wellbeing when they’re not under his roof. If you show that you care about the unfortunate, he’ll warm up to you very quickly. If not, it’ll be harder to gain his trust. (Raising Loyalty with Throwing-Bones costs twice as much as normal unless the contact has demonstrated financial or emotional care for the children at The Packrat)
YesTalismongerGear40
Ticket AgentRed StripesWithout speaking the language, you'll never really get to know each other. This contact can understand English but will only speak to runners in Russian. Unless fluent, subtract 1 from this contact's effective loyalty for each rank below 6 your character has in Russian.YesTicket Booth OperatorFixer20
TlalocanSundown on the Enemy
Eye on the Prize
All tests will have a -3 dice pool modifier unless the Tlalocan believes the intervention will benefit Aztechnology.
Tlalocan will attempt to acquire material links from runners.
YesAztechnology JohnsonLegwork50
Tohru OkkotsuWanted SoulRoll a 1d6; on a 1, law enforcement will discover Tohru at some point after he's called. You may choose to buy Tohru a burner SIN appropriate to the run, (Rating 1 for a milk=>6 for a prime) to avoid making this roll.YesAssasinService21
Toxic TensionSpinGlobal Radicalness And Loyalty!If you ask him to fight for you, the information WILL get back to SpinGlobal. Also afterwards YOU have to fight him. He thinks SpinGlobal is the most radical corporation, and is proud to work for them.YesCombat DJCustom(A, N, K, G)44
Treasa ke'VedrynAgeless Apathy
Gifts of the Fae
Capricious Nature
Mortals pass in the blink of an eye. Easy to use, hard to care for. To stand out, you have to shine. CDP/RVP costs to raise contact loyalty are doubled.
Sometimes Treasa decides to steal a bit of fun out of particularly stupid or insulting requests. At the GM's discretion, if such an ask is made, make a hidden loyalty test. If 2 or fewer hits are scored, Treasa will bend and interpret the request in a way that amuses her, very likely to your peril. She will not do this if the stakes are important to her, and she attempts to be relatively non-malicious with her fun if the player has a loyalty of 4 or greater.
Beware the favors of the Fae. Paying off an owed chip requires either a major and often hazardous task, or one that is truly unpleasant to the character, (GM's discretion). Owed chips cause double the normal penalty on contact rolls.
Yes
Fae Agent
Custom(K,N,G,A)72
Trevor AvilaGhoul Organlegger-4 to Networking checks among non-Infected, +2 to Networking among Infected. Cannot deliver goods during daylight hours. Will require flesh as part of the payment from anyone with Loyalty 2 or less.YesMagical Organ Repossession SpecialistService50
Trip SoftlyHard to ReachHe is privately bored of society, but cannot disengage from it. If Trip fails a contact availability roll, it's very likely he is attending to the needs of his position.YesTalismongerCustom(G,K,N,A)30
True SullaExile
Undreamer
Foul by Fire
As an exiled Fae, much of the average troubles of a runner are uninteresting to Sulla. As such, fae don't pay much attention to them, taking a flat -3 to all dicerolls. If one wishes to capture faer full attention and negate this penalty, they must begin an interaction with faer by sharing a secret. This secret can be detailed or abstract, large or small, but it must be interesting. This secret will never count as payment for their services, merely an interesting tidbit.
Any person would steal the fire of the fae, use Sulla as a forced invitation to the courts. Roll a 1d6; on a 1, law enforcement will discover Sulla at some point after fae's called. You may choose to buy Sulla a burner SIN appropriate to the run, (Rating 1 for a milk=>6 for a prime) to avoid making this roll.
Sulla speaks softly of being a part of the Seelie Courts. Is it true? Either way, runners with ten more positive reputation with those factions, or who know two or more affiliated contacts, pay twice the CDP cost for loyalty and spend 2 chips instead of 1 for any favor. These factions are as follows: The Seelie Court.
