Difference between revisions of "User:Darklordiablo"

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{{Infobox
{{Infobox
|title= Darklordiablo
|title= Darklordiablo
|image= [[file:|300px]]
<!--|image= [[file:|300px]]-->
|header1=  
|header1=  
|header2= "That Nutjob"  
|header2= "That Nutjob"  
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|data6 = [https://www.reddit.com/user/Darklordiablo /u/darklordiablo]  
|data6 = [https://www.reddit.com/user/Darklordiablo /u/darklordiablo]  
|label7= Teams
|label7= Teams
|data7= Chargen <br/> Wiki
|data7= GM (2)
}}  
}}  
=Player Characters=
* '''[[Black Rose]]'''
* '''[[Eagle Eye]]'''
* '''[[Jormungandr]]'''
* '''[[Wireless]]'''
* '''[[Deimos]]''' ''(Retired)''
=Runs as GM=
{{#ask: [[Category:Runs]][[hasGM::Darklordiablo]]
|mainlabel=-
|format=datatables
|?=Name
|?hasMetaplot=Metaplot
|?hasDate=Date
|limit=300
|sort=hasDate
|order=descending
}}
=GMP Record=
'''[https://docs.google.com/spreadsheets/d/1nOD_e52Ap_6U5Jt86K-6W2Hlx1kc_QLZm5hvMEsbcws/edit?usp=drivesdk GMP Tracker Spreadsheet]'''
="Dark Pink Trenchcoat", Dark's Style Guide=
="Dark Pink Trenchcoat", Dark's Style Guide=
Hi, I'm Darklordiablo, or Dark. I sometimes label variants on my style, and '''some variants may not assume competency''', so please check this carefully before applying to my runs.
Hi, I'm Darklordiablo, or Dark. I like to run things so that my players have plenty of choice, Therefore, when building a run, I always make sure that there are at least three different ways to approach and complete the run. Usually none of these are how players ''actually'' decide to approach things.


I want my players to be able to do things as loud as they want. However, I do tend to reward forethought and planning over charging in and winging it.  
I want my players to be able to do things as loud as they want. However, I do tend to reward forethought and planning over charging in and winging it.  


I use the X-Card system at my table. If at any time you are uncomfortable or offended by the content on my table, Say or type X-card, and the scene will stop. You do not have to give a reason, you do not have to explain. This makes for healthier games, and more fun for everyone.


==Realism and Setting==
==Realism and Setting==
The 6th world can be a dark and dangerous place. In it, "realism" is hard to gauge, but I consider my NPCs to be people, magic is rare and strange, racism and elitism flavor the world and shadowrunners are scary criminals to your average wageslave. T
The 6th world can be a dark and dangerous place. In it, "realism" is hard to gauge, but I consider my NPCs to be people, magic is rare and strange, racism and elitism flavor the world and shadowrunners are scary criminals to your average wageslave.
The corps don't care about anything beyond their profits, guards want to get home to their mums, and that guy with the rocket launcher will shoot you because he thinks it's fun.  
 
The majority of corps don't care about anything beyond their profits, guards want to get home to their mums, and that guy with the rocket launcher will shoot you because he thinks it's fun.
 
==Player Applications==
==Player Applications==
* If you are likely to refuse the job, please inform me so that I can arrange for a possible replacement if necessary.  
* If you are likely to refuse the job, please inform me so that I can arrange for a possible replacement if necessary.  
* If you are likely to subvert the job, I'm perfectly happy for you to do so, but be aware that there may be consequences for such an action.  
* If you are likely to subvert the job, I'm perfectly happy for you to do so, but be aware that there almost certainly will be consequences for such an action, either from me or your other players.  
==Success and Consequences==
==Success and Consequences==
Every run I construct has at least 3 solutions I can see using different approaches. That being said, failure is always an option. I will not miraculously unlock a door to increase the chances of success.
Every run I construct has at least 3 solutions I can see using different approaches. That being said, failure is always an option. I will not miraculously unlock a door to increase the chances of success.


I beleive in building my run, then tweaking to the team I choose. For example, if my security includes spirits, but no astral runners apply, I will not remove the spirits, but I would change their instructions to an observational nature, at least until their summoner gets involved. I also won't change my listed security if the team is in trouble.  
I believe in building my run, then tweaking to the team I choose. For example, if my security includes spirits, but no astral runners apply, I will not remove the spirits, but I would change their instructions to an observational nature, at least until their summoner gets involved. I also won't change my listed security if the team is in trouble.  
===Lethality===
===Lethality===
Going lethal is a bad thing. People tend to try to kill people in self defence. I beleive my grunts have families and friends to get home to, so they will do their best to get home to them. Most aren't paid enough to deal with shadowrunners.
Going lethal is a bad thing. It encourages a lethal response from others, and it can drive people to do some crazy things so that they can get home.
That being said, I believe most of my grunts have families and friends to get home to, and they will do their best to get home to them. Most aren't paid enough to deal with shadowrunners.


==Primary Variations==
==Primary Variations==
 
I sometimes label variants on my style, and '''some variants may not assume competency'''. These tend to be the main ones I run.
===Hunted===
===Hunted===
If I have a NPC hunting you, '''Competence is not assumed'''. Its worth expecting there to be a matrix investigator, a forensic mage, a native American tracker and a social adept to be following you, because if I label a run "Hunted", at least one of them could be. I will remind you about the nature of the run from time to time, but i will consider any evidence not stated cleared as potential for the NPC hunters.
If I have a NPC hunting you, '''Competence is not assumed'''. It's worth expecting there to be a matrix investigator, a forensic mage, a professional search & rescue tracker and a social adept to be following you, because if I label a run "Hunted", at least one of them could be. I will remind you about the nature of the run from time to time, but i will consider any evidence not stated to be concealed or removed as potential for the NPC hunters.
 
