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A list of all pages that have property "NegativeAspectDescription" with value "Bill's loyalty can not be raised above 3, outside of a private run.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 51 results starting with #1.

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List of results

  • Huli Jing  + (Anyone who uses Huli Jing's safe house aspect, must roll edge (2 hits) or have him mind probe them for information to blackmail them later on(Hull JIng gains a chip against the runner).)
  • Nyon Salaine  + (Argent and Nyon have an open relationship,Argent and Nyon have an open relationship, but Nyon is an incredibly invested partner to have. He'll easily spend two thirds of each day attending to Argent and spending time with him, so as a result free time is not that common for him. Fortunately for him, he's perfectly fine with that since he enjoys every second. Unfortunately for runners, he's not always available. Always roll for Availability; the threshold is increased by 3.lability; the threshold is increased by 3.)
  • Argyle  + (Argyle is paranoid and doesn't trust anyone. Double the cost to raise his loyalty with CDP. Moreover, it can't be pushed over loyalty 3 without a dedicated run due to this innate lack of trust.)
  • Arma Remington  + (Arma's plans and ambitions are calculated Arma's plans and ambitions are calculated yet vast in scope. Being VERY particular about who he trusts and allows to be a more active part in his day to day ventures. Arma's loyalty cannot be raised above 2 outside of runs, and can only be raised by 1 loyalty at a time.can only be raised by 1 loyalty at a time.)
  • Jake "The Captain" Elliot  + (As Jake is the captain of a vessel on the As Jake is the captain of a vessel on the Atlantic, getting goods to or from Seattle directly can take some time. Add 1 day to the base delivery time for any goods, on or off table. (Notably this means if he fails to acquire something for you, add one day and then double the time before you can have him try again if it's off table.)can have him try again if it's off table.))
  • Vincenza Van Goth  + (As Van Goth makes custom pieces for her personal projects, they definitely stand out. When ware ordered from her is visible, for example cyberlimbs, everyone seeing you receives +2 to memory tests against you.)
  • Mrs. Frost  + (As a Fixer, Mrs. Frost has worked with manAs a Fixer, Mrs. Frost has worked with many Shadowrunners, and very few make a lasting impact on her. Her cold personality and steely gaze makes it hard to believe that she's capable of feeling for anyone other than herself.</br>Increasing Loyalty with this contact requires the following equation: New Rating x 4 CDP.he following equation: New Rating x 4 CDP.)
  • Nerlithothep the Succubus  + (As a Succubus Nerlithothep will only accepAs a Succubus Nerlithothep will only accept to offer her service if Karma is paid. Price range from 5 to 8 karma (GM apprecation on base price that is reduced by Loyalty to a minimum of 2) depending of the service ask. In addition she'll ask for more karma when the runners are not the one that pay the Karma.unners are not the one that pay the Karma.)
  • Enigma The Boggart  + (As a boggle spirit, Enigma's very presenceAs a boggle spirit, Enigma's very presence causes inanimate objects to degrade and fall apart. Entrusting it to stay in a location, hold onto gear or deal with physical items will result in them having all of their numerical statistics reduced by 50% until repaired. statistics reduced by 50% until repaired.)
  • Joseph Jacoby  + (The GM rolls a 1D6 in secret. If the roll is a one, Joe will not answer the call immediately. When he calls you later, he'll explain that he and his wife were busy babysitting their grandkids.)
  • The Green-Eyed Witch  + (Fundamentally, The Green-Eyed Witch is in Fundamentally, The Green-Eyed Witch is in the game for their own interests, not to stick out her neck too far for some fragile mortal runners. As such, she will not perform game actions at significant risk to herself or her standing for any runners with fewer than 5 loyalty. Additionally, she will always ask for karma, favors or tangibly useable information and is not above talking runners into spirit pacts to cement those things. into spirit pacts to cement those things.)
