Six of Hearts

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Six of Hearts
C92fd77dcb27267e90dc04bffd761abde598ec15ba3393ad5b667362448632d8 1.jpg
FLR Shadowmom
All around weapons user.
Secondary on Stealth and B&E
Patron Saint of the Church Of FLR Babes
Discord@Pnt9prcntcybrg#7652
Reddit[1]
MetatypeElf
Street Cred33
Notoriety2
Public Awareness0
CDP36
D.O.B.May 3rd, 2054
Age31
Folder[2]
PriorityMetatype - D
Attributes - D
Magic/Resonance - E
Skills - A
Resources - A
Number of Runs36
Ascensions Unlocked22
Ascensions Completed13


Character Information

GM Notes

  • Next timered Mundane Ascension: #14 through #17 currently available

Summary

Anita was born in St. Petersburg, Russia and emigrated to the UCAS with her parents when she was very young. She found her love of cooking from her parents, and her most prized possession is her parents' old cookbook that is constantly being updated and modifed, in addition to containing pictures of her and her parents throughout her younger years. Shadowrunning is a means to an end... but that end has started to change for her. As of right now, her motivation is protecting those she loves and trying to make her small slice of the world better in whatever way she can.

Short Term Goals

  • Upgrade the Strength in both arms by two more degree's, and upgrade the Radar and Ultrasound Sensor in her left arm to max rating Complete
  • Upgrade her Arms to standard grade Complete
  • Upgrade the Strength in her legs by two more degree's, and acquire R6 Hydraulic Jacks and Skimmers for them Complete
  • Upgrade all Standard grade 'ware to Alpha grade Complete
  • Get Double Elastin, Platelet Factories, Sleep Regulator, a Pain Editor, and upgrade her Bone Lacing to Titanium Complete
  • Learn a few Martial Arts to refine her close combat ability, especially against Spirits and while wielding two weapons
  • Upgrade her Voice Modulator, Olfactory Booster, Taste Boosters to R6
  • Expand her skillset to cover basic Rigging, Decking, and a few other physical and technical skills she currently lacks in
  • Fill out her Armory, Garage, and Closet
  • Acquire a "Wolf" E-Hunter CyberDeck
  • Get a pair of doggos and train them Luna and Oreo are adorable.

Long Term Goals

  • Upgrade all upgradeable 'ware to Delta grade
  • Acquire new gene-, bio-, and cyberware
  • Upgrade to a "Shark" E-Hunter CyberDeck
  • Upgrade to a Compac-Esprit General Level III PI-Tac
  • Upgrade to a Triox UberMensch Rigger Command Console
  • Become a locally famous chef with her own restaurant that is safe for runners [Fame: Local Quality with a Commercial Lifestyle to match]
  • Build a network of contacts and use them to help new and veteran runners
  • Build Rep with The Ancients, Solace, Mothers of Metahumans, Ex-Firewatch, The Skraacha, West Coast Monolith (if they're still around), Draco Foundation, N-51, CATCo, the New CATCo Seraphim, the Brotherhood of Iron, The Grocers, and M.E.R.C. [Solid/ Legendary Rep Quality with at least the Ancients, Draco Foundation, CATCo and CATCo Seraphim, M.O.M., Ex-Firewatch, The Grocers, West Coast Monolith, The 162's, and N-51]
  • Keep Koschei from falling to HMHVV for as long as possible and enjoy the limited time they have together Not really relevant anymore.
  • Build a Simsense Library filled with as many foods, meals, and drinks as possible
  • Work with Zenith and Lily to make the Pinnacle House a reality.

Story Hooks

  • Network Building with new and big contacts, especially Connection 7+.
  • Runs to fund and/or support the Pinnacle House.
  • Runs to start funding her Restaurant.
  • Reputation building primarily with CATCo/CATCo Seraphim, Ancients, N-51, The Grocers, the Draco Foundation, and Mothers of Metahumans. West Coast Monolith, Solace, Ex-Firewatch, Brotherhood of Iron, and the Skraacha are also acceptable, but less desirable, groups. Building rep with any other Corporations and Organized Crime groups fall under a tertiary priority.
  • Runs for Irena Tachikov, Ether, Brody J, Cecelia Cross, Alexa Beasley, and Arma Remington are all very likely to be accepted. Charon sanctioned runs will also likely be accepted. Runs for Tessen will always be accepted.
  • Runs to help or support Babylon, Shy, Kate, Zenith, Catharsis, Mara, Delphi, and Gigabite will be accepted without question, regardless of the run parameters. Many other runners can also reliably gain her support, though 6 will be more selective with them.
  • 2 Chips on Father Uriel, 1 Chip on Emelie, and 1 Chip on Tessen need to be repaid at some point...