YesTruenamerService22
VatiCancerVati has cancer, it sucks.YesHermitGeneralist21
Vee-JayWe live in a society!Vee-Jay is concerned with the state of society, such as courtesy and fairness. Professional criminals do not fit his vision of improving society. If he knows your work is for crime Vee-Jay takes a -2 to any check he makes for you.YesBouncer/Doctorate StudentNetworking23
Victor CoxOut of the countryVictor is frequently off on a job and might not have time to talk. Roll 1d6, on a 1 he is unavailable for the remainder of the run, if being asked to buy goods, treat the availability roll as failed.YesCoyoteCustom(A,G,K,N)30
Victor ValeThe direct approachVictor doesn't really think twice about his decisions. When making an active, networking, or gear check with him, the GM rolls 1d6 in secret. On a 1, Victor does something lovably stupid. He may get the job done, but regardless of that, he does it unsubtly, in a way that will complicate things later on for the runners.YesSmall-time HoodingCustom(N,A,K,G)20
Vigo FlamelControl FreakVigo don't really like to use is relation to help in the Shadow, as such he will often put very specific line that are not to be cross by the runner (if he ask for active help or some string to be pull.) If the runner cross the line Vigo burn him, he can be lenient if a chip is used however.YesUniversity TeacherCustom (N,K,A,G)72
Vincenza Van GothDistinctive Style
Quality Over Quantity
Fashion Souls
As Van Goth makes custom pieces for her personal projects, they definitely stand out. When ware ordered from her is visible, for example cyberlimbs, everyone seeing you receives +2 to memory tests against you.
Vincenza refuses to create grades below alpha. You cannot get standard or used grade ware, period.
If you have something Vincenza considers ugly - bulk mods or external ware at Used or Standard Grade - treat your Loyalty as 0 for any contact check. This also removes Availability modifiers.
Yes
Universal Omnitech Artisans CEO
Custom(G,A,K,N)71
Vinny the TeethDying For Your ArtVinny's something of an auteur - he doesn't do this because the magazine sells well, he does it for the *art*. Unfortunately, some people aren't exactly keen on a nosy dwarf asking for pictures, even if it's not a trick. Whenever you try to get in touch with this contact, roll an availability test with a +3 modifier to the threshold. Failure indicates that Vinny has once again ended up in the hospital for his attempts to get new talent.YesShadow "Journalist"Networking30
VladHard To ReachBesides the dedicated commlinks he gives to runners on a job, Vlad is notoriously hard to get a hold of.YesFormer SovetnikFixer40
Von NeumannSee No Evil
Hear No Evil
Speak No Evil
Letting anyone that isn't on Von Neumann's contact list know of its existence is forbidden. If a PC tells or shows others evidence of Von Neumann's existence, it will burn the character as a contact.
Von Neumann will never do Active checks on the surface or Matrix on a runner's behalf. As if that weren't enough, Von Neumann demands a chip for any Active or Knowledge check instead of nuyen. This may be paid back with runs that benefit the AI.
Word of mouth and taking things on trust are foreign to Von Neumann. Any character under 5 Loyalty will automatically fail Loyalty checks to request Von Neumann's aid on runs unless they provide direct evidence (GM dictates what counts) that the action will only provide benefits to it. Von Neumann will also never perform Networking checks.
YesCustom(G,A,K,N)85
WRN3ReticentThe initial cost of purchasing this contact is doubled, unless part of a run reward.YesFeedback SeerService46
Wapasha MatoWhiteclay Made ManAs a trusted Whiteclay mob member, Wapasha will not move against his syndicate knowingly.YesWhiteclay Mob SmugglerService52
WardenJust Business
At Arm's Length
Warden has a lot on his hands between moderation and vetting the information that comes through Watchtower—you just aren't that important to him yet. Sorry. Warden doesn't add Loyalty to Knowledge, Active, Gear, or Networking tests if his Loyalty is 3 or less.
You are not a friend. Warden doesn't make "friends" with the people working for him. You are an asset, and it's best you remember that. Warden's Loyalty cannot be raised above 3 outside of a private run finding him an extremely valuable piece of information.
YesForum ModeratorFixer(K,N,G,A)21
Warren MillsDude loves his DeepweedWarren spends a lot of time high on deepweed, so he may not always be cognizant enough to provide his services. When contacting Warren in-game, roll 1d6. On a 5 or 6, Warren answers and is able to assist. On anything else, he's too high to help you.YesTobacconist and MoonshinerGeneralist40
WeirdboiShamanic SurgeryWhile a skilled cybersurgeon, Weirdboi has spent most of his time studying the unique ways the Awakened body reacts to his surgery. -2 to all checks performed on or for non-Awakened individualsYesSkraacha CyberdocCustom(G,A,K,N)38
Wira ŁynarLife from Loam
Fresh Wounds
Wira is not known for her subtlety. When utilized, roll a 1d6. On a 1, the actions Wira takes are obvious and are easily traceable back to you.