  • Project Aurora  + (As a renegade AI with extremely powerful iAs a renegade AI with extremely powerful inbuilt backdoors into many UCAS systems and matrix capability, she is one of the Grid Overwatch Division's priority targets. She may '''only''' be called on for knowledge tests, and only then in the form of asking up to three questions per run. If you ask more than three, you are converged on by G.O.D. and if identified by dispatched forces gain the Wanted Quality (250,000 Nuyen). If you already have Wanted (G.O.D.) and are converged on because of this negative, and are in an area with no SINners, a NeoNet Avenging Angel (R5 145) will be dispatched to your reported location. Treat the thermobaric warhead as an effective rating 85 explosive charge, -1/m, AP -5 against creatures and vehicles. Against buildings, assume it will destroy one city block or large office building. It arrives 2d6 seconds after convergence in an urban area and otherwise travels from the nearest city at Mach 2. This drone is intelligent and will not act as artillery for runners, confirming that targets are in the area and loitering until the connected G.O.D. rigger authorises the strike and switches it to autonomous mode. If you would reach the limit and be converged upon, you may instead pay a number of chips equal to questions asked if that would not put you at loyalty 0 or below.t would not put you at loyalty 0 or below.)
  • Aleshanee Yoomee  + (As a shaman, Aleshanee fully believes in the coexistence between metahumans and spirits. She will not knowingly aid anyone who abuses the latter or does something which could harm the balance she strives to protect.)
  • Wyome Whakan  + (As a trusted Salish mafia member, Wyome will not move against her syndicate knowingly. Ghost help you if you manipulate her into it and she finds out. (Let's face it: sooner or later, she ''will''.))
  • Hotah Mahkah  + (As a trusted Whiteclay mob member, Hotah will not move against his syndicate knowingly.)
  • Wapasha Mato  + (As a trusted Whiteclay mob member, Wapasha will not move against his syndicate knowingly.)
  • Celicy Vist  + (The GM rolls in secret a 1d6, if the roll is a one, Celicy will tell the player they are busy playing with Koori. They may even get invited to play a game with Koori via the matrix.)
  • True Sulla  + (As an exiled Fae, much of the average trouAs an exiled Fae, much of the average troubles of a runner are uninteresting to Sulla. As such, fae don't pay much attention to them, taking a flat -3 to all dicerolls. If one wishes to capture faer full attention and negate this penalty, they must begin an interaction with faer by sharing a secret. This secret can be detailed or abstract, large or small, but it must be interesting. This secret will never count as payment for their services, merely an interesting tidbit.ir services, merely an interesting tidbit.)
  • Edouard Napoléon Bonaparte  + (As one of the claiment of France, Edouard As one of the claiment of France, Edouard Napoleon Bonaparte will not give trust to any runners that work for any of his rivals. As such if a runner picked him as a contact he cannot have any tied with any other of the claiment (Marie-Claire d'Orléans or Louis XXII de Bourbon) without burning Napoleon as a contact.on) without burning Napoleon as a contact.)
  • Peter Solemnus  + (As part of a secret organisation, Peter often goes off the grid for prolonged periods of time. This results in him being rather challenging to get hold of.<br>Always do an availability test for this contact with their connection +3 than normal.)
  • Mad  + (As the main actor in a Trid Series that is working pretty well, Mad is often unavailable. When you try to contact him roll the contact avaibility like he was a connection rating of +2)
  • Jade  + (As the main actor in a Trid Series that is working pretty well, Jade is often unavailable. When you try to contact her roll the contact avaibility like she had a connection rating of +2)
  • Asahiro Kunitoshi  + (Asahiro will not aid you with anything thaAsahiro will not aid you with anything that he doesn't see benefiting the corporation. If he sends you to do a job, it's because he has a stake in it going in a particular direction. He approves of putting down crime, striking against other corporations or furthering Shiawase's influence, but disapproves of anything that risks his standing, deals with malign, unnatural forces or is of no direct use to Shiawase or himself.s of no direct use to Shiawase or himself.)