Background

Anita Semenova was born in Russia to poor working-class parents. growing up with her mother and fathers love of food and cooking, Anita decided that she would become a world class chef, and nothing would stop her. Only problem was, Anita grew up sickly, mainly because her parents couldn't afford gene treatments, and frankly, proper nourishment, most of the time. So, when she was old enough, she set out to earn as much money as she could to upgrade her body. If she couldn't naturally have the grace, speed, and strength necessary, she would simply buy it. After years of hard work, she was able to fully replace her limbs with cyberware, granting her the physical prowess to begin chasing her goals. Granted, being a chef doesn't always require feats of great strength, but if she had the ability to be faster AND stronger? well, she was gonna take it.

Realizing the power the cyberware gave her, she wanted to get upgrades to make her even better, so she took to completing more... unsavory... jobs and began working for whoever would pay as a gun for hire. Realizing that her cyber upgrades were a valuable asset in the shadows, Anita took jobs that allowed her to utilize the ability that she had bought and honed her skills into a fearsome weapon. She took the shadow name 'Six_of_Hearts' after she won an 85,000 nuyen pot in a poker game with nothing but a 6 of hearts high card, which allowed her to finally ugrade her cyber limbs to alpha grade cyberware, seeing it as a lucky sign that allowed her to fully transition to a career in the shadows.

Either fortunately or unfortunately, this path landed her with the Ancients as a recruit. She rode with them for several years, learning the ins and outs of the Ancients life. Just before she was to be promoted and earn her full patch, her parents died rather unceremoniously while being cared for in a hospital in New York. Given leave by her superiors to attend to their funeral and mourn, Anita departed the Seattle Ancients chapter. Though she knew she had a home of sorts to return to, as well as someone who she loved very deeply, she stayed away from Seattle for a length of time, and ultimately never returned to the Ancients... a choice she questions to this day.

Anita is fond of alcohol, guns, cooking, cars, learning new things (primarily languages), and the finer things in life. She is, however, obsessed with getting the best cyberware that money can buy, gunning for the cash and chance to buy delta grade cyberware. she loves the feel of the cold metal as well as the beauty of a finely crafted and honed machines that are her cyberware. The fusion of woman and machine is a feeling that she enjoys, not to mention the slight unnerving effect it has on many people. She likes being in control, and having her cyberware lets her feel like she is in control.

Anita takes care of her 'ware, covering them in expensive casemods giving her a unique look. Matte white limbs, silver colored tracery designs shaped like stylized ballerinas, and a large red stylized heart on each shoulder and hip... kinda hard to forget, but they show others just how much she values what she's purchased, and just how much she cares for what gives her the ability to be what she is.

Before she joined the Haven, Anita didn't have much help as a fledgling Shadowrunner, so she aims to use any resources she acquires to open her restaurant and set it up to be a haven for Shadowrunners, and utilize any contacts she has made to assist runners in need. In addition, thanks to a recent job working with Gigabite (see the "Who Can Say No To This Face" run series from the When the hunters came to town metaplot), Anita has started forming plans for a new project, based on a similar principle and stylings of MERC.

As a note, a second flame from her past has shown up... it's starting to get weird. What's the saying? One's an accident, two's a coincidence, and three's a pattern? It's probably fine... we haven't hit three yet.