=Player Characters=
* '''[[Black_Rose|Black Rose]]'''
* '''[[Deimos]]'''
* '''[[Eagle_Eye|Eagle Eye]]'''
 
=GMP Record=
'''Current GMP:''' 31GMP <br/>
'''Career  GMP:''' 149GMP <br/>
'''[https://docs.google.com/spreadsheets/d/1nOD_e52Ap_6U5Jt86K-6W2Hlx1kc_QLZm5hvMEsbcws/edit?usp=drivesdk GMP Tracker Spreadsheet]'''

Latest revision as of 11:04, 3 November 2021

Darklordiablo
"That Nutjob"
Discord UsernameDarklordiablo#7700
Reddit Username/u/darklordiablo
TeamsGM (2)

Player Characters

Runs as GM

NameMetaplotDate
Footprints in the SandGet off our Lawn
Soji Shogi
6 November 2082
The Battle of SolaceProject Insight14 May 2081
Bellevue BlundersGet off our Lawn10 May 2081
Faithless4 April 2081
The Siege on the New UniversaeumThe Reformation10 March 2081
Reformation Hunt 6The Reformation5 March 2081
Reformation Hunt 8 14The Reformation28 February 2081
Reformation Hunt 22The Reformation28 February 2081
Reformation Hunt 13The Reformation28 February 2081
Reformation Hunt 7The Reformation28 February 2081
Reformation Hunt 5The Reformation27 February 2081
Reformation Hunt 4The Reformation27 February 2081
Reformation Hunt 12The Reformation27 February 2081
Reformation Hunt 1The Reformation26 February 2081
Reformation Hunt 10The Reformation26 February 2081
Reformation Hunt 17The Reformation25 February 2081
Reformation Hunt 11 15The Reformation25 February 2081
Reformation Hunt 20The Reformation22 February 2081
Reformation Hunt 24The Reformation22 February 2081
Reformation Hunt 18The Reformation22 February 2081
Reformation Hunt 21The Reformation21 February 2081
Reformation Hunt 23The Reformation21 February 2081
Reformation Hunt 2 9The Reformation21 February 2081
Reformation Hunt 3The Reformation20 February 2081
Reformation Hunt 16 19The Reformation20 February 2081
One Second to Midnight5 February 2081
A Taste of Corruption2 January 2081
Axemas Chaos25 December 2080
The Steps Are Paved With Good IntentionsNanomachines, Son18 December 2080
The Hard WayNanomachines, Son8 December 2080
Radioshack Reallocation3 December 2080
Tools of WarNanomachines, Son3 December 2080
Prognosticator ProcurementNanomachines, Son2 December 2080
Before they are lost to usDance Around The Fire That We Once Believed - The Ex-Firewatch Story30 November 2080
Entomologist's CookbookDance Around The Fire That We Once Believed - The Ex-Firewatch Story22 November 2080
Missing in the MistDance Around The Fire That We Once Believed - The Ex-Firewatch Story16 November 2080

GMP Record

GMP Tracker Spreadsheet

"Dark Pink Trenchcoat", Dark's Style Guide

Hi, I'm Darklordiablo, or Dark. I like to run things so that my players have plenty of choice, Therefore, when building a run, I always make sure that there are at least three different ways to approach and complete the run. Usually none of these are how players actually decide to approach things.

I want my players to be able to do things as loud as they want. However, I do tend to reward forethought and planning over charging in and winging it.

I use the X-Card system at my table. If at any time you are uncomfortable or offended by the content on my table, Say or type X-card, and the scene will stop. You do not have to give a reason, you do not have to explain. This makes for healthier games, and more fun for everyone.

Realism and Setting

The 6th world can be a dark and dangerous place. In it, "realism" is hard to gauge, but I consider my NPCs to be people, magic is rare and strange, racism and elitism flavor the world and shadowrunners are scary criminals to your average wageslave.

The majority of corps don't care about anything beyond their profits, guards want to get home to their mums, and that guy with the rocket launcher will shoot you because he thinks it's fun.

Player Applications

  • If you are likely to refuse the job, please inform me so that I can arrange for a possible replacement if necessary.
  • If you are likely to subvert the job, I'm perfectly happy for you to do so, but be aware that there almost certainly will be consequences for such an action, either from me or your other players.

Success and Consequences

Every run I construct has at least 3 solutions I can see using different approaches. That being said, failure is always an option. I will not miraculously unlock a door to increase the chances of success.

I believe in building my run, then tweaking to the team I choose. For example, if my security includes spirits, but no astral runners apply, I will not remove the spirits, but I would change their instructions to an observational nature, at least until their summoner gets involved. I also won't change my listed security if the team is in trouble.

Lethality

Going lethal is a bad thing. It encourages a lethal response from others, and it can drive people to do some crazy things so that they can get home. That being said, I believe most of my grunts have families and friends to get home to, and they will do their best to get home to them. Most aren't paid enough to deal with shadowrunners.

Primary Variations

I sometimes label variants on my style, and some variants may not assume competency. These tend to be the main ones I run.

Hunted

If I have a NPC hunting you, Competence is not assumed. It's worth expecting there to be a matrix investigator, a forensic mage, a professional search & rescue tracker and a social adept to be following you, because if I label a run "Hunted", at least one of them could be. I will remind you about the nature of the run from time to time, but i will consider any evidence not stated to be concealed or removed as potential for the NPC hunters.