  • Ashe Vanderline  + (Ashe is out to make a profit, and will chaAshe is out to make a profit, and will charge a 25% commission (rounded down to the nearest whole number) on any gear acquisition checks that she makes. Through negotiation and haggling it's possible to bring it down to 15% (Ancients members get +2 to their rolls). When trying to get gear off table, roll your negotiation pool against hers (12). If you tie or get higher hits, you have succeeded and can bring the commission down. If not, you failed and must pay the full 25% extra.ou failed and must pay the full 25% extra.)
  • Bungee and Boo  + (Violence is the mark of an amateur thief. Bungee and Boo are true masters of their craft, and will not knowingly participate in any jobs that involve directly harming other living beings.)
  • Amar "Bash" Ruano  + (Bash's stint in jail landed him with a criBash's stint in jail landed him with a criminal SIN and all the associated difficulties. He meets with his probation officer twice a week and has his location constantly tracked. He can slip the yoke with a fake SIN but only for a few hours at a time. When calling this contact, the GM rolls 1d6. On a 1 he will not answer, as he is currently in holding over a potential violation. On a 2 he will answer, but be pre-occupied with community service and unable to make any active checks. He will also take a -2 to any active checks lasting more than a few hours due to the constraints of his SIN.w hours due to the constraints of his SIN.)
  • Amihan Bayani  + (Bayani is a retired-with-honors ensign from the Huk Navy. He's not blindly loyal, but would prefer not to work against his war buddies. He will not work against the Huk if his Loyalty with you is below 4.)
  • Gator  + (Bayou Bill taught Gator everything he knewBayou Bill taught Gator everything he knew. Including combat tactics. When Gator is called for job, roll 1d6 in secret. On a roll of 5 or 6, Gator will fight like Bill did. That means violence, explosions and collateral damage galore. You think you brought him on for a distraction and expect it? Oh no, he went even bigger. This violence may or may not be able to be traced back to you, depending on how evil the GM is feeling., depending on how evil the GM is feeling.)
  • Jenny Smokes  + (Because she is relatively unknown she has a hard time connecting to hob-nobbers and prissy corporate types. -2 for Networking checks involving high-society.)
  • Holly Rogers And Crew  + (Everything will have a pirate theme, whether you like it or not.)
  • Shroud  + (Sometimes, Alejandra's really just not feeSometimes, Alejandra's really just not feeling it. Every day she's around, roll 1d6. Alejandra will be:</br>1: Despondent (All dicepools are halved.) / </br>2: Lethargic (Everything takes twice as long.) / </br>3: Noncommittal (She's just kind of vague and uncertain about everything.) / </br>4-6: Fine.uncertain about everything.) / 4-6: Fine.)
  • Benjamin  + (Benjamin does not get paid enough for thisBenjamin does not get paid enough for this shit. He's a big strong adept but for some reason, no one fucking pays him enough. If, at the GM's fiat, he's placed in situation's that he's not getting paid enough for, he will just fucking leave. Situations might involve getting shot with multiple bursts of APDS or overwhelming magical threats. If you pay him enough (6000 is a good start), he'll fight harder and stick around.art), he'll fight harder and stick around.)
  • Bernie the Spider Boi  + (Bernie was severely wounded in his last fight with a bug queen and now only has control of left arm. Because of this he rarely leaves his den and is almost defenseless when he does.)
  • Vlad  + (Besides the dedicated commlinks he gives to runners on a job, Vlad is notoriously hard to get a hold of.)
  • Alfred Bester  + (Bester is often busy with his associates' affairs. When contacting Bester for the first time in a run, it may take up to 24 hours for him to initially respond. Roll Edge+Loyalty, each hit subtracts 2 hours from this time.)
  • Beatrice Veronica  + (She's not interested in "fraternizing" witShe's not interested in "fraternizing" with runners, viewing most as just business. Good they buy her guns, she doesn't mind selling them even forbidden ones as long as they pay, but more? Try harder, chummer. Her Loyalty cannot be raised above 3 outside of a private run advancing her career or getting her an interesting gun. career or getting her an interesting gun.)