Narrative Significant Qualities

Positive

  • Gotta go Fast (Agile Defender, Shoot First/ Don't Ask Questions, Perfect Time, Natural Athlete, Adrenaline Surge, Catlike)
    • You're gonna have to be faster than that to beat me.
  • Combat Monster (Daredevil, Special Modifications [2], Prototype Materials, Guts, Sharpshooter, Strive for Perfection, Toughness, Tough as Nails [Physical x3, Stun x1], Ronin, Panzer, Shock Abrogation Training, Trajectory Mastery, Battle Hardened [3], Will to Live [3])
    • I've taken hits that would down a tank and kept on fighting. What chance do you think you have against me?
  • Transhumanist (Biocompatibility, Cyber-Singularity Seeker, Redliner)
    • Metahumanity is capable of so much just as we are... Let's see what we're truly capable of, shall we? Let's push ALL the limits.
  • Sweet as Pie (Candle in the Darkness, Honest Face, Legendary Rep [The Ancients], Social Chameleon, Trustworthy)
    • People like me. It helps to have morals in a moral-less world.
  • Talented (Ambidextrous, Linguist, Common Sense, Jack of All Trades/ Master of None, Perceptive [2], Sense of Direction)
    • Yeah, I know how to do that. Oh, you don't? Pity.

Negative

  • Dangerously Visible (Distinctive Style, Signature, Code of Honor, No Man Left Behind)
    • People know who I am... not sure if that's a good or bad thing... guess we'll find out, huh?
  • Deadly Rush (Mild Addiction [Novacoke], Mild Addiction [Kamikaze], Moderate Addiction [Betameth])
    • It's fine, don't worry about it. No, really... Don't.
  • Not Actually Perfect (Weakened Immune System, Dependent [Demanding])
    • Didn't I say not to worry about it?

Run History

NameGMMetaplotThreatDate of Run
Sabotage, Subterfuge, and SyncretismNivenDeadly2 October 2085
The Princess of FriendshipLHogHigh21 June 2085
Out of the BlueSarcarianHigh17 June 2085
Knock for SixTidanShockDeadly14 May 2085
Family BusinessOrionExtreme1 May 2085
Down Sixth Street and across Memory LaneTidanShockHigh19 December 2084
No Escape - Part 2ArchtmagDeadly11 September 2084
Who can say no to this face, part 6TidanShockWhen the hunters came to townExtreme1 August 2084
This is STRICTLY businessTidanShockThe Metroplex Governor Race of '84Deadly31 July 2084
Who Can Say No To This Face, Part 5TidanShockWhen the hunters came to townExtreme25 July 2084
Who Can Say No To This Face, Part 2TidanShockWhen the hunters came to townDeadly13 June 2084
Who Can Say No To This Face, Part 1TidanShockWhen the hunters came to townDeadly6 June 2084
Highway ChaseAsmodeusExtreme28 March 2084
Shy got in troubleZerreContre-RévolutionHigh7 February 2084
Six Things I Hate About YouSarcarianDeadly24 January 2084
Six Steps From HellAsmodeusFestering InfestationExtreme29 May 2083
Taking Out The Trash In San FransiscoAuroraDeadly6 April 2083
The Clown HouseAurorahigh17 February 2083
Little Dark AgeSarcarianTemple in the ShadowsDeadly12 December 2082
In. Out. Easy.ArchtmagHigh10 December 2082
Out in the BayouNoctisDeadly5 December 2082
Six Gets Headhunted... AgainAuroraHigh19 November 2082
Upon This Rock I Shall Build My ChurchSarcarianTemple in the ShadowsDeadly14 November 2082
A Taste of One's Own MedicineSarcarianIn RemembranceDeadly11 November 2082
Once Again, Jarheads! In The Ork Underground!AuroraHead In A JarSemi-Prime18 October 2082
Ancients Away, Cutters Do PlayOrionsRequiemMedium2 October 2082
Hammer TimeDraknicSpcy Medium29 September 2082
Six Gets HeadhuntedAuroraHigh14 September 2082
Chinchillas Are Rad?Aurora26 August 2082
A Trip to the Petting ZooArchtmagHigh12 August 2082
Peeking through BarsDraknicMedium23 July 2082
Six And The Jar HeadsAuroraHead In A JarHigh11 June 2082
Foot FetishOrionsRequiemDragon of a ProblemHigh15 May 2082
Food PoisoningSarcarianMedium19 April 2082
Shadows are Dark, Water is WetIsaacMedium9 April 2082
The Incredible Behemoth Volume 1AuroraShadow HeroesHigh26 March 2082