She hates the Unseelie for taking her child. Treat her Loyalty as two lower if you have a positive rep with the corporation. If this would drop Loyalty below 1, you cannot take her as a contact. If you develop a positive rep with those circles after buying her, she isn't lost, but clams up and ignores you until you change your bedfellows.
YesSage of the ForestService22
Wong FangUnwavering LoyaltyWong Fang will not betray Wuxing, and even the implication that you might be working against the company will make her refuse to assist you and at worse, actively inform the corporation of you.YesWuxing Shipping ExecutiveCustom(G,K,N,A)60
Wyome WhakanSalish Made WomanAs a trusted Salish mafia member, Wyome will not move against her syndicate knowingly. Ghost help you if you manipulate her into it and she finds out. (Let's face it: sooner or later, she will.)YesSalish Mafia Made Woman & FixerFixer40
XWorking Hours
Private Life
Hard to Reach
Wanted
Not Your Fixer
True Believer
X is reclusive to a fault, preferring digital interactions to physical ones. Only those with a Loyalty 5+ can physically visit them. The only exception is a character with Corporate Pariah or Wanted qualities relating to Aztechnology, even then, they must have Loyalty 4+. Gear is delivered via dead drop only.
Always make an availability test for this contact with their Connection 3 higher than normal.
X is wanted by Aztechnology, 500k nuyen bounty alive, 200k dead. This may cause AZT contacts or X to lose loyalty should the runner work for the other party, at GM’s (or Contact Owner’s) discretion.
X has a wide network of other cyberdocs, illicit distributors, and old friends. They value this network more than their life, and their privacy almost as much. X will never roll Networking checks unless offered a chip in addition to any other fees for the service.
X will never provide any assistance which serves to harm the Black Star or Black Cross organizations. If a runner with X as a contact does work against these groups, they immediately lose a point of loyalty, if this brings X’s loyalty to 0, the runner is burned. Given their high connection and wide network, assume they will catch wind of any such jobs.
Doing all this shadow work pays rent, and tends to fill up the “shiny fun stuff” fund pretty quickly! X figures they need plenty of time to enjoy that, otherwise, why bother? X puts in 8 hours a day and then finds something else to do. Any contact availability tests performed outside their normal hours (2am-6am & 2pm-6pm PST) automatically fail. Services can be scheduled for times outside this window, if planned well in advance.
YesCyborgCustom(G,A,N,K)60
XXJ@ck41XxOn Thin IceJulian narrowly avoided going to jail after being caught on his last hack. Due to his parents' lawyers and a favor from the runner Orchid, he managed to get off with two years probation. He needs to have regular meetings with his PO, complete 200 hours of community service, and risks getting a criminal SIN if he commits any more crimes. He will not make active checks relating to illegal activities for anyone at lower than loyalty 5.YesL33T H@xx0rLegwork21
XyvisHard to CallXyvis is still new to commlinks. And to having a metahuman form. And to carrying things. When called, make a Loyalty + Edge (2) Test. Failure means she isn't around her commlink, and might not be for hours to come (GM Discretion). Alternate methods of contacting her, such as through spirit communication or by physically searching for her, can bypass this.YesService22
YMF-021β RavenI'm on a boat
Drenched in Shade
Notoriety has a double penalty when dealing with this contact.
This character cannot be reached via the Matrix. They must be visited in person in Tacoma's docks at Cpt. Lem Springthunder's boat for any contact checks or interaction.
YesFree SpiritFixer40
Yogesh WeaverAlcoholicRoll an edge test when contacting Yogesh. On no hits, remotely, he's extremely drunk and is of no use to you. In person, he takes a -6 to any checks unless he's given time and a chip to sober up.YesAwakened Street Doc / Talismonger GeneralistGeneralist20
YoiJiWhen the going gets tough, I get goingWhen contacted and asked to do a favor YoiJi will outright refuse or will charge double for higher than rating 3 favors.YesNeo-Haven RunnerService30
Yorshka ValEXPLOSIONS?Yorshka is not known for her subtlety. When utilized, roll a 1d6. On a 1, the actions Yorshka takes are obvious and are easily traceable back to you.YesEccentric ExplosivistGeneralist21
Yoshinaga ChikaraHard To ReachEstablishing a yakuza clan overseas with precious little support or manpower is a monumental task, and the majority of the oyabun's time and energy is poured into it, resulting in frequent unavailability. (Add +3 to contact availability checks and always make one.)YesYoshinaga-gumi Oyabun; FixerFixer(N,A,K,G)30