  • Galina Amirov  + (Galina’s Loyalty can not be raised above 3, outside of a private run.)
  • Amelia "Millie" Carter  + (Between 10am and 10pm, Millie is unavailable to answer your comm call. You could always head over, or wait a while and see if she calls you back on break.)
  • Charlotte Valdez  + (Between her demanding career and dealing wBetween her demanding career and dealing with her disaster of a brother, doing favors for shadowrunners isn't exactly at the top of Charlotte's to-do list. Every time Charlotte provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.ice is multiplied by the resulting number.)
  • Alexander Tyrell Gates  + (Between his work at Microdeck and his constant do-goodery, Tyrell Gates is a busy, busy man. Always make an Availability Test for Alexander Tyrell Gates with his Connection +3 than normal.)
  • Captain Boomerang (Contact)  + (Between his work for the City Watch, training, his girlfriend, training, spending half his time recovering from drain, and training, he tends not to always be available. Always do an availability test for this contact with their connection +3 than normal.)
  • Norville Craddock  + (The Vatican wants Craddock eliminated, due to his knowledge of their Aquinae vaults and their contents.)
  • Roxxy Sparks  + (Between partying, playing gigs, keeping up with her duties as a member of the Halloweeners, and the occasional bit of joygirling, Roxxy is a busy woman. Always make an Availability Test for Roxxy with her Connection +3 than normal.)
  • Treasa ke'Vedryn  + (Mortals pass in the blink of an eye. Easy to use, hard to care for. To stand out, you have to shine. CDP/RVP costs to raise contact loyalty are doubled.)
  • "CIA Bill" Cooper  + (Bill's loyalty can not be raised above 3, outside of a private run.)
  • Sgt. Billy Butcher  + (Billy is kind of an asshole and might not Billy is kind of an asshole and might not respond when you contact him. The GM rolls a 1d6. If the roll is a one, the contact will just ignore you and not return your call for the remainder of the run or 2x the normal delivery time of the item you were trying to aquire.ime of the item you were trying to aquire.)
  • Black Paladin  + (Black Paladin does bounty work all over the world - there's no guarantee he's going to be nearby. Always do an availability test for this contact with their connection +3 than normal.)
  • BobbieJo McShane  + (BobbieJo does not play well with others. Increase social thresholds by 1 and treat any social glitch with BobbieJo as a critical glitch.)
  • Boozeman  + (Boozeman cannot have his connection raised, the less connected he is, the better.)
  • Alexander-James Brodrick Johnson III  + (Brodie J spends all of his time at variousBrodie J spends all of his time at various clubs, pumping his body full of every substance he can, so recovery periods are rough. When contacting Brodie J before 6PM in-game, roll 1d6, on a 5 or 6, he answers. Otherwise he is completely zonked out and can't help you. completely zonked out and can't help you.)
  • Bubblegum  + (Bubblegum has no loyalty to the Haven. She's got customers and better customers. She never offers a SIN or service for free or reduced price. If you need it faster or better, you pay more--it doesn't matter WHAT you're doing or what your loyalty is.)
  • Cabinet Man  + (Cabinet Man is unable to move due to requiCabinet Man is unable to move due to requiring a massive life support machine to survive, and so he cannot do anything in meatspace at all. He may require you to perform some task in meatspace in order to complete a favor you ask of him, at the GM's discretion, and this should not incur a discount for this reason alone nor count as doing a favor for him. alone nor count as doing a favor for him.)
  • Cairn  + (Cairn is Preternaturally aware when he has been wronged. Cairn looses an extra chip anytime he lowers in chips. Assume he is very prone to negative chips.)
  • Camila "Novicio" Sanchez  + (Camilla is new to this work and has far toCamilla is new to this work and has far too little experience for it. Therefore, it happens that she does things wrong. When contacting her, the GM secretly rolls a d6. If they roll a 1 Camilla will make a mistake (like wanting too much for it, or giving wrong informations).uch for it, or giving wrong informations).)