Affiliations

H.E.A.R.T.S. Project

Current Donors

- Six of Hearts: 20,000 Nuyen

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Emelie 2 1 Custom(A,N,K,G) Decker and Clubber Find me if you can, Matrix Vampire Adept, Matric Spechialist, Club Life, Found it! -1
Alessa P 4 2 Fixer Owner of The Daze The Daze, Shadow Connections, Ear to the Ground, Punk Rocker, Bootleggers Even
Alice Kane 5 2 Fixer Cyber Surgeon Mechanic, Info Broker, Weapon Specialist, Tech Savy, Cyber Surgeon, Gamer Grrl Even
Edmond Beaulieu 4 2 Gear Boutique Owner Boutique Owner, Clothing Design, It'll Keep You Safe, It'll Look Good, Too!, Yeah, I can add that on for you. Even
Overwatch 4 2 Fixer DocWagon Dispatcher Dispatchers' Union, DocWagon, Superhero Fan, Wanna-be Sidekick, Awakened Even
Cascade 4 2 Service International Smuggler and Fence It's not fun if there's no Risk!, Smuggler Specialist, Garage of Ganked Gear, Stimulant Savant, Getaway Driver, Driver picks the Music, Passenger shuts their trap Even
"Lucky" Lucia Carina 4 2 Custom(A,N,K,G) Gambler Cursed Luck, Lucky, High Rolling Friends, Poker Face Training, Go-to for Laying Low, Gambler, both High and Low, Gourmand Even
Mr.Hammer 4 2 Custom (A,G,N,K) Merc Boss Hammer Time, Merc Pipeline, Need for Speed, Get away Driver, Close Combat Master Even
Ether 5 2 Fixer Fixer Smuggler, Armorer, Vehicles, Elven Blood, Ganger Network, Seattle Underworld Even
Weirdboi 3 3 Custom(G,A,K,N) Skraacha Cyberdoc Shamanic Surgery, Shamanic Cybersurgeon, Measure twice, cut just an irresponsible amount, It fell of a lot of trucks, Black Market Connections, Jar of blood! Oh I'll stop the bleeding now Even
Alexander-James Brodrick Johnson III 4 3 Networking CorpKid Party all Night... What time is it?, Everybody's Friend., Did Someone say Drugs?, Brodie J IN THE HOUSE!, Ride Wrecked? Brodie J's got it!, Oh yeah! I have a job!, Good looks, Money, and a savant-level understanding of rocket physics Even
Phil Haskill 8 3 Networking Policlub Activist California Free State, Corporations, Mothers of Metahumans, Policlubs, Politics, San Francisco, Shadow Community, UCAS, Ares Macrotechnology Even
Amelie and Jean-Baptiste 5 2 Fixer(A,N,K,G) Infected Cabal Leaders Ghoul Royalty, Vampire, SK Kid, Drop Dead Gorgeous, Corporate Kid Even
Father Uriel 5 0 Fixer Order of the Temple Spymaster The Light of the Lord, Templar Supplier, Spymaster, Names do not matter to the Lord, for he knows your true self, The Lord's Tools, The Christian Community, Skilled in Spycraft, Skilled in the Blade, Tools of the Trade -2
Irena Tachikov 6 2 Gear EVO Acquisitions Expert Workaholic, EVO Acquisitions Specialist, Vory Connection, On Trend, Shadier side of the Court, It fell off a truck, Meet my Doctor, Gang Detail, Information Broker Even
Freya 5 4 Custom(G,A,K,N) Hacker Extraordinaire Master SIN Maker, Burner ID, FAKE is my Middle Name!, My Search Function is Powered by Nuyen, Hacking is my other middle name, I eat Hosts for lunch. Even
Cecelia Cross 5 4 Networking CATco Employee Secret Technomancer, Woman Scorned, Tech Expert, Matrix Master, Corporate Life, Network Angel Even
Alexa Beasley 5 2 Fixer(N,K,G,A) Green Grocer The Grocer's Unofficial Leader, Green Grocer, It Fits in small containers, This big box? Broccoli., An ear to the Shadows, Unassuming Fixer Even
Harold Rosales 4 2 Networking Vintner and Mixologist Vintner, Well, Alcohol is technically poison..., It's imported., It's also not exactly legal., I supply the City Even
Tessen 5 4 Custom (A,K,N,G)
Kuro Hana (professional assassin for the Ancients)
It's STRICTLY business, Amongst the Shadows, Ancients Agent, Ethno Gangs, High Targets, Lay low for a while, One and the same, One with the night -1
Arma Remington 9 1 Custom (A,G,K,N)
Ares Arms Seattle Chief Financial Executive
Silver Tongue, I'll do it myself, I've ran the numbers, You're going to like the way you look, Ares Suit, Do it with style, Fashion and Function, You've got taste, The negotiations were short, Cards close to chest, Unclear Data, The one percent, Constantly up to something, Eye for talent, Extermination Even


Organizations

Allies

Individuals w/ some IC/OOC Notes

  • Babylon: very close friend, capable black mage with a large spell repertoire, follower of "Seducer" mentor spirit, powerful high force and free roaming ally spirit "Gomorrah", Ancients Lieutenant
  • Shy: very close friend, powerful adept, follower of "War" mentor spirit, prefers long range combat, formerly heavily dependent on strong combat stimulants, N-51 Squad Leader
  • Catharsis: close friend, excellent decker, psychologist, not very combat capable, decent moral compass
  • La Rapide: close friend, banshee, mystic adept, skillfully utilizes a monowhip
  • Kate: close friend, mundane bioware augmented, powerful melee combatant
  • Zenith: close friend, very powerful adept, stealth and B/E specialist, primary weapon focus on pistols, has a daughter named Harriot
  • Mara: (close?) friend, seems very competent, excellent sparring partner, strong mage, unknown tradition and mentor spirit, secrets
  • Delphi: (close?) friend, quite competent, no spell casting but can project and alter her 'spiritual' look, decent moral compass
  • Fed Up: friend, rigger, refuses to take many situations with any degree of seriousness
  • Swerve: friend, banshee, powerful mage, low self-confidence, heavily involved with the Night Throne
  • Gremlin: friend, sniper, Ancients Patch Holder
  • Voltage: friend, powerful melee combatant, excellent with a motorcycle, highly customized cyberlimbs with custom spur, Ancients Squad Leader and Second-in-command to Babylon
  • Cherry Bomb friend, decker or possible techno, Ancients Patch Holder, seems to hate being a member of the Ancients, holds a grudge against Babylon
  • Okami: friend, fox- or wolf-type changeling, fluffy
  • Energizer: friend, rabbit-type changeling
  • Gigabite: friend, Ghoul, excellent face and squad leader, rockstar, decent with her Krime Confederate
  • Prince: friend, adept, capable sniper
  • Wychking: professional ally, powerful mage, high force ally spirit, personal vendetta against bug spirits and quite efficient at their eradication, unknown tradition and mentor spirit
  • Eidolon: professional ally, competent sniper, FLR
  • Heart of the Tempest: decent cook though untrained, infected (likely banshee), possible changeling
  • Iron: Lives up to the hype from the chat rooms, walks what he talks, definitely abrasive
  • Brazen Bull: Brash, confident, FLR
  • Sam: Unknown, friends with Zenith, Catharsis, Mara, and Delphi so likely competent in whatever capacity he provides, possible FLR
  • Crunch: Unknown, friends with Zenith and Catharsis, possibly Mara, Delphi, and Sam as well, pacifist adept, Pinnacle House bartender


Factions

Faction Faction Rep Relevant Runs Notes
Ancients +70 Ancients Away, Cutters Do Play
Know When to Fold 'Em
Down Memory Lane
Legendary Rep
Red Vory +10 Six Gets Headhunted
Mothers of Metahumans +8 A Taste of One's Own Medicine
Six Gets Headhunted... Again
The Night Throne +5 Little Dark Age
Ork Rights Commission +5 Six Gets Headhunted... Again
San Francisco Shadows +5 A Taste of One's Own Medicine
Skraacha +5 Once Again, Jarheads! In The Ork Underground!
162's +5 Who can say no to this face, part 6
City Watch +3 The Incredible Behemoth Volume 1
Cross Applied Technologies +2 Six Things I Hate About You
Black Star +1 A Taste of One's Own Medicine
Evo +1 Highway Chase

Enemies

Individuals

  • None so far


Factions

Faction Faction Rep Relevant Runs Notes
Humanis Policlub -20 Six Gets Headhunted... Again
Scatterbrains -10 The Clown House
DocWagon -5 The Incredible Behemoth Volume 1
DGSE -2 Shy got in trouble
Ordo Maximus -1 No Escape - Part 2

In Character Information

Symbols and Signatures

Anita's signature is a slightly modified Six of Hearts playing card. The card is modified so that the six hearts that make up the central design each have a single bleeding bullet hole in them.