  • David Squire  + (Captain Squire will refuse to assist crimes against law-abiding target. Even if that target is an MCT building that is allegedly performing unethical extralegal experiments - the heat on Squire isn't worth the trouble.)
  • Carter Stevens  + (Carter is not used to social mobility and has no skill for it. Requires thematics approval to improve the connection above 3, and a dedicated run to improve above 6.)
  • Cascade  + (Cascade is very proud of her skills, but tCascade is very proud of her skills, but the only way to test them is to put them at risk. When using her services, make a group Edge check with a threshold of 4, on a failure Cascade has pushed her luck too far and some consequences come up, be that a check of her vehicle or something else, up to GM discretion.le or something else, up to GM discretion.)
  • Cassandra Withers  + (Cassandra is a Mantis Nymph Spirit (MaskinCassandra is a Mantis Nymph Spirit (Masking with 18 dice as a Magic 3 Adept). She'll help you only if it furthers her own interests somehow (you're way too small to be much concern for her). Just calling her can cause a run complication with the FBI at GM Fiat. run complication with the FBI at GM Fiat.)
  • Cassandra Black  + (Cassandra is currently being "protected" iCassandra is currently being "protected" in an Ancients safehouse while she can provide useful information. Cassandra cannot perform active checks or obtain gear. If Cassandra's connection is raised by an Ancients member or through interactions with an NPC, this quality may be removed while adjusting no other aspects. removed while adjusting no other aspects.)
  • Celicy Vist  + (The GM rolls in secret a 1d6, if the roll is a one, Celicy will tell the player they are busy playing with Koori. They may even get invited to play a game with Koori via the matrix.)
  • Chantal Houellebecq  + (She genuinely believes in what EVO tells hShe genuinely believes in what EVO tells her. She and her family owe the mega a lot. If you contact her during a run and use the information provided to work against them, roll a Loyalty check. If it fails, she immediately burns you. If it succeeds, you owe her a chip to re-earn favor with her. owe her a chip to re-earn favor with her.)
  • Charli Relford  + (Charli is a reporter first and foremost, wCharli is a reporter first and foremost, which means that if something you say could give her a story, she's going to make a story out of it. She will constantly press for information, and may not help you out if you refuse to give it. When a runner gives Charli information that may reveal the team's involvement, roll 1d6 per point of loyalty, with 2 hits, she will keep you out of the story, with no hits, you will receive +1 Public Awareness, and on a glitch or crit glitch, you will gain +1 Notoriety.r crit glitch, you will gain +1 Notoriety.)
  • Charlotte Lindburgh  + (Charlotte is a busy entrepreneur. Between 8 AM and 8 PM, make an Availability Test for Charlotte with Connection +3.)
  • Charon  + (Charon and Crescent-Slash aren't just membCharon and Crescent-Slash aren't just members of the Lodge. They're true believers that within the ranks of this shadowy organization they can change the future of the world towards prosperity. They will under no circumstances work to undermine the Lodge's influence -- the only exception is occasionally turning a blind eye for greedy self-serving members' attempts for personal gain, not the Lodge's gain.s for personal gain, not the Lodge's gain.)
  • Chitin  + (Chitin is incredibly difficult to get a hold of. Always roll Availability when contacting her during a run and treat her Connection as 4 higher than usual.)
  • Joe "Chops" Burton  + (Chops is pretty much always at work on something, so he tends to get a little frazzled. Being stuck in a smelter all day probably isn't good for your brain cells.)
  • Clay "Claymore" Nelson  + (Clay doesn’t expect you to live very long.Clay doesn’t expect you to live very long. In fact, he doesn’t expect you to make it through this run. That means if he’s helping you on-table, he’ll demand payment while you’re still breathing. If you’re paying Nuyen, that means payment up front. If you’re doing a favor for him, that means you do the work before he gives you anything. Particularly unusual or mitigating circumstances might allow you to pay chips for help, but only very rarely. pay chips for help, but only very rarely.)