Matrix Search Table

Threshold Result
1 One of the fifty-two playable cards in a regulation deck of standard playing cards. Not including the two Ad and two Joker cards, the Six of Hearts would be the forty-seventh card from the top of the deck, and the sixth card from the bottom, in standard new deck order.
3 Someone with the username "<3<3<3<3<3<3" frequents multiple cooking, baking, and mixology forums. The user, who is typically referred to as simply "Hearts", often offers advice to novice chefs and mixologists, including unique twists on classic dishes and drinks.
6 A modified six of hearts playing card has been found at multiple high profile crime scenes across the world, including a digital one sent to the late Seattle District Attorney Mark Donaghy after a foiled assassination attempt.

Shadow Community Table

Threshold Result
1 An FLR runner with the callsign "Six of Hearts" showed up in early 2082. Many of her associates attest her cooking is pretty damn good. Leaves a customized six of hearts playing card on each of her runs as a signature.
3 Frequently going by the shortened moniker of "6", this runner has an impressive track record as a weapons and stealth specialist, B&E expert, and shield bearer for her team. She follows her own code of ethics and is well respected by members of the shadow community. Despite her relatively young age, she gives off a very motherly energy, and frequently invites associates to her home to enjoy a home-cooked meal and a hand-made drink.
5 Six of Hearts has ties with The Ancients, including several high profile Lieutenants. There are several testimonies that she may be capable of changing her facial structure, skin tone, hair color, and voice with, what is likely, implanted cyber- and bioware, so it's highly possible that what you see is not her true look.

Assensing Results

Hits Information Gained
1 Mundane. Health and Emotional Status.
2 No Standard or Lower Grade CyberWare.
3 Several pieces of Alpha Grade CyberWare. Very low essence. Astral Signature of a certain Black Mage on her Necklace. No diseases, but possibly toxins (aka drugs). (Ask player for -ware/ drug list)
4 Several pieces of Beta Grade CyberWare. No Standard or Lower Grade BioWare. Essence at .03. Necklace Astral Signature is a F1 Centering Focus of the Black Magic Tradition. (Ask player for -ware/ drug list)
5+ Genetic Modifications present. Several pieces of Delta Grade CyberWare. Several Pieces of Alpha Grade BioWare. Likely toxins are Betameth, Kamikaze, and/ or Novacoke. With enough hits, Delta Grade Soft Nanotech can be seen. (Ask player for -ware/ drug list)

SINs

All License Ratings match the SIN Rating.

SIN Issuer Rating Licenses
Galina Solovyova UCAS - Personal Chef 6 "Legal SIN", Food Handler/Prep, Concealed Carry, Controlled Substance, Firearms, Restricted Armor, Restricted Augmentations, Drivers, Weapons
Sara Reid ARES - K.E. Internal Affairs 6 Investigations, Concealed Carry, Controlled Substance, Firearms, Restricted Armor, Restricted Augmentations, Drivers, Weapons
Charlotte Sawyer CAS - Bounty Hunter 6 Bounty Hunter, Concealed Carry, Controlled Substance, Firearms, Restricted Armor, Restricted Augmentations, Drivers, Weapons
Nina Antonova NeoNET - Security Analyst 6 Security Management, Concealed Carry, Controlled Substance, Firearms, Restricted Armor, Restricted Augmentations, Drivers, Weapons

Appearance

Clothing

  • Anita typically wears t-shirts she likely paid too much for, cargo pants, and a leather armored jacket. Her glasses have transition lenses so she can utilize them both indoors and outdoors. To round out the look, Anita will wear a ballcap, sneakers, and web belt in a color to match the rest of her outfit. She does have nicer non-armored clothing, but Anita prefers function over fashion.
  • Anita does possess several differently styled Armante dresses she wears for special occasions. With these, she'll wear a pair of heels, gloves, and a fashionable cape. All items possess electrochromic technology.
  • Her business attire consists of a Mortimer of London Berwick Suit and Argentum Coat. They both possess electrochromic technology.
  • If the clothing permits, Anita wears her Form Fitting Body Armor and Zoé Second Skin suit for protection against possible ambush.

Tattoos

  • Left Ribcage:
    • From armpit to hip - Stylized images of a Bear (Tenacity), Tiger (Perseverance), Eagle (Courage), Griffin (Power), Dog (loyalty), and Horse (Freedom).
  • Right Ribcage:
    • In curly, stylized Russian -
Nikogda ne Ustavay (Never Tire)
Nikogda ne Sdavaysya (Never Falter)
Nikogda ne Urozhay (Never Yield)
Nikogda ne Podvodi (Never Fail)
  • Chest:
    • Across the top of her chest underneath her collarbone is a phrase written in flowing Latin, "Fortes Fortuna Adiuvat" (Fortune Favors the Brave).
    • Underneath her left breast is an intricate green and pink Buddhist Lotus tattoo about five inches wide and three inches tall.
    • Underneath her right breast is an intricate purple and red Hamsa Hand tattoo approximately six inches tall and four inches wide.
  • Back:
    • Between her shoulder blades is a pair of War Fans. Each is black with a stylized red heart at the center, and the hinge of each is situated behind a large Japanese Andromeda flower with red to green foliage and pink flowers. From behind each fan is an additional Japanese Andromeda with the same coloration as the central flower.
    • Behind the words on her chest and going from over the top of her shoulders to the top of her butt are three pairs of Angel wings, layered overtop of one another, with the central pair wrapping around her hips. The three left wings are black and grey in color and designed to look unkempt and damaged, whereas the right three are white and gold in color and designed to look perfect and undamaged. At the center of the wings is the image of a wooden circle shield with a large Celtic knot covering the shield, which flows between azure blue and ancients green in coloration. Behind the shield is a silver spear crossed with a black battle axe on diagonal angles, a black and grey assault rifle sitting horizontally, and a vertical longsword with a red blade pointing down. The shield boss at the center of the shield has the Ancients "A" symbol in the center, and is surrounded by six red hearts.
    • Around the edge of the shield in Old English style writing:
Death, be not proud, though some have called thee
Mighty and dreadful, for thou art not so;
For those whom thou think’st thou dost overthrow
Die not, poor Death, nor yet canst thou kill me.
From rest and sleep, which but thy pictures be,
Much pleasure; then from thee much more must flow,
And soonest our best men with thee do go,
Rest of their bones, and soul’s delivery.
Thou art slave to fate, chance, kings, and desperate men,
And dost with poison, war, and sickness dwell,
And poppy or charms can make us sleep as well
And better than thy stroke; why swell’st thou then?
One short sleep past, we wake eternally
And death shall be no more; Death, thou shalt die.
  • Neck:
    • On the back of her neck just beneath her hairline is a stylized heart with six bleeding bullet holes. From behind each ear leading to the heart are three black roses on each side.
    • Around the base of the front of her neck, across her collarbone, is a phrase written in Latin, "Aliquando sancti nostri peccatores sunt" (Sometimes our saints are sinners).
  • Pelvis:
    • Two Ancients "A" symbols, one on each side. They are each surrounded by a ring of black roses, with a large stylized heart behind the "A".
  • Head:
    • The left side of her head is completely shaved with a curling floral tattoo of green vines covering the area, complete with six small black roses with a red heart at the center of each.
  • Right Arm:
    • Inscribed on the inside of her right forearm in English:
Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.
Though wise men at their end know dark is right,
Because their words had forked no lightning they
Do not go gentle into that good night.
Good men, the last wave by, crying how bright
Their frail deeds might have danced in a green bay,
Rage, rage against the dying of the light.
Wild men who caught and sang the sun in flight,
And learn, too late, they grieved it on its way,
Do not go gentle into that good night.
Grave men, near death, who see with blinding sight
Blind eyes could blaze like meteors and be gay,
Rage, rage against the dying of the light.
And you, my father, there on the sad height,
Curse, bless, me now with your fierce tears, I pray.
Do not go gentle into that good night.
Rage, rage against the dying of the light.
  • Left Arm:
    • On the inside of her left wrist is a singular link of chain engraved into the cold metal of her cyberlimb... a gift from Crescent-Slash in recognition of her defiance of fear and penchant for endurance against overwhelming odds.
    • Inscribed on the inside of her left forearm in English:
Out of the night that covers me,
Black as the pit from pole to pole,
I thank whatever gods may be
For my unconquerable soul.
In the fell clutch of circumstance
I have not winced nor cried aloud.
Under the bludgeoning's of chance
My head is bloody, but unbowed.
Beyond this place of wrath and tears
Looms but the Horror of the shade,
And yet the menace of the years
Finds and shall find me unafraid.
It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate,
I am the captain of my soul.
  • Chakra:
    • Vyomanga: The Divine Gateway Chakra symbol is a three inch engraving on the palm of Anita's right hand, so that when she raises her right hand directly above her left, the Divine Gateway Chakra takes its rightful place as the gateway to the cosmos and as a bridge between all chakras, spiritual essence, and the universe. Coloration is a swirl of all other Chakra colors.
    • Vyapini: The Soul Star Chakra symbol is a three inch engraving on the palm of Anita's left hand, so that when she raises her hand directly above her head, the Soul Star Chakra takes its place as the ultimate awareness of the soul. White coloration.
    • Sahasrara: The Crown Chakra symbol is a three inch wide tattoo on the top of Anita's head underneath her fiber optic hair. Violet coloration.
    • Ajna: The Third Eye Chakra symbol is an approximately one inch tattoo between Anita's eyebrows. Indigo coloration.
    • Vishuddha: The Throat Chakra symbol is a two inch wide tattoo across the bottom of Anita's throat where her clavicle bones meet. Blue coloration.
    • Thymus: The High Heart or Etheric Heart Chakra symbol is a three inch tattoo centered between the top of Anita's pectoral muscles just beneath the Latin phrases. Turquoise and Magenta coloration.
    • Anahata: The Heart Chakra symbol is a three inch tattoo centered between Anita's pectoral muscles on the mammillary line. Green coloration.
    • Manipura: The Solar Plexus Chakra symbol is a three inch tattoo centered above Anita's belly button. Yellow coloration.
    • Swadhisthana: The Sacral Chakra symbol is a three inch tattoo centered beneath Anita's belly button. Orange coloration.
    • Muladhara: The Root Chakra symbol is a three inch tattoo centered just above Anita's groin. Red coloration.
    • Vasundhara: The Earth Star Chakra symbol is a three inch engraving on the top of Anita's right foot, so that when she stands on her left foot and raises her right foot to her left knee, the Earth Star Chakra takes its place as the chakric connection to the earth. Dark Grey and Maroon coloration.
    • Gaia Gateway: The Sphere of Anchoring Light Chakra symbol is a three inch engraving on the top of Anita's left foot, so that when her right foot is raised to her left knee, the Sphere of Anchoring Light Chakra takes its place as the connection to the soul and spirit of Mother Gaia, the sacred whole, and all that is. Black, Gold and Silver coloration.