  • Arnold Clayman  + (Clayman has an unfortunate habit of getting humorous at ill-advised times. Lower the amount of 1's required to glitch or critical glitch when applicable by two.)
  • Clint Wilder  + (Clint don't trust folks who ain't bought the bullet (or robotic arm) at his shop. He takes a -4 to any networking, active or knowledge check with any runner that has not bought ware from him.)
  • Coleman Kennedy  + (The Knights are nothing if not dedicated tThe Knights are nothing if not dedicated to their cause. While charitable and happy to make friends, their resources are limited, and strictly allotted to those who contribute in turn. This contact's Loyalty cannot be raised manually. The maximum loyalty upon purchase or reward of this contact is 2. Loyalty can only be raised 1 at a time, and each raising requires the character to first complete a run on their behalf.r to first complete a run on their behalf.)
  • Colonel Berger  + (Colonel Berger is driven by his task, he will not offer service freely and he doesn't care about nuyens, if you want help for him or he owe you one or you'll owe him one. And he'll make sure that you pay back one day.)
  • Our Lady of the Perpetual Saturday  + (Communion for the Children of the Longest Weekend can begin at any time, and usually ends once everyone has blacked out. Availability checks for Lady Saturday ignore Loyalty.)
  • Concrete  + (Concrete's not always been solid, loyalty speaking. When working with Concrete, GMs may perform a loyalty test. If the runners lose, there are run complications due to working with her.)
  • Corf  + (While Corf is Awakened, he is also a minecart. He can only travel via rail and ley lines (he manifests spectral rails when travelling via ley lines that don't follow railways))
  • Cornelius Morton  + (Cornelius has many friends on the othersidCornelius has many friends on the otherside and does not deal with those who would force anyone to do anything against their will. If Cornelius learns of any Bias against race or metatype or that a runner has negative astral rep then he will refuse to make deals with them until they lose their Bias or are able to heal their astral rep.Bias or are able to heal their astral rep.)
  • Crazy Otter  + (Crazy Otter will not admit to being awakenCrazy Otter will not admit to being awakened even if you successfully assense him, and will not provide direct magical support from either sorcery or conjuring - that is unless your have Loyalty 5+ with him. He's constantly masking as mundane with 18 dice (6 magic, 6 initiate grade, 6 power focus).6 magic, 6 initiate grade, 6 power focus).)
  • Creer  + (Creer, despite all his genius suffers in rCreer, despite all his genius suffers in relation to attention: He needs to be the center of it, has very little of it, and is willing to throw money at his current obsession. If he finds out your job is related to his current obsession (6 on 1d6), he will be eager to assist, but he will want every scrap of information. Failure to uphold this will result in the contact being burned.s will result in the contact being burned.)
  • District Attorney Mark Donaghy  + (DA Mark Donaghy is as straight an arrow asDA Mark Donaghy is as straight an arrow as they come and vitually uncorruptable. Each time you call on this contact, make an Edge + Loyalty test vs the number of calls since you first gained this contact or last lost a point of loyalty with this contact. If you fail, decrease loyalty by 1. Once the first point of loyalty is lost in this manner, loyalty cannot be purchased with karma, rvp, gmp or cdp. It can only be increased by providing evidence of a crime which occurred during a run in which your character participated or as reward issued by the GM during a run in which Mark made an appearance. If Mark's loyalty ever reaches zero, Mark realises you are a runner, cuts you off, and begins an investigation into your background. Increase your character's notoriety and public awareness by one and burn this contact. Mark will not perform an illegal act for a runner under any circumstances. Any attempt to make him do so immediately reduces his loyalty to zero and triggers the consequences outlined above. triggers the consequences outlined above.)
  • DC Harry Metzger  + (DC Metzger is a new man, and not a better DC Metzger is a new man, and not a better one. The self-destructive side may push him into the shadows but like a frightened animal he’s desperate not to get himself into a trap. Loyalty can never be raised above 1 without a special run, and can never be raised beyond 3. Metzger isn’t in this dirty business to make friends.’t in this dirty business to make friends.)