Matrix Persona

  • A face and featureless female elf with neutral grey skin, long azure blue hair that curls over her right shoulder, and two beads of blue light where her eyes should be.
  • White suit pants, jacket, and vest
  • Azure blue button shirt with the top two buttons undone
  • Long white overcoat with a stylized blue heart on the back
  • White gloves
  • White dress shoes
  • White fedora tilted to the left with a short azure blue feather
  • White cane with an azure blue ovoid gem at the top and azure blue ferrule at the bottom is carried in the left hand

Languages

Anita has mulitple Language skills, as well as Linguistics as a Knowledge Skill with specializations in Glottology (History of Language), Phonology (Fundamental Composition of Language), and Grammatology (Study of the Written Word). Even without understanding a specific language, so long as she knows a similar language, she can likely at least understand the basics of what is being said to her or pick up a general understanding of what is written.

Known Languages

  1. Russian
  2. French
  3. Akan
  4. Athabaskan
  5. English
  6. German
  7. Italian
  8. Japanese
  9. Latin: Old Latin
  10. Mandarin
  11. Okinawan
  12. Or'zet
  13. Portuguese
  14. Amazonian Portuguese
  15. Spanish
  16. Aztlaner Spanish
  17. Sign Language
  18. Sperethiel
  19. Akkadian: Cuneiform, Assyrian, Babylonian
  20. Indonesian
  21. Filipino
  22. Ukranian
  23. N-51 Code
  24. Siouan: Lakota, Dakota, Nakota
  25. Enochian
  26. Sumerian: Cuneiform

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

None so far. we'll see how long that lasts.

ShadowGrid Profile Comments

Reference Images