  • Daisuke Watanabe  + (Daisuke is still a corpo, and that means hDaisuke is still a corpo, and that means he won't issue runs that go against Shiawase's wishes. If you go in a run that hinders Shiawase in a purposeful way, roll a 1d6 subtracted by how public the run is (to GM's discretion); if you roll a 1 or below, he will remove you as a contact.or below, he will remove you as a contact.)
  • Dakota  + (Dakota won’t work against any members of the NaN.)
  • Danny Hoffman  + (Danny is an Ares man through and through. His primary focus is the success of his company and his work. He will not accept requests that work against them, and he may request "favors" in return for his help.)
  • Darla Geas  + (Darla has the heart of an artist, and can't really vibe with anybody who doesn't. The cost to upgrade this contact's loyalty is doubled unless the player has either visible cyberware or the "distinctive style" quality.)
  • Dave Davis  + (Dave is normally willing to show up, but MDave is normally willing to show up, but MAY have outstanding warrants. Roll a 1d6; on a 1, law enforcement will discover this at some point after he's called. You may choose to buy Dave a burner SIN appropriate to the run, (Rating 1 for a milk=>6 for a prime) to avoid making this roll.>6 for a prime) to avoid making this roll.)
  • Dr. Davies  + (Davies can loan shark with the best of them, and loves nothing more than holding debts over people's heads. Any chip costs incurred from favors are doubled.)
  • Howard Sawyer  + (Dealing with Howard and the Union can be bad for business for those who intend to work with the corps on the regular. Treat your loyalty as 1 less with corporate contacts if you've called Howard on this or your last job.)
  • Defrag  + (Defrag is lawfully licensed as a technomancer and psychiatric healthcare professional by the UCAS government. She cannot be depended upon to do anything illegal, as it will be traced back to her.)
  • Der Opa  + (Der Opa is up at 5 am each day and in bed by 9 pm each night. Do not try contacting him outside that time frame: he will not pick up your call.)
  • Norville Craddock  + (The Vatican wants Craddock eliminated, due to his knowledge of their Aquinae vaults and their contents.)
  • "Adam"  + (Despite how many firm hand shakes and seriDespite how many firm hand shakes and serious faces Adam gives, he is easily tempted by the prospect of new information, and is often more than willing to trade information on his clients for it if he thinks he'll get away clean. If such a situation occurs, roll 2d6. if the result is greater than or equal to 7 minus Loyalty, Congratulations! Adam is feeling professional or likes you enough to not sell you out. Otherwise, well, Adam learned some juicy new gossip and some not-so-juicy things are in store for you. not-so-juicy things are in store for you.)
  • L0W-K3Y  + (Deszcz refuses to do anything that would benefit the N-51. If she is deceived into doing so, immediately lose a point of Loyalty. If this reduces Deszcz's loyalty to zero, permanently lose her as a contact.)
  • Dial-Up  + (Dial-Up is a sentient AI, and as such cannot provide physical active checks or legwork.)
  • Charles "The Prince" Diallo  + (The GM rolls in secret a 1d6, if the roll is a one, Diallo will tell the player they are busy taking care of family matters.)
  • X  + (X is reclusive to a fault, preferring digiX is reclusive to a fault, preferring digital interactions to physical ones. Only those with a Loyalty 5+ can physically visit them. The only exception is a character with Corporate Pariah or Wanted qualities relating to Aztechnology, even then, they must have Loyalty 4+. Gear is delivered via dead drop only. 4+. Gear is delivered via dead drop only.)
  • Dottie  + (In terms of Runner clientele, Dottie is faIn terms of Runner clientele, Dottie is fairly selective. She despises the wealthy and aristocratic, and is loathe to work with anyone so bland and spineless. The cost to upgrade this contact's loyalty is doubled unless the character has either visible cyberware or the Distinctive Style quality. Loyalty costs are also doubled for any character with a Corporate or Corporate Limited SIN.with a Corporate or Corporate Limited SIN.)